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Voskarius
Gameplay Summary
Opens Scout Rush (31%) or booms to Castle (29%). Plays a cavalry-heavy style in mid/late game. Struggles against Archers compositions. Plays variable civs.
Opens Scout Rush (31%) or booms to Castle (29%). Plays a cavalry-heavy style in mid/late game. Struggles against Archers compositions. Plays variable civs.
Elo
1532
Top 8%
Rank
#3,747
1v1 RM
Games
6,044
121W /
128L
Steam
14 years
Unverified
No risk factors detected
Player Analysis
77 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
31%
No Rush
29%
Militia Rush
22%
Archer Rush
8%
Overall Behavior
Scout rush (31%)
Militia rush (22%)
Early castle build (14%)
Archer rush (13%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (51% of games)
Opening Success Rates
Scout Rush
24 games
50%
No Rush
22 games
41%
Militia Rush
17 games
41%
Archer Rush
6 games
50%
Monk Rush
3 games
100%
Skirmisher Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Knight Rush
(6 games)
67%
win rate
Archer Rush
(8 games)
63%
win rate
No Rush
(27 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(20 games)
30%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (31%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Archers
(5L)
Heavy Cavalry
(4L)
Unique Unit
(4L)
Scout Rush
20 games
70%
win rate
Knight Rush
6 games
67%
win rate
Archer Rush
8 games
63%
win rate
No Rush
27 games
59%
win rate
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
32%
67% WR
Archers
25%
57% WR
Heavy Cavalry
18%
60% WR
Infantry (Spear)
14%
25% WR
Dominates vs
Archers
+7
Skirmishers
+5
Infantry (Spear)
+3
Struggles vs
Archers
−5
Heavy Cavalry
−4
Unique Unit
−4
Common Transitions
Scout Rush
Heavy Cavalry
44% WR
No Rush
Unique Unit
43% WR
Militia Rush
Archers
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Mongols
63%
Wu
22%
Win Rates by Civ Type
Infantry Civs
43%
Their Best Infantry Civ:
Dravidians
60% WR
Cavalry Civs
46%
Their Best Cavalry Civ:
Franks
100% WR
Cavalry Archer Civs
56%
Their Best Cavalry Archer Civ:
Mongols
63% WR
Archer Civs
63%
Their Best Archer Civ:
Italians
75% WR
Gunpowder Civs
60%
Their Best Gunpowder Civ:
Turks
33% WR
Civ Playstyle Analysis
Wu
9
22%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:05
Castle: 20:04
early castle build
44%
militia rush
44%
Mongols
8
63%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:22
Castle: 20:56
scout rush
63%
steppe lancer rush
25%
skirmisher rush
25%
Khitans
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:18
Castle: 20:48
scout rush
50%
monk rush
33%
Dravidians
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:39
Castle: 20:07
militia rush
20%
fast castle
20%
early castle build
20%
archer rush
20%
skirmisher rush
20%
Magyars
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:06
Castle: 21:44
militia rush
50%
scout rush
50%
cav archer rush
50%
Italians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:25
Castle: 17:38
phosphoru
50%
castle drop
50%
archer rush
25%
fast imp
25%
fast castle
25%
early castle build
25%
Hindustanis
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:58
Castle: 18:59
scout rush
67%
fast imp
33%
fast castle
33%
early castle build
33%
cav archer rush
33%
Turks
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:26
Castle: 16:49
scout rush
33%
fast castle
33%
phosphoru
33%
castle drop
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 33 | 58% | Scout Rush 36% | No Rush (4) |
| Lowland | 9 | 44% | Scout Rush 56% | - |
| Graveyards | 8 | 38% | Militia Rush 38% | Scout Rush (2) |
| Arabia | 7 | 29% | Militia Rush 43% | Scout Rush (4) |
| Arena | 4 | 25% | No Rush 100% | No Rush (3) |
| Paradise Island | 4 | 50% | No Rush 50% | - |
| Socotra | 3 | 100% | Militia Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
3 games
Morning
06:00 - 12:00
43.5%
23 games
Afternoon
12:00 - 18:00
56.8%
74 games
Evening
18:00 - 00:00
46.3%
149 games
Performs best in the Afternoon (56.8% WR), struggles in the Morning (43.5% WR), plays most in Evening but wins more in Afternoon.
Based on 249 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
16x
Chases losses
18x
Stops after losses
14x
After 1st Win
2.7
games
After 1st defeat
3.6
games
End on Win
62%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
31
min
Games
77
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:25)
10:03
/ 09:38 target
Fast Feudal - 56%
III
Castle Age
(+00:08)
20:30
/ 20:22 target
IV
Imperial Age
(+00:27)
36:40
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:27
Average
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Poles
Cavalry
2-0
Armenians
Infantry
2-0
Romans
Infantry
3-0
Worst Matchups
Chinese
Archer
1-3
Wei
Cavalry
1-2
Koreans
Defensive
2-4
Infantry (55%)
Cavalry (45%)
Defensive (44%)
Archer (50%)
Cavalry Archer (40%)
Most Faced Civs
1
Mongols
27%
11 games
3W - 8L
2
Persians
55%
11 games
6W - 5L
3
Magyars
40%
10 games
4W - 6L
Koreans
44%
9 games
4W - 5L
Saracens
75%
8 games
6W - 2L
Tatars
63%
8 games
5W - 3L
Top 6 of 57 tracked opponent picks
Rating History (Last 60 days)
+44 Elo
120 games
Current
1532
Peak
1614
Low
1427
Record (W:L)
62
-
58
Effective APM (Last 20 games)
Overall
36.0
actions per minute
Slower than average
for 1532 Elo
0
Avg (52)
Dark Age
36.7
Feudal
34.2
Castle
26.9
Imperial
13.7
Peak:
68.4
eAPM
Recent Match History (77 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1532
(+14)
|
MegaRandom
#467979066
|
Incas
|
|
00:42:54 |
Apr 04, 2026
|
|
VICTORY
1518
(+17)
|
Black Forest
#467166096
|
Khmer
|
|
00:44:09 |
Apr 01, 2026
|
|
VICTORY
1501
(+19)
|
Mongolia
#466470202
|
Tupi
|
|
00:52:15 |
Mar 29, 2026
|
|
DEFEAT
1482
(-15)
|
Mongolia
#466460868
|
Armenians
|
|
00:56:53 |
Mar 29, 2026
|
|
DEFEAT
1497
(-13)
|
Arena
#466413029
|
Vietnamese
|
|
00:37:33 |
Mar 29, 2026
|
|
DEFEAT
1510
(-17)
|
Mongolia
#466408305
|
Mongols
|
|
00:54:02 |
Mar 29, 2026
|
|
VICTORY
1527
(+14)
|
Ring Fortress
#466167186
|
Sicilians
|
|
00:40:42 |
Mar 28, 2026
|
|
VICTORY
1513
(+12)
|
Nomad
#466146508
|
Berbers
|
|
00:46:38 |
Mar 28, 2026
|
|
VICTORY
1501
(+17)
|
Nomad
#466142734
|
Hindustanis
|
|
00:36:42 |
Mar 28, 2026
|
|
VICTORY
1484
(+17)
|
Ring Fortress
#466028287
|
Chinese
|
|
00:35:02 |
Mar 27, 2026
|
|
DEFEAT
1467
(-18)
|
Nomad
#466025200
|
Incas
|
|
00:23:04 |
Mar 27, 2026
|
|
VICTORY
1485
(+18)
|
Arena
#466019290
|
Britons
|
|
00:40:35 |
Mar 27, 2026
|
|
DEFEAT
1467
(-15)
|
Nomad
#466012002
|
Wei
|
|
00:48:24 |
Mar 27, 2026
|
|
DEFEAT
1482
(-13)
|
Ring Fortress
#465909751
|
Khitans
|
|
00:40:53 |
Mar 27, 2026
|
|
DEFEAT
1495
(-18)
|
Mongolia
#465904189
|
Persians
|
|
00:42:12 |
Mar 27, 2026
|
|
DEFEAT
1513
(-12)
|
Arena
#465898702
|
Chinese
|
|
00:51:05 |
Mar 27, 2026
|
|
DEFEAT
1525
(-17)
|
Mongolia
#465893977
|
Hindustanis
|
|
00:50:16 |
Mar 27, 2026
|
|
VICTORY
1542
(+11)
|
Ring Fortress
#465875780
|
Portuguese
|
|
00:43:46 |
Mar 27, 2026
|
|
DEFEAT
1531
(-17)
|
Mongolia
#465871041
|
Franks
|
|
00:42:42 |
Mar 27, 2026
|
|
VICTORY
1548
(+16)
|
Nomad
#465340483
|
Koreans
|
|
00:42:14 |
Mar 24, 2026
|
|
VICTORY
1532
(+18)
|
Mongolia
#464836425
|
Wei
|
|
00:32:41 |
Mar 22, 2026
|
|
VICTORY
1514
(+14)
|
Marketplace
#464798012
|
Georgians
|
|
00:46:46 |
Mar 22, 2026
|
|
VICTORY
1500
(+17)
|
Nomad
#464795583
|
Mongols
|
|
00:15:07 |
Mar 22, 2026
|
|
DEFEAT
1483
(-19)
|
Marketplace
#464647489
|
Mayans
|
|
00:41:31 |
Mar 21, 2026
|
|
DEFEAT
1502
(-16)
|
Nomad
#464644533
|
Tupi
|
|
00:17:21 |
Mar 21, 2026
|
|
DEFEAT
1518
(-14)
|
Ring Fortress
#464617497
|
Cumans
|
|
00:30:11 |
Mar 21, 2026
|
|
DEFEAT
1532
(-16)
|
Ring Fortress
#464611928
|
Koreans
|
|
00:34:45 |
Mar 21, 2026
|
|
DEFEAT
1548
(-15)
|
Marketplace
#464611360
|
Magyars
|
|
00:00:14 |
Mar 21, 2026
|
|
DEFEAT
1563
(-16)
|
Mongolia
#464607177
|
Mongols
|
|
00:25:39 |
Mar 21, 2026
|
|
DEFEAT
1579
(-14)
|
Mongolia
#464601240
|
Spanish
|
|
00:37:28 |
Mar 21, 2026
|
|
VICTORY
1593
(+12)
|
Marketplace
#464600581
|
Mayans
|
|
00:02:03 |
Mar 21, 2026
|
|
DEFEAT
1581
(-18)
|
Nomad
#464596604
|
Berbers
|
|
00:24:56 |
Mar 21, 2026
|
|
VICTORY
1599
(+14)
|
Nomad
#464591300
|
Britons
|
|
00:34:29 |
Mar 21, 2026
|
|
VICTORY
1585
(+11)
|
Nomad
#464488557
|
Malay
|
|
00:41:26 |
Mar 21, 2026
|
|
VICTORY
1574
(+15)
|
Nomad
#464391972
|
Spanish
|
|
00:22:01 |
Mar 20, 2026
|
|
DEFEAT
1559
(-14)
|
Ring Fortress
#464387656
|
Cumans
|
|
00:32:17 |
Mar 20, 2026
|
|
VICTORY
1573
(+16)
|
Nomad
#464374058
|
Vietnamese
|
|
01:02:45 |
Mar 20, 2026
|
|
VICTORY
1557
(+14)
|
Ring Fortress
#464349260
|
Muisca
|
|
00:26:55 |
Mar 20, 2026
|
|
DEFEAT
1543
(-15)
|
Mongolia
#464345329
|
Berbers
|
|
00:28:27 |
Mar 20, 2026
|
|
DEFEAT
1558
(-18)
|
Mongolia
#464341292
|
Byzantines
|
|
00:28:19 |
Mar 20, 2026
|
|
DEFEAT
1576
(-18)
|
Ring Fortress
#464339185
|
Lithuanians
|
|
00:13:36 |
Mar 20, 2026
|
|
VICTORY
1594
(+12)
|
Mongolia
#464316025
|
Franks
|
|
00:20:11 |
Mar 20, 2026
|
|
DEFEAT
1582
(-18)
|
Ring Fortress
#464313890
|
Tupi
|
|
00:13:07 |
Mar 20, 2026
|
|
DEFEAT
1600
(-14)
|
Ring Fortress
#464176893
|
Wu
|
|
00:33:37 |
Mar 20, 2026
|
|
VICTORY
1614
(+17)
|
Ring Fortress
#464171758
|
Byzantines
|
|
00:51:58 |
Mar 19, 2026
|
|
VICTORY
1597
(+18)
|
Nomad
#463950762
|
Huns
|
|
00:25:18 |
Mar 18, 2026
|
|
VICTORY
1579
(+14)
|
Ring Fortress
#463948698
|
Hindustanis
|
|
00:13:43 |
Mar 18, 2026
|
|
DEFEAT
1565
(-14)
|
Nomad
#463936542
|
Teutons
|
|
00:14:47 |
Mar 18, 2026
|
|
VICTORY
1579
(+15)
|
Nomad
#463929978
|
Italians
|
|
00:45:17 |
Mar 18, 2026
|
|
DEFEAT
1564
(-14)
|
Ring Fortress
#463927897
|
Mongols
|
|
00:14:29 |
Mar 18, 2026
|
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