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Tütenhund
Gameplay Summary
Opens Scout Rush (35%) or booms to Castle (27%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (68% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes.
Opens Scout Rush (35%) or booms to Castle (27%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (68% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes.
Elo
815
Top 80%
Rank
#34,017
1v1 RM
Games
123
60W /
63L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
89 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
35%
No Rush
27%
Archer Rush
18%
Militia Rush
15%
Overall Behavior
Scout rush (35%)
Archer rush (27%)
Militia rush (15%)
Early castle build (12%)
Castle drop (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (73% of games)
Opening Success Rates
Scout Rush
31 games
68%
No Rush
24 games
25%
Archer Rush
16 games
63%
Militia Rush
13 games
54%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Archer Rush
(9 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
25%
win rate
Militia Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (35%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Archer (56%), often loses to:
BEST
Unique Unit
(10L)
Skirmishers
(9L)
Infantry (Spear)
(7L)
Knight Rush
4 games
75%
win rate
Militia Rush
8 games
63%
win rate
Archer Rush
9 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
56%
Archer
PRIMARY STYLE
Archers
61%
67% WR
Unique Unit
36%
56% WR
Heavy Cavalry
23%
50% WR
Infantry (Spear)
17%
25% WR
Dominates vs
Skirmishers
+19
Unique Unit
+10
Infantry (Spear)
+10
Struggles vs
Unique Unit
−10
Skirmishers
−9
Infantry (Spear)
−7
Common Transitions
Scout Rush
Archers
72% WR
Archer Rush
Archers
67% WR
Militia Rush
Archers
54% WR
Tendencies & Patterns
Civ. Stats
Variable
Mayans
71%
Britons
25%
Win Rates by Civ Type
Cavalry Civs
51%
Their Best Cavalry Civ:
Franks
57% WR
Archer Civs
44%
Their Best Archer Civ:
Mayans
71% WR
Infantry Civs
64%
Their Best Infantry Civ:
Japanese
71% WR
Civ Playstyle Analysis
Franks
35
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:09
Castle: 23:55
scout rush
63%
Magyars
16
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:35
Castle: 23:52
archer rush
25%
scout rush
25%
Britons
8
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:41
Castle: 22:07
archer rush
38%
phosphoru
38%
castle drop
38%
fast castle
25%
early castle build
25%
Mayans
7
71%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:58
Castle: 22:10
archer rush
71%
castle drop
43%
early castle build
29%
Japanese
7
71%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:35
Castle: 25:18
militia rush
86%
archer rush
43%
cav archer rush
29%
Lithuanians
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:45
Castle: 24:04
scout rush
57%
Goths
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Bohemians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 56 | 57% | Scout Rush 41% | No Rush (8) |
| Arena | 7 | 0% | No Rush 86% | No Rush (7) |
| MegaRandom | 6 | 33% | Militia Rush 50% | No Rush (2) |
| Steppe | 6 | 83% | Scout Rush 50% | - |
| Lowland | 4 | 25% | No Rush 50% | No Rush (3) |
| Shrubland | 4 | 100% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
46.7%
15 games
Afternoon
12:00 - 18:00
46.8%
62 games
Evening
18:00 - 00:00
52.2%
46 games
Consistent performance across all time periods.
Based on 123 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
7x
Chases losses
4x
Stops after losses
10x
After 1st Win
4.5
games
After 1st defeat
3.4
games
End on Win
39%
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
36
min
Games
89
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:15)
11:27
/ 11:12 target
III
Castle Age
(+02:42)
23:40
/ 20:58 target
IV
Imperial Age
(+05:40)
42:18
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:59
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Turks
Gunpowder
4-0
Huns
Cavalry
2-0
Byzantines
Defensive
2-0
Worst Matchups
Ethiopians
Archer
0-2
Magyars
Cavalry
0-2
Italians
Archer
0-2
Infantry (50%)
Cavalry (41%)
Archer (38%)
Gunpowder (69%)
Cavalry Archer (63%)
Most Faced Civs
1
Mongols
56%
9 games
5W - 4L
2
Spanish
14%
7 games
1W - 6L
3
Burgundians
60%
5 games
3W - 2L
Romans
20%
5 games
1W - 4L
Britons
20%
5 games
1W - 4L
Teutons
80%
5 games
4W - 1L
Top 6 of 36 tracked opponent picks
Rating History (Last 60 days)
+67 Elo
63 games
Current
815
Peak
834
Low
730
Record (W:L)
33
-
30
Effective APM (Last 20 games)
Overall
29.9
actions per minute
Faster than average
for 815 Elo
0
Avg (24)
Dark Age
32.0
Feudal
22.0
Castle
21.6
Imperial
7.8
Peak:
72.5
eAPM
Recent Match History (89 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
815
(+15)
|
Hideout
#458335854
|
Japanese
|
|
00:56:24 |
Feb 22, 2026
|
|
VICTORY
800
(+16)
|
Arabia
#458328444
|
Japanese
|
|
00:13:10 |
Feb 22, 2026
|
|
VICTORY
784
(+18)
|
Hideout
#458322653
|
Japanese
|
|
00:24:45 |
Feb 22, 2026
|
|
VICTORY
766
(+16)
|
Golden Pit
#458319241
|
Japanese
|
|
00:14:11 |
Feb 22, 2026
|
|
DEFEAT
750
(-16)
|
Hideout
#458054909
|
Franks
|
|
00:17:49 |
Feb 21, 2026
|
|
VICTORY
766
(+16)
|
Golden Pit
#458048401
|
Franks
|
|
00:38:23 |
Feb 21, 2026
|
|
DEFEAT
750
(-16)
|
Golden Pit
#458043147
|
Franks
|
|
00:29:48 |
Feb 21, 2026
|
|
VICTORY
766
(+14)
|
Four Lakes
#458034908
|
Franks
|
|
00:44:36 |
Feb 21, 2026
|
|
VICTORY
752
(+16)
|
Hideout
#458026537
|
Franks
|
|
00:46:12 |
Feb 21, 2026
|
|
DEFEAT
736
(-14)
|
Hideout
#458024548
|
Franks
|
|
00:02:59 |
Feb 21, 2026
|
|
DEFEAT
750
(-16)
|
Hideout
#457665802
|
Incas
|
|
00:22:26 |
Feb 20, 2026
|
|
DEFEAT
766
(-19)
|
Four Lakes
#457661754
|
Gurjaras
|
|
00:28:16 |
Feb 20, 2026
|
|
DEFEAT
785
(-17)
|
Hideout
#457648991
|
Cumans
|
|
01:00:36 |
Feb 20, 2026
|
|
DEFEAT
802
(-15)
|
Golden Pit
#457437311
|
Japanese
|
|
00:35:16 |
Feb 19, 2026
|
|
VICTORY
817
(+15)
|
Arabia
#457217624
|
Japanese
|
|
00:18:27 |
Feb 18, 2026
|
|
VICTORY
802
(+17)
|
Steppe2
#457209486
|
Italians
|
|
00:50:39 |
Feb 18, 2026
|
|
VICTORY
785
(+15)
|
Steppe2
#457197507
|
Japanese
|
|
00:55:13 |
Feb 18, 2026
|
|
VICTORY
770
(+17)
|
Border Dispute
#457190039
|
Persians
|
|
00:38:39 |
Feb 18, 2026
|
|
DEFEAT
753
(-14)
|
Border Dispute
#457181429
|
Franks
|
|
00:44:28 |
Feb 18, 2026
|
|
DEFEAT
767
(-18)
|
Steppe2
#457127905
|
Franks
|
|
00:18:18 |
Feb 18, 2026
|
|
DEFEAT
785
(-17)
|
Steppe2
#457124820
|
Franks
|
|
00:33:57 |
Feb 18, 2026
|
|
DEFEAT
802
(-16)
|
Fortified Clearing
#457122916
|
Franks
|
|
00:24:08 |
Feb 18, 2026
|
|
DEFEAT
818
(-16)
|
Steppe2
#456684213
|
Japanese
|
|
00:58:44 |
Feb 16, 2026
|
|
VICTORY
834
(+18)
|
Arabia
#456670684
|
Japanese
Militia Rush
|
|
00:49:51 |
Feb 16, 2026
|
|
VICTORY
816
(+17)
|
Arabia
#456661618
|
Britons
Scout Rush
|
|
01:02:27 |
Feb 16, 2026
|
|
DEFEAT
799
(-18)
|
Fortified Clearing
#456645700
|
Britons
Castle Drop
|
|
00:37:33 |
Feb 16, 2026
|
|
VICTORY
817
(+19)
|
Fortified Clearing
#456635378
|
Franks
Scout Rush
|
|
00:53:21 |
Feb 16, 2026
|
|
DEFEAT
798
(-14)
|
Arabia
#456632665
|
Franks
Scout Rush
|
|
00:28:17 |
Feb 16, 2026
|
|
DEFEAT
812
(-14)
|
Border Dispute
#456631349
|
Sicilians
|
|
00:12:22 |
Feb 16, 2026
|
|
VICTORY
826
(+15)
|
Arabia
#456630700
|
Cumans
No Rush
|
|
00:06:06 |
Feb 16, 2026
|
|
VICTORY
811
(+16)
|
Steppe
#456097886
|
Magyars
Scout Rush
|
|
00:51:23 |
Feb 14, 2026
|
|
VICTORY
795
(+16)
|
Steppe2
#456095480
|
Magyars
|
|
00:00:18 |
Feb 14, 2026
|
|
DEFEAT
779
(-15)
|
Arabia
#456090445
|
Mayans
Archer Rush
|
|
00:29:25 |
Feb 14, 2026
|
|
VICTORY
794
(+16)
|
Arabia
#456089978
|
Mayans
|
|
00:02:46 |
Feb 14, 2026
|
|
VICTORY
778
(+14)
|
Steppe
#456085411
|
Japanese
Militia Rush
|
|
00:36:29 |
Feb 14, 2026
|
|
DEFEAT
764
(-16)
|
Arabia
#456081973
|
Franks
Scout Rush
|
|
00:33:08 |
Feb 14, 2026
|
|
VICTORY
780
(+16)
|
Arabia
#456075822
|
Franks
Scout Rush
|
|
00:29:58 |
Feb 14, 2026
|
|
VICTORY
764
(+17)
|
Arabia
#456074320
|
Franks
No Rush
|
|
00:08:41 |
Feb 14, 2026
|
|
VICTORY
747
(+17)
|
Steppe
#456070729
|
Franks
Scout Rush
|
|
00:29:05 |
Feb 14, 2026
|
|
DEFEAT
730
(-16)
|
Steppe
#456063793
|
Franks
No Rush
|
|
00:12:42 |
Feb 14, 2026
|
|
DEFEAT
746
(-16)
|
Border Dispute
#455940983
|
Franks
|
|
00:26:10 |
Feb 13, 2026
|
|
DEFEAT
762
(-17)
|
Arabia
#455933934
|
Franks
Knight Rush
|
|
00:33:59 |
Feb 13, 2026
|
|
DEFEAT
779
(-16)
|
Arabia
#455925843
|
Mongols
Militia Rush
|
|
00:43:23 |
Feb 13, 2026
|
|
VICTORY
795
(+15)
|
Arabia
#455919681
|
Japanese
Militia Rush
|
|
00:35:18 |
Feb 13, 2026
|
|
DEFEAT
780
(-16)
|
Arena
#455911264
|
Japanese
Militia Rush
|
|
00:45:04 |
Feb 13, 2026
|
|
DEFEAT
796
(-17)
|
Arena
#455669687
|
Lithuanians
Fast Castle
|
|
00:30:23 |
Feb 12, 2026
|
|
DEFEAT
813
(-17)
|
MegaRandom
#455668943
|
Sicilians
|
|
00:00:47 |
Feb 12, 2026
|
|
VICTORY
830
(+14)
|
MegaRandom
#455662898
|
Malians
Militia Rush
|
|
00:27:39 |
Feb 12, 2026
|
|
VICTORY
816
(+16)
|
MegaRandom
#455655762
|
Japanese
Militia Rush
|
|
00:47:27 |
Feb 12, 2026
|
|
VICTORY
800
(+17)
|
Steppe
#455631134
|
Franks
Archer Rush
|
|
00:53:21 |
Feb 12, 2026
|
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