LongHairedBaldMan

LongHairedBaldMan

TR
1363
13W - 3L
Gameplay Summary

Prefers Fast Castle builds over Feudal aggression (86% boom/FC). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with No Rush (83% win rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Often picks Bohemians (50%).

Prefers Fast Castle builds over Feudal aggression (86% boom/FC). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with No Rush (83% win rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Often picks Bohemians (50%).

Elo
1363
Top 18%
Rank
#6,857
1v1 RM
Games
19
13W / 3L
Steam
12 years
Verified
No risk factors detected

Player Analysis

14 games
Early Game
Quick Facts
Favorite Openings
No Rush
86%
Archer Rush
7%
Cavalry Archer Rush
7%
Overall Behavior
Fast castle (93%) Fast imp (64%) Castle drop (36%) Phosphoru (21%) Early castle build (14%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (7% of games)
Opening Success Rates
No Rush 12 games
83%
Loses to
Steppe Lancer Rush 65.4%
Militia Rush 64.4%
Ram Push 63.7%
Beats
Skirmisher Rush 63.2%
Camel Rush 58.1%
Early-Game Strengths
They defend best against:
No Rush (11 games)
73% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (86%), often loses to:
BEST Men at Arms 64.4% WR
Ram Push 63.7% WR
Mid & Late Game
If they go Cavalry (73%), often loses to:
BEST Light Cavalry (2L)
No significant weaknesses detected
No Rush
11 games
73%
win rate
Quick tips: Predictable opener Plays open - pressure early Frequent FC - deny eco
Mid & Late Game
73%
Cavalry
PRIMARY STYLE
Light Cavalry 45% 100% WR
Unique Unit 27% 67% WR
Infantry (Spear) 27% 33% WR
Heavy Cavalry 18%
Dominates vs
Unique Unit +4
Skirmishers +3
Struggles vs
Light Cavalry −2
Common Transitions
No Rush Light Cavalry 78% WR
Tendencies & Patterns
Civ. Stats
Variable
Bohemians 100%
Win Rates by Civ Type
Their Best Gunpowder Civ: Bohemians
100% WR
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: No Rush
Playstyle Analysis
Feudal: 10:32 Castle: 14:07
fast castle
100%
fast imp
71%
castle drop
43%
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Cavalry Archer Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arena 13 85% No Rush 92% No Rush (2)
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
83.3%
6 games
Evening
18:00 - 00:00
80%
10 games
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
46 min
Games
14
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:51)
10:44
/ 09:53 target
III
Castle Age
(-05:55)
14:47
/ 20:42 target
Fast Castle - 93%
IV
Imperial Age
(-07:18)
29:11
/ 36:29 target
Fast Imp - 71%
Economy Profile
Dark Age Idle TC (Avg.)
00:50
Average
Reaches Imperial
86%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Turks Gunpowder
2-0
Worst Matchups
Turks Gunpowder
2-0
Cavalry (75%)
Gunpowder (100%)
Archer (100%)
Infantry (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Turks 100%
2 games 2W - 0L
2
Japanese 100%
1 games 1W - 0L
3
Vietnamese 100%
1 games 1W - 0L
Mongols 0%
1 games 0W - 1L
Huns 100%
1 games 1W - 0L
Italians 100%
1 games 1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1363
Peak
1363
Low
1363
Record (W:L)
0 - 0
Effective APM (Last 14 games)
Overall
42.2
actions per minute
Average speed for 1363 Elo
0 Avg (39)
Dark Age
42.0
Feudal
34.1
Castle
42.0
Imperial
42.8
Peak: 88.3 eAPM
Recent Match History (14 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1363 (+20)
Arena
#452400339
Bohemians
Fast Castle
tr OsmanAbi Portuguese (1350) 00:38:51
Jan 30, 2026
2 months ago
VICTORY
1343 (+20)
Arena
#451703321
Bohemians
gb LordofDogs Goths (1315) 00:01:02
Jan 27, 2026
2 months ago
DEFEAT
1323 (-24)
Arena
#451682880
Celts
Castle Drop
de ToTheAnd Lithuanians (1325) 00:51:10
Jan 27, 2026
2 months ago
VICTORY
1347 (+26)
Arena
#451093828
Bohemians
Castle Drop
md dont talk to me Turks (1345) 00:31:34
Jan 25, 2026
2 months ago
VICTORY
1321 (+28)
Arena
#450502565
Bohemians
Fast Castle
tr bilalkezer Britons (1321) 00:42:12
Jan 23, 2026
2 months ago
DEFEAT
1293 (-26)
Arena
#450497268
Burgundians
Fast Castle
tr ZEUS Hindustanis (1331) 00:43:53
Jan 23, 2026
2 months ago
VICTORY
1319 (+25)
Arena
#449811637
Bohemians
es OverladenKnave0 Spanish (1248) 00:00:34
Jan 20, 2026
2 months ago
VICTORY
1294 (+36)
Arena
#449655379
Berbers
Fast Castle
de TB_Steve-S Romans (1318) 00:38:18
Jan 19, 2026
2 months ago
VICTORY
1258 (+34)
Arena
#449420962
Burgundians
Fast Castle
gb Sabin Joaquina Cumans (1244) 00:17:39
Jan 18, 2026
2 months ago
VICTORY
1224 (+36)
Arena
#449120354
Magyars
Cavalry Archer Rush
tr dobrabaggal Georgians (1209) 00:34:02
Jan 17, 2026
2 months ago
VICTORY
1188 (+37)
Arena
#448535458
Bohemians
Castle Drop
cl MurdeRgg Italians (1164) 00:36:46
Jan 15, 2026
2 months ago
VICTORY
1151 (+37)
Arena
#448318175
Britons
Fast Castle
fr Nap0leoN Huns (1113) 00:38:25
Jan 14, 2026
2 months ago
DEFEAT
1114 (-39)
Mired
#448307902
Franks
Archer Rush
ar Peronismo Patriotico Mongols (1152) 00:44:01
Jan 14, 2026
2 months ago
VICTORY
1153 (+42)
Arena
#448073010
Bohemians
Fast Castle
sk Den_mil Vietnamese (1125) 00:35:54
Jan 13, 2026
2 months ago
VICTORY
1111 (+43)
Arena
#447751804
Bohemians
Castle Drop
cn 遥望 Turks (1083) 00:32:07
Jan 12, 2026
2 months ago
VICTORY
1068 (+48)
Arena
#446590925
Bohemians
Fast Castle
de Rex Mulder Japanese (1055) 00:35:35
Jan 08, 2026
2 months ago
No matches found with the selected filters.