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Roach
Gameplay Summary
Passive early game, rarely rushes in Feudal (86%). Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops and Fast Castle. Often picks Bohemians (57%).
Passive early game, rarely rushes in Feudal (86%). Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops and Fast Castle. Often picks Bohemians (57%).
Elo
1006
Top 50%
Rank
#23,603
1v1 RM
Games
260
4W /
3L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
86%
Archer Rush
14%
Overall Behavior
Early castle build (57%)
Castle drop (43%)
Fast castle (29%)
Archer rush (14%)
Phosphoru (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (86% of games)
Opening Success Rates
No Rush
6 games
50%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(4 games)
75%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (86%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
4 games
75%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Bohemians
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:23
Castle: 18:42
early castle build
75%
castle drop
50%
fast castle
25%
Japanese
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Koreans
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
34
min
Games
7
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:06)
11:27
/ 10:21 target
III
Castle Age
(-00:10)
20:06
/ 20:16 target
Fast Castle - 29%
IV
Imperial Age
(-00:07)
35:56
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:47
Improve
Reaches Imperial
14%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (33%)
Defensive (0%)
Camel (100%)
Archer (100%)
Cavalry (100%)
Most Faced Civs
1
Byzantines
0%
1 games
0W - 1L
2
Hindustanis
100%
1 games
1W - 0L
3
Malay
100%
1 games
1W - 0L
Italians
100%
1 games
1W - 0L
Malians
0%
1 games
0W - 1L
Teutons
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1006
Peak
1006
Low
1006
Record (W:L)
0
-
0
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1006
(+15)
|
Arabia
#446047523
|
Japanese
Castle Drop
|
|
00:35:43 |
Jan 06, 2026
|
|
DEFEAT
991
(-15)
|
Haboob
#445719252
|
Bohemians
No Rush
|
|
00:28:36 |
Jan 05, 2026
|
|
DEFEAT
1006
(-15)
|
Glade
#445714498
|
Bohemians
Fast Castle
|
|
00:33:57 |
Jan 05, 2026
|
|
VICTORY
1021
(+15)
|
Lowland
#444520853
|
Koreans
Archer Rush
|
|
00:34:52 |
Jan 01, 2026
|
|
VICTORY
1006
(+16)
|
Glade
#443154628
|
Bohemians
Castle Drop
|
|
00:29:17 |
Dec 27, 2025
|
|
VICTORY
990
(+18)
|
Haboob
#443127592
|
Bohemians
Castle Drop
|
|
00:41:24 |
Dec 27, 2025
|
|
DEFEAT
972
(-15)
|
Arabia
#443122914
|
Japanese
No Rush
|
|
00:40:32 |
Dec 27, 2025
|
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