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XMav
Gameplay Summary
Passive early game, rarely rushes in Feudal (71%). Transitions into unique unit specialist compositions, especially Unique Unit. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches. Plays variable civs.
Passive early game, rarely rushes in Feudal (71%). Transitions into unique unit specialist compositions, especially Unique Unit. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
689
Bottom 20%
Rank
#37,526
1v1 RM
Games
190
85W /
92L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
69 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
71%
Scout Rush
9%
Cavalry Archer Rush
4%
Knight Rush
3%
Overall Behavior
Early castle build (29%)
Castle drop (16%)
Phosphoru (14%)
Tower rush (12%)
Walling Style: Standard
Balances defense with map control. (7% of games)
Opening Success Rates
No Rush
49 games
47%
Scout Rush
6 games
33%
Cavalry Archer Rush
3 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Knight Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(9 games)
22%
win rate
Scout Rush
(13 games)
38%
win rate
Archer Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (71%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Unique (46%), often loses to:
BEST
Unique Unit
(13L)
Skirmishers
(12L)
Heavy Cavalry
(11L)
Militia Rush
9 games
78%
win rate
Scout Rush
13 games
62%
win rate
Archer Rush
7 games
57%
win rate
Knight Rush
5 games
60%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
46%
Unique
PRIMARY STYLE
Unique Unit
63%
46% WR
Heavy Cavalry
17%
14% WR
Infantry (Spear)
17%
14% WR
Cav Archers
12%
20% WR
Dominates vs
Skirmishers
+6
Archers
+5
Infantry (Sword)
+3
Struggles vs
Unique Unit
−13
Skirmishers
−12
Heavy Cavalry
−11
Common Transitions
No Rush
Unique Unit
50% WR
Scout Rush
Infantry (Spear)
50% WR
Cavalry Archer Rush
Cav Archers
0% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Sicilians
62%
Cumans
0%
Win Rates by Civ Type
Infantry Civs
62%
Their Best Infantry Civ:
Armenians
75% WR
Gunpowder Civs
53%
Their Best Gunpowder Civ:
Spanish
60% WR
Cavalry Civs
17%
Their Best Cavalry Civ:
Persians
67% WR
Archer Civs
22%
Their Best Archer Civ:
Vietnamese
33% WR
Civ Playstyle Analysis
Sicilians
13
62%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:57
Castle: 29:42
tower rush
23%
Spanish
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:33
Castle: 19:04
early castle build
90%
phosphoru
80%
castle drop
60%
Cumans
5
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:02
Castle: 29:26
early castle build
40%
scout rush
20%
cav archer rush
20%
Teutons
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:01
Castle: 24:42
tower rush
80%
scout rush
20%
fast imp
20%
Armenians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:46
Castle: 24:15
fast castle
25%
Persians
3
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:57
Castle: 21:06
knight rush
67%
castle drop
33%
early castle build
33%
Mongols
3
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:04
Castle: 22:53
cav archer rush
100%
scout rush
33%
castle drop
33%
early castle build
33%
Britons
3
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:43
Castle: 22:39
ram push
33%
militia rush
33%
phosphoru
33%
knight rush
33%
skirmisher rush
33%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 25 | 52% | No Rush 76% | No Rush (5) |
| Lowland | 10 | 30% | No Rush 60% | Militia Rush (3) |
| Socotra | 10 | 30% | No Rush 90% | No Rush (4) |
| Shrubland | 9 | 33% | No Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40.7%
91 games
Morning
06:00 - 12:00
100%
3 games
Afternoon
12:00 - 18:00
50%
24 games
Evening
18:00 - 00:00
55.9%
59 games
Performs best in the Evening (55.9% WR), struggles in the Night (40.7% WR), plays most in Night but wins more in Evening.
Based on 177 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
7x
Chases losses
7x
Stops after losses
11x
After 1st Win
2.7
games
After 1st defeat
5.3
games
End on Win
47%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
46
min
Games
69
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:18)
11:30
/ 11:12 target
III
Castle Age
(+02:27)
23:25
/ 20:58 target
IV
Imperial Age
(+12:06)
48:44
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:17
Improve
Reaches Imperial
29%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Bulgarians
Infantry
2-0
Vietnamese
Archer
2-1
Georgians
Cavalry
2-1
Worst Matchups
Huns
Cavalry
0-2
Celts
Infantry
0-2
Spanish
Gunpowder
0-3
Cavalry (42%)
Infantry (59%)
Archer (33%)
Cavalry Archer (33%)
Gunpowder (33%)
Most Faced Civs
1
Teutons
54%
13 games
7W - 6L
2
Mongols
27%
11 games
3W - 8L
3
Franks
70%
10 games
7W - 3L
Bulgarians
40%
10 games
4W - 6L
Magyars
44%
9 games
4W - 5L
Malians
71%
7 games
5W - 2L
Top 6 of 60 tracked opponent picks
Rating History (Last 60 days)
+94 Elo
82 games
Current
689
Peak
750
Low
578
Record (W:L)
43
-
39
Effective APM (Last 20 games)
Overall
10.8
actions per minute
Slower than average
for 689 Elo
0
Avg (24)
Dark Age
11.1
Feudal
9.5
Castle
9.9
Imperial
3.4
Peak:
28.9
eAPM
Recent Match History (69 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
689
(+16)
|
Enclosed
#468011037
|
Tupi
|
|
00:51:23 |
Apr 04, 2026
|
|
DEFEAT
673
(-15)
|
Migration
#467753584
|
Dravidians
|
|
00:40:04 |
Apr 04, 2026
|
|
VICTORY
688
(+15)
|
Enclosed
#467747489
|
Tupi
|
|
00:51:13 |
Apr 03, 2026
|
|
VICTORY
673
(+17)
|
Enclosed
#467741960
|
Tupi
|
|
00:42:57 |
Apr 03, 2026
|
|
DEFEAT
656
(-17)
|
Arabia
#465609055
|
Tupi
|
|
00:08:29 |
Mar 26, 2026
|
|
DEFEAT
673
(-17)
|
Glade
#465604382
|
Tupi
|
|
00:42:55 |
Mar 26, 2026
|
|
VICTORY
690
(+15)
|
Glade
#465597816
|
Tupi
|
|
00:55:31 |
Mar 26, 2026
|
|
DEFEAT
675
(-17)
|
Mongolia
#464904306
|
Dravidians
|
|
00:51:27 |
Mar 22, 2026
|
|
VICTORY
692
(+17)
|
Marketplace
#464892965
|
Spanish
|
|
01:04:16 |
Mar 22, 2026
|
|
VICTORY
675
(+18)
|
Marketplace
#464892289
|
Spanish
|
|
00:00:23 |
Mar 22, 2026
|
|
VICTORY
657
(+15)
|
Arabia
#464840857
|
Incas
|
|
01:06:47 |
Mar 22, 2026
|
|
DEFEAT
642
(-17)
|
Arabia
#464830606
|
Ethiopians
|
|
01:08:12 |
Mar 22, 2026
|
|
VICTORY
659
(+15)
|
Nomad
#464826755
|
Sicilians
|
|
00:23:35 |
Mar 22, 2026
|
|
VICTORY
644
(+17)
|
Glade
#464563893
|
Incas
|
|
00:18:30 |
Mar 21, 2026
|
|
DEFEAT
627
(-19)
|
Ring Fortress
#464450159
|
Dravidians
|
|
00:00:13 |
Mar 21, 2026
|
|
VICTORY
646
(+18)
|
Glade
#464443195
|
Tupi
|
|
01:03:36 |
Mar 21, 2026
|
|
VICTORY
628
(+17)
|
Glade
#464435286
|
Tupi
|
|
00:39:29 |
Mar 21, 2026
|
|
DEFEAT
611
(-16)
|
Ring Fortress
#464432122
|
Tupi
|
|
00:24:49 |
Mar 21, 2026
|
|
DEFEAT
627
(-18)
|
Glade
#463989094
|
Dravidians
|
|
00:07:28 |
Mar 19, 2026
|
|
VICTORY
645
(+15)
|
Marketplace
#463983637
|
Tupi
|
|
00:53:12 |
Mar 19, 2026
|
|
VICTORY
630
(+15)
|
Arabia
#463779239
|
Tupi
|
|
00:29:37 |
Mar 18, 2026
|
|
DEFEAT
615
(-15)
|
Enclosed
#463775405
|
Tupi
|
|
00:35:56 |
Mar 18, 2026
|
|
DEFEAT
630
(-17)
|
Mediterranean
#463742110
|
Spanish
|
|
01:44:21 |
Mar 17, 2026
|
|
DEFEAT
647
(-17)
|
Enclosed
#463290812
|
Dravidians
|
|
00:06:06 |
Mar 15, 2026
|
|
VICTORY
651
(+15)
|
Haboob
#463284415
|
Tupi
|
|
00:36:01 |
Mar 15, 2026
|
|
VICTORY
649
(+13)
|
Haboob
#463278772
|
Tupi
|
|
00:36:13 |
Mar 15, 2026
|
|
VICTORY
636
(+18)
|
Northern Isles
#463270543
|
Tupi
|
|
00:46:16 |
Mar 15, 2026
|
|
DEFEAT
618
(-16)
|
Arabia
#463269559
|
Tupi
|
|
00:01:42 |
Mar 15, 2026
|
|
VICTORY
634
(+15)
|
Arabia
#463266415
|
Tupi
|
|
00:15:27 |
Mar 15, 2026
|
|
VICTORY
619
(+16)
|
Mediterranean
#463252412
|
Jurchens
|
|
00:55:09 |
Mar 15, 2026
|
|
DEFEAT
603
(-13)
|
Arabia
#463243915
|
Jurchens
|
|
00:52:24 |
Mar 15, 2026
|
|
DEFEAT
616
(-18)
|
Northern Isles
#462157493
|
Dravidians
|
|
00:04:02 |
Mar 11, 2026
|
|
DEFEAT
634
(-15)
|
Enclosed
#462148552
|
Spanish
|
|
01:24:25 |
Mar 10, 2026
|
|
DEFEAT
649
(-16)
|
Northern Isles
#462143656
|
Sicilians
|
|
00:37:14 |
Mar 10, 2026
|
|
DEFEAT
665
(-14)
|
Arabia
#462129994
|
Spanish
|
|
01:26:50 |
Mar 10, 2026
|
|
DEFEAT
679
(-17)
|
Arabia
#462126404
|
Spanish
|
|
00:26:14 |
Mar 10, 2026
|
|
DEFEAT
696
(-10)
|
Enclosed
#461938615
|
Spanish
|
|
00:47:24 |
Mar 09, 2026
|
|
VICTORY
706
(+15)
|
Arabia
#461933668
|
Armenians
|
|
00:40:27 |
Mar 09, 2026
|
|
VICTORY
691
(+14)
|
Enclosed
#461921970
|
Spanish
|
|
01:07:01 |
Mar 09, 2026
|
|
VICTORY
677
(+17)
|
Enclosed
#461678985
|
Spanish
|
|
00:42:04 |
Mar 08, 2026
|
|
VICTORY
660
(+18)
|
Mediterranean
#461671672
|
Spanish
|
|
00:38:26 |
Mar 08, 2026
|
|
DEFEAT
642
(-14)
|
Arabia
#461425922
|
Dravidians
|
|
00:19:05 |
Mar 07, 2026
|
|
VICTORY
656
(+15)
|
Haboob
#461421162
|
Romans
|
|
00:27:11 |
Mar 07, 2026
|
|
DEFEAT
641
(-15)
|
MegaRandom
#461410888
|
Tatars
|
|
00:58:39 |
Mar 07, 2026
|
|
DEFEAT
656
(-14)
|
MegaRandom
#461405243
|
Tatars
|
|
00:30:29 |
Mar 07, 2026
|
|
DEFEAT
670
(-15)
|
Haboob
#461402588
|
Tatars
|
|
00:11:23 |
Mar 07, 2026
|
|
VICTORY
685
(+15)
|
Arabia
#461396778
|
Romans
|
|
00:29:46 |
Mar 07, 2026
|
|
VICTORY
670
(+14)
|
Mediterranean
#461384937
|
Khmer
|
|
01:09:47 |
Mar 07, 2026
|
|
DEFEAT
656
(-17)
|
Arabia
#461372833
|
Khmer
|
|
00:50:37 |
Mar 07, 2026
|
|
DEFEAT
673
(-14)
|
Arabia
#461367127
|
Khmer
|
|
00:40:15 |
Mar 07, 2026
|
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