born2yeet

born2yeet

US
893
11W - 5L
Gameplay Summary

Often booms to Castle Age (50%), occasionally opens Scout Rush (17%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with No Rush (67% win rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and FC into Unique Units. Late-game specialist who improves past 45 minutes.

Often booms to Castle Age (50%), occasionally opens Scout Rush (17%). Transitions into infantry-based compositions, especially Infantry (Spear). Most successful with No Rush (67% win rate). Plays open and aggressive with minimal walling. Frequently employs Fast Castle and FC into Unique Units. Late-game specialist who improves past 45 minutes.

Elo
893
Top 80%
Rank
#30,252
1v1 RM
Games
269
11W / 5L
Steam
8 years
Unverified
No risk factors detected

Player Analysis

12 games
Early Game
Quick Facts
Favorite Openings
No Rush
50%
Scout Rush
17%
Knight Rush
17%
Archer Rush
8%
Overall Behavior
Knight rush (33%) Fast castle (25%) Phosphoru (25%) Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (17% of games)
Opening Success Rates
No Rush 6 games
67%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
They defend best against:
No Rush (5 games)
80% win rate
Scout Rush (4 games)
75% win rate
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Infantry (40%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
5 games
80%
win rate
Scout Rush
4 games
75%
win rate
Quick tips: Plays open - pressure early
Mid & Late Game
40%
Infantry
PRIMARY STYLE
Infantry (Spear) 60% 100% WR
Eagles 40%
Unique Unit 40%
Heavy Cavalry 20%
Dominates vs
Infantry (Spear) +2
Struggles vs
No data
Common Transitions
No Rush Infantry (Spear) 100% WR
Tendencies & Patterns
Civ. Stats
Variable
Win Rates by Civ Type
Their Best Infantry Civ: Incas
100% WR
Civ Playstyle Analysis
Top Opening: No Rush
Playstyle Analysis
Feudal: 10:56 Castle: 19:55
knight rush
67%
scout rush
33%
fast castle
33%
Top Opening: No Rush
Playstyle Analysis
Feudal: 11:19 Castle: 20:57
phosphoru
33%
early castle build
33%
eagle rush
33%
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Canals 3 100% No Rush 33% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
61.5%
13 games
Evening
18:00 - 00:00
100%
3 games
Consistent performance across all time periods.
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
37 min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:24)
10:48
/ 11:12 target
Fast Feudal - 25%
III
Castle Age
(-00:37)
20:21
/ 20:58 target
Fast Castle - 25%
IV
Imperial Age
(+05:55)
42:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:44
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks Cavalry
1-1
Celts Infantry
0-2
Worst Matchups
Celts Infantry
0-2
Franks Cavalry
1-1
Cavalry (80%)
Infantry (50%)
Cavalry Archer (0%)
Elephant (100%)
Archer (100%)
Most Faced Civs
1
Celts 0%
2 games 0W - 2L
2
Franks 50%
2 games 1W - 1L
3
Magyars 100%
1 games 1W - 0L
Huns 100%
1 games 1W - 0L
Mayans 100%
1 games 1W - 0L
Aztecs 100%
1 games 1W - 0L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
+75 Elo 8 games
Current
893
Peak
895
Low
818
Record (W:L)
6 - 2
Effective APM (Last 6 games)
Overall
14.2
actions per minute
Slower than average for 893 Elo
0 Avg (24)
Dark Age
14.4
Feudal
10.2
Castle
14.0
Imperial
12.2
Peak: 30.7 eAPM
Recent Match History (12 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
893 (+15)
Islands
#458224275
Incas
es marcoghersii Cumans (861) 00:39:37
Feb 22, 2026
1 month ago
DEFEAT
878 (-17)
Golden Pit
#457918581
Tupi
ch olli_kiriku Muisca (873) 01:03:49
Feb 21, 2026
1 month ago
VICTORY
895 (+15)
MegaRandom
#456102244
Bengalis
Fast Castle
es Khalaker Britons (861) 00:38:33
Feb 14, 2026
1 month ago
VICTORY
880 (+17)
Canals
#455963119
Khmer
Knight Rush
pe it21_raul Franks (894) 00:52:10
Feb 13, 2026
1 month ago
VICTORY
863 (+16)
Canals
#454765978
Incas
Eagle Rush
eg Laretus Khmer (852) 00:45:48
Feb 08, 2026
1 month ago
VICTORY
847 (+14)
Canals
#454697719
Incas
No Rush
ru Busiko Goths (783) 00:55:16
Feb 08, 2026
1 month ago
VICTORY
833 (+15)
MegaRandom
#454697275
Incas
jp wrx0802 Persians (801) 00:00:57
Feb 08, 2026
1 month ago
DEFEAT
818 (-17)
Steppe
#454385135
Vikings
Knight Rush
cn HESTIA Mongols (824) 00:28:45
Feb 07, 2026
1 month ago
VICTORY
835 (+15)
Paradise Island
#447146180
Incas
No Rush
it OSSGiorgioT Burgundians (809) 00:35:58
Jan 10, 2026
2 months ago
VICTORY
820 (+17)
Lowland
#444566152
Vikings
Scout Rush
tr s1na136 Aztecs (828) 00:31:22
Jan 01, 2026
3 months ago
VICTORY
803 (+15)
MegaRandom
#443553432
Turks
cl Jorgeee9209 Mayans (767) 00:56:25
Dec 28, 2025
3 months ago
VICTORY
804 (+16)
MegaRandom
#443550170
Vikings
No Rush
hk yunick2002 Huns (787) 00:00:49
Dec 28, 2025
3 months ago
DEFEAT
788 (-17)
Graveyards
#442703191
Ethiopians
Archer Rush
ar Sir_Marx Franks (773) 00:55:00
Dec 25, 2025
3 months ago
DEFEAT
805 (-14)
Glade
#442661096
Bulgarians
No Rush
ru zruslann Celts (853) 00:36:32
Dec 25, 2025
3 months ago
VICTORY
819 (+15)
Lowland
#442563712
Magyars
Scout Rush
us RickSteel2 Magyars (778) 00:52:33
Dec 24, 2025
3 months ago
DEFEAT
804 (-14)
Glade
#441745979
Teutons
Tower Rush
ua KOROSH SHAH Celts (856) 00:29:04
Dec 21, 2025
3 months ago
No matches found with the selected filters.