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Snacky
Gameplay Summary
Favors Militia Rush as primary opening (57%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with No Rush (71% win rate). Struggles against Archers compositions. Plays open and aggressive with minimal walling. Goths specialist (95% pick rate).
Favors Militia Rush as primary opening (57%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with No Rush (71% win rate). Struggles against Archers compositions. Plays open and aggressive with minimal walling. Goths specialist (95% pick rate).
Elo
1250
Top 25%
Rank
#10,308
1v1 RM
Games
296
15W /
15L
Steam
17 years
Verified
No risk factors detected
Player Analysis
21 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
57%
No Rush
33%
Overall Behavior
Militia rush (57%)
Early castle build (24%)
Castle drop (10%)
Walling Style: Standard
Balances defense with map control. (24% of games)
Opening Success Rates
Militia Rush
12 games
42%
No Rush
7 games
71%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(8 games)
75%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (57%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (86%), often loses to:
BEST
Archers
(4L)
Archer Rush
7 games
57%
win rate
Scout Rush
8 games
75%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
86%
Infantry
PRIMARY STYLE
Infantry (Sword)
86%
33% WR
Unique Unit
57%
50% WR
Infantry (Spear)
29%
Dominates vs
Archers
+2
Struggles vs
Archers
−4
Common Transitions
Militia Rush
Infantry (Sword)
40% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Goths
55%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Goths
55% WR
Civ Playstyle Analysis
Goths
20
55%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:31
Castle: 23:28
militia rush
60%
early castle build
25%
Dravidians
1
0%
Top Opening:
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 7 | 57% | Militia Rush 86% | Militia Rush (2) |
| Lowland | 3 | 100% | No Rush 100% | - |
| Haboob | 3 | 67% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
100%
4 games
Afternoon
12:00 - 18:00
38.1%
21 games
Evening
18:00 - 00:00
60%
5 games
Performs best in the Evening (60% WR), struggles in the Afternoon (38.1% WR), plays most in Afternoon but wins more in Evening.
Based on 30 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
2x
Chases losses
4x
Stops after losses
2x
After 1st Win
2.1
games
After 1st defeat
2.5
games
End on Win
69%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
28 min
Avg. Loss
34
min
Games
21
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:35)
11:28
/ 09:53 target
III
Castle Age
(+02:17)
22:59
/ 20:42 target
IV
Imperial Age
(+10:09)
46:38
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:30
Improve
Reaches Imperial
5%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
3-0
Magyars
Cavalry
2-1
Mongols
Cavalry Archer
1-1
Worst Matchups
Mongols
Cavalry Archer
1-1
Magyars
Cavalry
2-1
Franks
Cavalry
3-0
Cavalry (86%)
Infantry (25%)
Gunpowder (33%)
Archer (33%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
50%
4 games
2W - 2L
2
Franks
100%
4 games
4W - 0L
3
Magyars
67%
3 games
2W - 1L
Vietnamese
100%
1 games
1W - 0L
Goths
0%
1 games
0W - 1L
Lithuanians
100%
1 games
1W - 0L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1250
Peak
1250
Low
1250
Record (W:L)
0
-
0
Effective APM (Last 10 games)
Overall
26.4
actions per minute
Slower than average
for 1250 Elo
0
Avg (39)
Dark Age
29.1
Feudal
23.8
Castle
23.6
Imperial
2.6
Peak:
71.2
eAPM
Recent Match History (21 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1250
(+15)
|
Arabia
#448249426
|
Goths
Militia Rush
|
|
01:04:07 |
Jan 14, 2026
|
|
DEFEAT
1235
(-16)
|
Paradise Island
#448227359
|
Goths
No Rush
|
|
00:57:31 |
Jan 14, 2026
|
|
DEFEAT
1251
(-14)
|
Valley
#447995581
|
Goths
Militia Rush
|
|
00:29:09 |
Jan 13, 2026
|
|
DEFEAT
1265
(-16)
|
Scandinavia
#447992938
|
Goths
Militia Rush
|
|
00:24:10 |
Jan 13, 2026
|
|
VICTORY
1281
(+14)
|
Mired
#447975512
|
Goths
|
|
00:26:35 |
Jan 13, 2026
|
|
VICTORY
1267
(+17)
|
Mired
#447972374
|
Goths
|
|
00:41:33 |
Jan 13, 2026
|
|
VICTORY
1250
(+18)
|
Arabia
#447822750
|
Goths
Militia Rush
|
|
00:38:58 |
Jan 12, 2026
|
|
DEFEAT
1232
(-15)
|
Arabia
#447815572
|
Goths
Militia Rush
|
|
00:31:54 |
Jan 12, 2026
|
|
DEFEAT
1247
(-17)
|
Paradise Island
#447811852
|
Goths
Militia Rush
|
|
00:26:07 |
Jan 12, 2026
|
|
DEFEAT
1264
(-14)
|
Arabia
#447786832
|
Goths
Militia Rush
|
|
00:32:02 |
Jan 12, 2026
|
|
DEFEAT
1278
(-17)
|
Arabia
#447779347
|
Goths
Militia Rush
|
|
00:39:24 |
Jan 12, 2026
|
|
DEFEAT
1295
(-17)
|
Mired
#447774416
|
Goths
No Rush
|
|
00:38:44 |
Jan 12, 2026
|
|
VICTORY
1312
(+16)
|
Graveyards
#446046313
|
Goths
Militia Rush
|
|
00:40:55 |
Jan 06, 2026
|
|
VICTORY
1296
(+17)
|
Arabia
#445846393
|
Goths
Militia Rush
|
|
00:27:51 |
Jan 05, 2026
|
|
DEFEAT
1279
(-15)
|
Haboob
#445841371
|
Goths
Militia Rush
|
|
00:31:42 |
Jan 05, 2026
|
|
VICTORY
1294
(+15)
|
Lowland
#445825861
|
Goths
No Rush
|
|
00:26:30 |
Jan 05, 2026
|
|
VICTORY
1279
(+17)
|
Haboob
#445819618
|
Goths
No Rush
|
|
00:15:19 |
Jan 05, 2026
|
|
VICTORY
1262
(+16)
|
Arabia
#445817945
|
Goths
No Rush
|
|
00:03:13 |
Jan 05, 2026
|
|
VICTORY
1246
(+16)
|
Haboob
#441658075
|
Goths
Militia Rush
|
|
00:17:36 |
Dec 21, 2025
|
|
VICTORY
1230
(+14)
|
Lowland
#441282865
|
Goths
No Rush
|
|
00:17:44 |
Dec 19, 2025
|
|
VICTORY
1216
(+15)
|
Lowland
#441279475
|
Goths
No Rush
|
|
00:25:09 |
Dec 19, 2025
|
|
DEFEAT
1201
(-17)
|
Graveyards
#440953747
|
Dravidians
|
|
00:24:23 |
Dec 18, 2025
|
|
DEFEAT
1218
(-16)
|
Graveyards
#440946519
|
Goths
|
|
00:37:40 |
Dec 18, 2025
|
|
VICTORY
1234
(+15)
|
Arabia
#440938184
|
Goths
|
|
00:33:34 |
Dec 18, 2025
|
|
DEFEAT
1219
(-16)
|
Lowland
#439110835
|
Goths
|
|
00:19:26 |
Dec 10, 2025
|
|
VICTORY
1235
(+17)
|
Golden Swamp
#438612875
|
Goths
|
|
00:17:21 |
Dec 08, 2025
|
|
VICTORY
1218
(+15)
|
Arabia
#437816291
|
Goths
|
|
00:21:51 |
Dec 05, 2025
|
|
DEFEAT
1203
(-16)
|
Golden Swamp
#437814629
|
Goths
|
|
00:08:13 |
Dec 05, 2025
|
|
DEFEAT
1219
(-16)
|
Arabia
#437812708
|
Goths
|
|
00:10:40 |
Dec 05, 2025
|
|
DEFEAT
1235
(-14)
|
Golden Swamp
#437609574
|
Goths
|
|
00:34:19 |
Dec 04, 2025
|
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