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NInJA
Gameplay Summary
Opens Militia Rush (38%) or booms to Castle (25%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry.
Opens Militia Rush (38%) or booms to Castle (25%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry.
Elo
1122
Top 35%
Rank
#15,608
1v1 RM
Games
396
9W /
16L
Steam
16 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
38%
No Rush
25%
Scout Rush
25%
Archer Rush
13%
Overall Behavior
Militia rush (50%)
Scout rush (25%)
Archer rush (13%)
Phosphoru (13%)
Fast castle (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (38% of games)
Opening Success Rates
Militia Rush
3 games
33%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Scout Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (38%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Camels
(2L)
No significant weaknesses detected
Scout Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Heavy Cavalry
33%
Archers
33%
Unique Unit
17%
Cav Archers
17%
Dominates vs
No data
Struggles vs
Camels
−2
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Bulgarians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:32
Castle: 27:32
militia rush
100%
knight rush
33%
Persians
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
2
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Britons
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 20% | Militia Rush 60% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
33.3%
21 games
Consistent performance across all time periods.
Based on 25 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
1x
Chases losses
0x
Stops after losses
4x
After 1st Win
2.3
games
After 1st defeat
1.6
games
End on Win
23%
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
40
min
Games
8
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:21)
10:42
/ 10:21 target
Fast Feudal - 25%
III
Castle Age
(+03:57)
24:13
/ 20:16 target
IV
Imperial Age
(+02:37)
38:40
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:35
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
2-0
Worst Matchups
Franks
Cavalry
2-0
Infantry (33%)
Cavalry (100%)
Camel (0%)
Most Faced Civs
1
Georgians
0%
2 games
0W - 2L
2
Spanish
0%
2 games
0W - 2L
3
Saracens
0%
2 games
0W - 2L
Aztecs
0%
2 games
0W - 2L
Mayans
0%
2 games
0W - 2L
Romans
50%
2 games
1W - 1L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+5 Elo
7 games
Current
1122
Peak
1137
Low
1103
Record (W:L)
3
-
4
Effective APM (Last 8 games)
Overall
26.9
actions per minute
Slower than average
for 1122 Elo
0
Avg (39)
Dark Age
25.9
Feudal
24.3
Castle
27.2
Imperial
13.3
Peak:
67.3
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1122
(-15)
|
Glade
#465558019
|
Bulgarians
|
|
01:08:33 |
Mar 25, 2026
|
|
VICTORY
1137
(+16)
|
Arabia
#465553072
|
Bulgarians
|
|
00:32:55 |
Mar 25, 2026
|
|
DEFEAT
1121
(-15)
|
Glade
#465550882
|
Bulgarians
|
|
00:15:37 |
Mar 25, 2026
|
|
VICTORY
1136
(+15)
|
Ring Fortress
#465356930
|
Bulgarians
|
|
01:19:02 |
Mar 24, 2026
|
|
VICTORY
1121
(+18)
|
Arena
#463904805
|
Turks
|
|
00:40:43 |
Mar 18, 2026
|
|
DEFEAT
1103
(-14)
|
Enclosed
#463685598
|
Bulgarians
|
|
00:25:49 |
Mar 17, 2026
|
|
DEFEAT
1117
(-15)
|
Arena
#463680803
|
Turks
|
|
00:41:05 |
Mar 17, 2026
|
|
DEFEAT
1132
(-14)
|
Arabia
#448776243
|
Bulgarians
Militia Rush
|
|
00:36:11 |
Jan 16, 2026
|
|
DEFEAT
1146
(-13)
|
Arabia
#448282478
|
Bulgarians
Militia Rush
|
|
00:36:36 |
Jan 14, 2026
|
|
DEFEAT
1159
(-17)
|
Arabia
#447850101
|
Persians
Scout Rush
|
|
00:41:26 |
Jan 12, 2026
|
|
VICTORY
1176
(+14)
|
Mired
#447827904
|
Huns
No Rush
|
|
00:34:35 |
Jan 12, 2026
|
|
VICTORY
1162
(+16)
|
MegaRandom
#446388085
|
Huns
Scout Rush
|
|
00:48:05 |
Jan 07, 2026
|
|
VICTORY
1146
(+15)
|
Arena
#446382231
|
Persians
Fast Castle
|
|
00:40:33 |
Jan 07, 2026
|
|
VICTORY
1131
(+15)
|
Arabia
#446374156
|
Bulgarians
Militia Rush
|
|
00:30:54 |
Jan 07, 2026
|
|
DEFEAT
1116
(-15)
|
Arabia
#446180465
|
Britons
Archer Rush
|
|
00:47:32 |
Jan 06, 2026
|
|
DEFEAT
1187
(-16)
|
Arabia
#441822430
|
Britons
|
|
00:37:47 |
Dec 21, 2025
|
|
DEFEAT
1203
(-14)
|
Atacama
#441818647
|
Franks
|
|
00:21:15 |
Dec 21, 2025
|
|
DEFEAT
1217
(-16)
|
Enclosed
#441805337
|
Franks
|
|
01:20:26 |
Dec 21, 2025
|
|
VICTORY
1233
(+12)
|
Arabia
#441799155
|
Britons
|
|
00:32:51 |
Dec 21, 2025
|
|
DEFEAT
1221
(-15)
|
Acclivity
#438465646
|
Goths
|
|
00:49:53 |
Dec 07, 2025
|
|
DEFEAT
1236
(-17)
|
Frigid Lake
#437675347
|
Goths
|
|
00:18:55 |
Dec 04, 2025
|
|
DEFEAT
1131
(-16)
|
African Clearing
#437662165
|
Huns
|
|
01:00:19 |
Dec 04, 2025
|
|
VICTORY
1147
(+14)
|
MegaRandom
#437654206
|
Bulgarians
|
|
00:22:35 |
Dec 04, 2025
|
|
DEFEAT
1133
(-15)
|
Arabia
#437464836
|
Chinese
|
|
00:32:35 |
Dec 03, 2025
|
|
DEFEAT
1148
(-16)
|
Yucatan
#437457819
|
Chinese
|
|
00:26:49 |
Dec 03, 2025
|
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