Goose

Goose

AU
1078
2W - 4L
Gameplay Summary

Versatile opener, mixing Knight Rush (20%) and Scout Rush (20%). Transitions into cavalry-heavy compositions, especially Camels. Frequently employs forward Castle drops and Fast Castle. Often picks Saracens (60%).

Versatile opener, mixing Knight Rush (20%) and Scout Rush (20%). Transitions into cavalry-heavy compositions, especially Camels. Frequently employs forward Castle drops and Fast Castle. Often picks Saracens (60%).

Elo
1078
Top 50%
Rank
#18,071
1v1 RM
Games
432
2W / 4L
Steam
10 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Knight Rush
20%
Scout Rush
20%
Archer Rush
20%
Skirmisher Rush
20%
Overall Behavior
Castle drop (20%) Fast castle (20%) Knight rush (20%) Scout rush (20%) Archer rush (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (80% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
Unpredictable opener
Mid & Late Game
If they go Cavalry (80%), often loses to:
BEST Heavy Cavalry (2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips: Plays open - pressure early
Mid & Late Game
80%
Cavalry
PRIMARY STYLE
Camels 60% 33% WR
Heavy Cavalry 40%
Archers 40%
Skirmishers 40%
Dominates vs
No data
Struggles vs
Heavy Cavalry −2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Scout Rush
Playstyle Analysis
Feudal: 10:15 Castle: 24:05
scout rush
33%
archer rush
33%
Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: Skirmisher Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 4 50% Scout Rush 25% -
Performance
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
44 min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:07)
10:28
/ 10:21 target
Fast Feudal - 40%
III
Castle Age
(+01:36)
21:52
/ 20:16 target
Fast Castle - 20%
IV
Imperial Age
(+06:44)
42:47
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:48
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry (50%)
Infantry (0%)
Defensive (100%)
Elephant (0%)
Most Faced Civs
1
Poles 0%
1 games 0W - 1L
2
Bulgarians 0%
1 games 0W - 1L
3
Berbers 100%
1 games 1W - 0L
Byzantines 100%
1 games 1W - 0L
Khmer 0%
1 games 0W - 1L
Saracens 0%
1 games 0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1093
Peak
1093
Low
1093
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
29.2
actions per minute
Slower than average for 1093 Elo
0 Avg (39)
Dark Age
28.8
Feudal
25.9
Castle
22.3
Imperial
13.6
Peak: 67.4 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
1078 (-15)
Ring Fortress
#466653544
Saracens
co HORUS Saracens (1119) 00:50:19
Mar 30, 2026
4 days ago
DEFEAT
1093 (-15)
Arabia
#451816376
Saracens
No Rush
us HEEH HOOH Khmer (1134) 00:40:50
Jan 28, 2026
2 months ago
VICTORY
1108 (+15)
Arabia
#450433979
Spanish
Skirmisher Rush
mx King_gerard_I Byzantines (1063) 00:24:48
Jan 23, 2026
2 months ago
VICTORY
1093 (+14)
Arabia
#450242369
Saracens
Archer Rush
au ptjoel88 Berbers (1034) 00:54:17
Jan 22, 2026
2 months ago
DEFEAT
1079 (-16)
Arabia
#448655271
Saracens
Scout Rush
mx Knight_Romero83 Bulgarians (1089) 00:53:24
Jan 16, 2026
2 months ago
DEFEAT
1095 (-18)
Arena
#448652563
Lithuanians
Knight Rush
cn 总有宦官暗算朕 Poles (1061) 00:36:51
Jan 16, 2026
2 months ago
No matches found with the selected filters.