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Celso Portiolli não é inocente
Gameplay Summary
Often booms to Castle Age (49%), occasionally opens Skirmisher Rush (12%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (65% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units.
Often booms to Castle Age (49%), occasionally opens Skirmisher Rush (12%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (65% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units.
Elo
1326
Top 18%
Rank
#7,812
1v1 RM
Games
4,369
176W /
184L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
214 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
49%
Skirmisher Rush
12%
Scout Rush
12%
Militia Rush
10%
Overall Behavior
Fast castle (38%)
Skirmisher rush (23%)
Phosphoru (18%)
Early castle build (18%)
Monk rush (16%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (36% of games)
Opening Success Rates
No Rush
104 games
53%
Scout Rush
26 games
65%
Skirmisher Rush
26 games
31%
Militia Rush
22 games
55%
Monk Rush
16 games
38%
Knight Rush
6 games
0%
Cavalry Archer Rush
4 games
50%
Archer Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(4 games)
75%
win rate
Cavalry Archer Rush
(3 games)
67%
win rate
Militia Rush
(22 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(20 games)
20%
win rate
Scout Rush
(50 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (49%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Unique Unit
(41L)
Light Cavalry
(27L)
Archers
(22L)
Archer Rush
20 games
80%
win rate
Scout Rush
50 games
56%
win rate
Skirmisher Rush
4 games
75%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Militia Rush
22 games
64%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Infantry (Spear)
73%
56% WR
Light Cavalry
52%
59% WR
Skirmishers
47%
44% WR
Unique Unit
30%
44% WR
Dominates vs
Unique Unit
+34
Light Cavalry
+33
Skirmishers
+26
Struggles vs
Unique Unit
−41
Light Cavalry
−27
Archers
−22
Common Transitions
No Rush
Infantry (Spear)
56% WR
Scout Rush
Light Cavalry
68% WR
Skirmisher Rush
Skirmishers
28% WR
Tendencies & Patterns
Civ. Stats
Variable
Huns
83%
Britons
20%
Win Rates by Civ Type
Infantry Civs
50%
Their Best Infantry Civ:
Slavs
67% WR
Archer Civs
40%
Their Best Archer Civ:
Italians
50% WR
Cavalry Civs
55%
Their Best Cavalry Civ:
Burgundians
100% WR
Defensive Civs
54%
Their Best Defensive Civ:
Koreans
67% WR
Camel Civs
56%
Their Best Camel Civ:
Gurjaras
67% WR
Gunpowder Civs
17%
Their Best Gunpowder Civ:
Turks
% WR
Civ Playstyle Analysis
Romans
80
59%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:38
Castle: 17:55
fast castle
41%
Japanese
20
30%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:37
Castle: 22:14
skirmisher rush
50%
early castle build
35%
militia rush
30%
monk rush
25%
tower rush
25%
scout rush
20%
Chinese
15
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:16
Castle: 17:09
fast castle
53%
phosphoru
47%
skirmisher rush
27%
Byzantines
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:32
Castle: 19:12
monk rush
40%
phosphoru
30%
fast castle
30%
Italians
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:55
Castle: 14:52
fast castle
83%
phosphoru
67%
skirmisher rush
50%
fast imp
33%
scout rush
33%
Huns
6
83%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 10:52
Castle: 17:35
cav archer rush
100%
fast castle
50%
phosphoru
33%
scout rush
33%
knight rush
33%
skirmisher rush
33%
early castle build
33%
Britons
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:14
Castle: 18:59
monk rush
40%
phosphoru
40%
fast imp
20%
fast castle
20%
skirmisher rush
20%
Hindustanis
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:37
Castle: 19:04
fast castle
50%
early castle build
50%
scout rush
25%
militia rush
25%
skirmisher rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 77 | 55% | No Rush 62% | No Rush (21) |
| MegaRandom | 35 | 43% | No Rush 34% | No Rush (8) |
| Glade | 21 | 52% | No Rush 43% | No Rush (5) |
| Valley | 20 | 35% | No Rush 60% | Scout Rush (7) |
| Graveyards | 10 | 30% | No Rush 40% | Archer Rush (2) |
| Shrubland | 9 | 67% | No Rush 56% | - |
| Arabia | 7 | 29% | Skirmisher Rush 43% | Archer Rush (3) |
| Steppe | 7 | 57% | Militia Rush 57% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.3%
65 games
Morning
06:00 - 12:00
70.8%
24 games
Afternoon
12:00 - 18:00
45.1%
82 games
Evening
18:00 - 00:00
46.6%
189 games
Performs best in the Morning (70.8% WR), plays most in Evening but wins more in Morning.
Based on 360 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
18x
Chases losses
19x
Stops after losses
19x
After 1st Win
3.1
games
After 1st defeat
3.3
games
End on Win
49%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
49 min
Avg. Loss
46
min
Games
214
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:53)
10:46
/ 09:53 target
III
Castle Age
(-01:56)
18:46
/ 20:42 target
Fast Castle - 38%
IV
Imperial Age
(-01:36)
34:53
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:54
Average
Reaches Imperial
69%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
2-0
Vikings
Infantry
2-0
Dravidians
Infantry
5-0
Worst Matchups
Wu
Infantry
0-3
Magyars
Cavalry
0-2
Slavs
Infantry
0-4
Infantry (54%)
Cavalry (46%)
Gunpowder (43%)
Archer (45%)
Cavalry Archer (44%)
Most Faced Civs
1
Mongols
47%
19 games
9W - 10L
2
Spanish
65%
17 games
11W - 6L
3
Teutons
73%
15 games
11W - 4L
Franks
40%
15 games
6W - 9L
Turks
21%
14 games
3W - 11L
Byzantines
60%
10 games
6W - 4L
Top 6 of 90 tracked opponent picks
Rating History (Last 60 days)
-45 Elo
134 games
Current
1326
Peak
1410
Low
1255
Record (W:L)
66
-
68
Effective APM (Last 20 games)
Overall
39.8
actions per minute
Average speed
for 1326 Elo
0
Avg (39)
Dark Age
36.6
Feudal
23.0
Castle
42.9
Imperial
38.2
Peak:
96.0
eAPM
Recent Match History (214 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1326
(-13)
|
MegaRandom
#467495870
|
Slavs
|
|
00:38:26 |
Apr 03, 2026
|
|
DEFEAT
1339
(-15)
|
Arena
#467491765
|
Britons
|
|
00:39:21 |
Apr 03, 2026
|
|
DEFEAT
1354
(-12)
|
Arena
#467395105
|
Chinese
|
|
00:24:36 |
Apr 02, 2026
|
|
VICTORY
1366
(+15)
|
Arena
#467390852
|
Bohemians
|
|
00:31:17 |
Apr 02, 2026
|
|
VICTORY
1351
(+12)
|
Arena
#467340923
|
Chinese
|
|
00:56:24 |
Apr 02, 2026
|
|
DEFEAT
1339
(-14)
|
Enclosed
#467257017
|
Wu
|
|
00:55:37 |
Apr 02, 2026
|
|
DEFEAT
1353
(-18)
|
Arena
#467254529
|
Chinese
|
|
00:25:21 |
Apr 01, 2026
|
|
VICTORY
1371
(+14)
|
Marketplace
#467048874
|
Jurchens
|
|
01:48:24 |
Apr 01, 2026
|
|
VICTORY
1357
(+13)
|
Glade
#466930531
|
Chinese
|
|
01:13:22 |
Mar 31, 2026
|
|
DEFEAT
1344
(-18)
|
Glade
#466739585
|
Chinese
|
|
01:02:27 |
Mar 30, 2026
|
|
VICTORY
1362
(+16)
|
Marketplace
#466615036
|
Romans
|
|
00:46:07 |
Mar 30, 2026
|
|
VICTORY
1346
(+17)
|
Arena
#466606162
|
Italians
|
|
00:51:38 |
Mar 29, 2026
|
|
DEFEAT
1329
(-16)
|
Arena
#466328324
|
Gurjaras
|
|
01:45:17 |
Mar 29, 2026
|
|
VICTORY
1345
(+18)
|
Glade
#466051896
|
Sicilians
|
|
00:40:10 |
Mar 28, 2026
|
|
VICTORY
1327
(+18)
|
Marketplace
#466043328
|
Chinese
|
|
00:46:36 |
Mar 28, 2026
|
|
VICTORY
1309
(+17)
|
Ring Fortress
#465734058
|
Romans
|
|
01:06:46 |
Mar 26, 2026
|
|
VICTORY
1292
(+16)
|
Ring Fortress
#465732573
|
Romans
|
|
00:11:23 |
Mar 26, 2026
|
|
DEFEAT
1276
(-14)
|
Ring Fortress
#465681846
|
Burmese
|
|
00:39:44 |
Mar 26, 2026
|
|
VICTORY
1290
(+18)
|
Marketplace
#465579445
|
Teutons
|
|
00:50:44 |
Mar 25, 2026
|
|
VICTORY
1272
(+16)
|
Marketplace
#465550038
|
Slavs
|
|
00:45:30 |
Mar 25, 2026
|
|
DEFEAT
1256
(-16)
|
Glade
#465529714
|
Bulgarians
|
|
01:07:02 |
Mar 25, 2026
|
|
VICTORY
1272
(+17)
|
Marketplace
#465522796
|
Romans
|
|
00:59:47 |
Mar 25, 2026
|
|
DEFEAT
1255
(-17)
|
Glade
#465394350
|
Vietnamese
|
|
00:45:30 |
Mar 24, 2026
|
|
DEFEAT
1272
(-18)
|
Arena
#465332110
|
Chinese
|
|
01:31:49 |
Mar 24, 2026
|
|
VICTORY
1290
(+15)
|
Marketplace
#465312767
|
Romans
|
|
00:57:13 |
Mar 24, 2026
|
|
VICTORY
1275
(+18)
|
Ring Fortress
#465309875
|
Japanese
|
|
00:24:54 |
Mar 24, 2026
|
|
DEFEAT
1257
(-15)
|
Glade
#465101142
|
Chinese
|
|
00:57:03 |
Mar 23, 2026
|
|
DEFEAT
1272
(-15)
|
Marketplace
#465093751
|
Huns
|
|
00:53:30 |
Mar 23, 2026
|
|
DEFEAT
1287
(-15)
|
Glade
#464963623
|
Shu
|
|
00:35:07 |
Mar 23, 2026
|
|
VICTORY
1302
(+15)
|
Marketplace
#464955671
|
Romans
|
|
01:07:19 |
Mar 23, 2026
|
|
DEFEAT
1287
(-15)
|
Glade
#464949555
|
Japanese
|
|
00:50:12 |
Mar 22, 2026
|
|
DEFEAT
1302
(-15)
|
Marketplace
#464587536
|
Romans
|
|
00:51:27 |
Mar 21, 2026
|
|
DEFEAT
1317
(-16)
|
Marketplace
#464374103
|
Bohemians
|
|
00:53:19 |
Mar 20, 2026
|
|
VICTORY
1333
(+16)
|
Arena
#464367906
|
Romans
|
|
00:37:05 |
Mar 20, 2026
|
|
VICTORY
1317
(+18)
|
Ring Fortress
#464348140
|
Japanese
|
|
00:56:37 |
Mar 20, 2026
|
|
DEFEAT
1299
(-19)
|
Glade
#464340599
|
Japanese
|
|
00:43:55 |
Mar 20, 2026
|
|
DEFEAT
1318
(-17)
|
Glade
#464336256
|
Chinese
|
|
00:29:37 |
Mar 20, 2026
|
|
DEFEAT
1335
(-14)
|
Ring Fortress
#464328894
|
Teutons
|
|
00:51:30 |
Mar 20, 2026
|
|
VICTORY
1349
(+18)
|
Ring Fortress
#464306659
|
Italians
|
|
01:26:24 |
Mar 20, 2026
|
|
VICTORY
1331
(+18)
|
Enclosed
#463339519
|
Chinese
|
|
01:07:27 |
Mar 16, 2026
|
|
DEFEAT
1313
(-15)
|
Enclosed
#463332199
|
Chinese
|
|
00:42:58 |
Mar 16, 2026
|
|
DEFEAT
1328
(-15)
|
Enclosed
#463066545
|
Japanese
|
|
00:45:45 |
Mar 15, 2026
|
|
VICTORY
1343
(+15)
|
Enclosed
#463055591
|
Chinese
|
|
01:06:00 |
Mar 15, 2026
|
|
VICTORY
1328
(+17)
|
MegaRandom
#462876275
|
Japanese
|
|
00:50:27 |
Mar 14, 2026
|
|
VICTORY
1311
(+15)
|
Enclosed
#462746507
|
Chinese
|
|
00:42:24 |
Mar 13, 2026
|
|
DEFEAT
1296
(-18)
|
MegaRandom
#462735823
|
Japanese
|
|
00:51:55 |
Mar 13, 2026
|
|
DEFEAT
1314
(-15)
|
Enclosed
#462726722
|
Shu
|
|
00:51:45 |
Mar 13, 2026
|
|
DEFEAT
1329
(-15)
|
Arena
#462719794
|
Chinese
|
|
00:42:07 |
Mar 13, 2026
|
|
DEFEAT
1344
(-14)
|
Arena
#462704412
|
Incas
|
|
00:45:12 |
Mar 13, 2026
|
|
VICTORY
1358
(+18)
|
Arena
#462694115
|
Chinese
|
|
01:12:17 |
Mar 13, 2026
|
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