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DerSokke
Gameplay Summary
Passive early game, rarely rushes in Feudal (66%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Militia Rush (100% win rate). Struggles against Infantry (Spear) compositions. Late-game specialist who improves past 45 minutes.
Passive early game, rarely rushes in Feudal (66%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Militia Rush (100% win rate). Struggles against Infantry (Spear) compositions. Late-game specialist who improves past 45 minutes.
Elo
950
Top 65%
Rank
#27,075
1v1 RM
Games
332
67W /
63L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
114 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
66%
Scout Rush
16%
Archer Rush
8%
Militia Rush
4%
Overall Behavior
Early castle build (22%)
Scout rush (16%)
Walling Style: Standard
Balances defense with map control. (22% of games)
Opening Success Rates
No Rush
75 games
43%
Scout Rush
18 games
56%
Archer Rush
9 games
67%
Militia Rush
5 games
100%
Skirmisher Rush
4 games
0%
Cavalry Archer Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Knight Rush
(8 games)
63%
win rate
Cavalry Archer Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(10 games)
20%
win rate
How to Beat This Player
Early Game
If they open No Rush (66%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST
Infantry (Spear)
(16L)
Unique Unit
(16L)
Archers
(12L)
Archer Rush
10 games
80%
win rate
Knight Rush
8 games
63%
win rate
Cavalry Archer Rush
5 games
60%
win rate
Quick tips:
Predictable opener
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Light Cavalry
61%
55% WR
Infantry (Spear)
48%
57% WR
Skirmishers
27%
38% WR
Infantry (Sword)
26%
60% WR
Dominates vs
Infantry (Spear)
+23
Heavy Cavalry
+21
Unique Unit
+18
Struggles vs
Infantry (Spear)
−16
Unique Unit
−16
Archers
−12
Common Transitions
No Rush
Light Cavalry
50% WR
Scout Rush
Light Cavalry
56% WR
Archer Rush
Archers
63% WR
Tendencies & Patterns
Civ. Stats
Variable
Britons
64%
Poles
20%
Win Rates by Civ Type
Infantry Civs
47%
Their Best Infantry Civ:
Japanese
47% WR
Cavalry Civs
48%
Their Best Cavalry Civ:
Cumans
58% WR
Cavalry Archer Civs
48%
Their Best Cavalry Archer Civ:
Mongols
48% WR
Archer Civs
53%
Their Best Archer Civ:
Britons
64% WR
Civ Playstyle Analysis
Japanese
32
47%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:46
Castle: 25:48
skirmisher rush
22%
Mongols
29
48%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:33
Castle: 24:24
scout rush
41%
early castle build
21%
Cumans
19
58%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:32
Castle: 26:34
early castle build
42%
Britons
14
64%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 12:59
Castle: 25:33
archer rush
64%
early castle build
21%
Burgundians
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:32
Castle: 25:22
No specific behavior patterns detected for this civ.
Poles
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:20
Castle: 24:55
scout rush
40%
Khmer
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:04
Castle: 27:29
scout rush
67%
Mayans
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 23:03
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 47 | 47% | No Rush 74% | No Rush (9) |
| Steppe | 46 | 46% | No Rush 63% | Scout Rush (8) |
| Canals | 12 | 58% | No Rush 58% | No Rush (4) |
| MegaRandom | 5 | 60% | Scout Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
3 games
Morning
06:00 - 12:00
47.3%
55 games
Afternoon
12:00 - 18:00
50.8%
61 games
Evening
18:00 - 00:00
63.6%
11 games
Performs best in the Evening (63.6% WR), plays most in Afternoon but wins more in Evening.
Based on 130 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
6x
Chases losses
5x
Stops after losses
7x
After 1st Win
5.4
games
After 1st defeat
4.5
games
End on Win
50%
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
39
min
Games
114
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:12)
12:24
/ 11:12 target
III
Castle Age
(+04:29)
25:27
/ 20:58 target
IV
Imperial Age
(+04:10)
40:48
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:51
Average
Reaches Imperial
56%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
2-0
Khmer
Elephant
2-0
Turks
Gunpowder
2-0
Worst Matchups
Saracens
Camel
0-2
Chinese
Archer
0-2
Britons
Archer
0-2
Cavalry (65%)
Infantry (54%)
Gunpowder (38%)
Cavalry Archer (33%)
Archer (17%)
Most Faced Civs
1
Mongols
40%
15 games
6W - 9L
2
Huns
88%
8 games
7W - 1L
3
Magyars
75%
8 games
6W - 2L
Persians
43%
7 games
3W - 4L
Lithuanians
71%
7 games
5W - 2L
Franks
33%
6 games
2W - 4L
Top 6 of 51 tracked opponent picks
Rating History (Last 60 days)
+99 Elo
129 games
Current
950
Peak
1037
Low
760
Record (W:L)
67
-
62
Effective APM (Last 20 games)
Overall
13.1
actions per minute
Slower than average
for 950 Elo
0
Avg (24)
Dark Age
13.7
Feudal
10.3
Castle
12.3
Imperial
8.0
Peak:
36.3
eAPM
Recent Match History (114 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
950
(+15)
|
Steppe
#456845583
|
Cumans
Cavalry Archer Rush
|
|
00:56:58 |
Feb 17, 2026
|
|
DEFEAT
935
(-17)
|
Steppe
#456698275
|
Cumans
No Rush
|
|
00:50:04 |
Feb 16, 2026
|
|
VICTORY
952
(+17)
|
MegaRandom
#456689724
|
Cumans
No Rush
|
|
00:59:47 |
Feb 16, 2026
|
|
DEFEAT
935
(-14)
|
Steppe
#456686001
|
Mongols
No Rush
|
|
00:24:02 |
Feb 16, 2026
|
|
DEFEAT
949
(-15)
|
Steppe
#456633384
|
Mongols
Scout Rush
|
|
00:50:52 |
Feb 16, 2026
|
|
VICTORY
964
(+15)
|
MegaRandom
#456627713
|
Mongols
Scout Rush
|
|
01:11:01 |
Feb 16, 2026
|
|
VICTORY
949
(+17)
|
Steppe
#456623786
|
Mongols
No Rush
|
|
01:00:53 |
Feb 16, 2026
|
|
DEFEAT
932
(-16)
|
Arabia
#456610498
|
Mongols
No Rush
|
|
00:28:03 |
Feb 16, 2026
|
|
DEFEAT
948
(-15)
|
Steppe
#456608047
|
Mongols
Scout Rush
|
|
00:39:17 |
Feb 16, 2026
|
|
VICTORY
963
(+17)
|
Steppe
#456602823
|
Mongols
Scout Rush
|
|
00:53:44 |
Feb 16, 2026
|
|
VICTORY
946
(+16)
|
Steppe
#456602724
|
Mongols
|
|
00:00:18 |
Feb 16, 2026
|
|
DEFEAT
930
(-16)
|
Steppe
#456600535
|
Mongols
No Rush
|
|
00:27:23 |
Feb 16, 2026
|
|
VICTORY
946
(+17)
|
Steppe
#456444418
|
Mongols
Scout Rush
|
|
01:11:16 |
Feb 15, 2026
|
|
DEFEAT
929
(-16)
|
Steppe
#456436727
|
Mongols
No Rush
|
|
00:43:58 |
Feb 15, 2026
|
|
VICTORY
945
(+14)
|
Steppe
#456428633
|
Mongols
No Rush
|
|
00:45:29 |
Feb 15, 2026
|
|
VICTORY
931
(+15)
|
Arabia
#456407271
|
Mongols
No Rush
|
|
00:47:29 |
Feb 15, 2026
|
|
DEFEAT
916
(-17)
|
MegaRandom
#456402077
|
Mongols
No Rush
|
|
00:30:34 |
Feb 15, 2026
|
|
VICTORY
933
(+18)
|
Steppe
#456376461
|
Mongols
No Rush
|
|
00:56:09 |
Feb 15, 2026
|
|
DEFEAT
915
(-15)
|
Steppe
#456371677
|
Mongols
No Rush
|
|
00:31:45 |
Feb 15, 2026
|
|
VICTORY
930
(+16)
|
Steppe
#456342831
|
Mongols
Fast Castle
|
|
00:54:38 |
Feb 15, 2026
|
|
DEFEAT
914
(-18)
|
Steppe
#456338475
|
Mongols
No Rush
|
|
00:18:15 |
Feb 15, 2026
|
|
DEFEAT
932
(-16)
|
Arabia
#456335260
|
Mongols
No Rush
|
|
00:28:42 |
Feb 15, 2026
|
|
DEFEAT
948
(-17)
|
Steppe
#456331566
|
Mongols
No Rush
|
|
00:42:29 |
Feb 15, 2026
|
|
VICTORY
965
(+18)
|
Steppe
#456145012
|
Mongols
Scout Rush
|
|
01:03:21 |
Feb 14, 2026
|
|
DEFEAT
947
(-16)
|
MegaRandom
#456140276
|
Mongols
Scout Rush
|
|
00:30:43 |
Feb 14, 2026
|
|
VICTORY
963
(+18)
|
MegaRandom
#456133973
|
Mongols
Scout Rush
|
|
00:43:40 |
Feb 14, 2026
|
|
VICTORY
945
(+15)
|
Steppe
#456099380
|
Mongols
Scout Rush
|
|
01:06:06 |
Feb 14, 2026
|
|
DEFEAT
930
(-15)
|
Arabia
#456096229
|
Sicilians
No Rush
|
|
00:23:42 |
Feb 14, 2026
|
|
VICTORY
945
(+16)
|
Arabia
#456048473
|
Sicilians
No Rush
|
|
00:14:51 |
Feb 14, 2026
|
|
VICTORY
929
(+17)
|
Steppe
#455873231
|
Mongols
Scout Rush
|
|
00:45:29 |
Feb 13, 2026
|
|
DEFEAT
912
(-16)
|
Steppe
#455870268
|
Mongols
Scout Rush
|
|
00:22:26 |
Feb 13, 2026
|
|
DEFEAT
928
(-15)
|
Steppe
#455853459
|
Mayans
No Rush
|
|
00:13:07 |
Feb 13, 2026
|
|
DEFEAT
943
(-16)
|
Arabia
#455848899
|
Mayans
No Rush
|
|
00:36:59 |
Feb 13, 2026
|
|
DEFEAT
959
(-18)
|
Steppe
#455845684
|
Mayans
No Rush
|
|
00:27:11 |
Feb 13, 2026
|
|
DEFEAT
977
(-15)
|
Steppe
#455817788
|
Japanese
Skirmisher Rush
|
|
00:30:43 |
Feb 13, 2026
|
|
DEFEAT
992
(-17)
|
Steppe
#455813466
|
Japanese
No Rush
|
|
00:56:10 |
Feb 13, 2026
|
|
VICTORY
1009
(+18)
|
Arabia
#455808026
|
Japanese
Militia Rush
|
|
01:14:23 |
Feb 13, 2026
|
|
DEFEAT
991
(-15)
|
Steppe
#455800525
|
Japanese
Skirmisher Rush
|
|
00:21:40 |
Feb 13, 2026
|
|
VICTORY
1006
(+16)
|
Arabia
#455797665
|
Japanese
Castle Drop
|
|
00:49:08 |
Feb 13, 2026
|
|
DEFEAT
990
(-15)
|
Arabia
#455795047
|
Japanese
Skirmisher Rush
|
|
00:28:26 |
Feb 13, 2026
|
|
DEFEAT
1005
(-17)
|
Arabia
#455792856
|
Japanese
No Rush
|
|
00:37:20 |
Feb 13, 2026
|
|
DEFEAT
1022
(-15)
|
Steppe
#455790258
|
Japanese
No Rush
|
|
00:39:16 |
Feb 13, 2026
|
|
VICTORY
1037
(+15)
|
Steppe2
#455789980
|
Japanese
|
|
00:01:01 |
Feb 13, 2026
|
|
VICTORY
1022
(+17)
|
Border Dispute
#455658725
|
Japanese
|
|
01:10:05 |
Feb 12, 2026
|
|
VICTORY
1005
(+15)
|
Steppe
#455653314
|
Japanese
No Rush
|
|
00:36:01 |
Feb 12, 2026
|
|
VICTORY
990
(+17)
|
Canals
#455645258
|
Japanese
Militia Rush
|
|
01:08:16 |
Feb 12, 2026
|
|
DEFEAT
973
(-16)
|
Steppe
#455642542
|
Japanese
No Rush
|
|
00:20:30 |
Feb 12, 2026
|
|
VICTORY
989
(+16)
|
Border Dispute
#455635825
|
Japanese
|
|
00:52:05 |
Feb 12, 2026
|
|
DEFEAT
973
(-14)
|
Steppe
#455631596
|
Cumans
No Rush
|
|
00:32:58 |
Feb 12, 2026
|
|
VICTORY
987
(+15)
|
Border Dispute
#455628374
|
Cumans
|
|
00:27:10 |
Feb 12, 2026
|
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