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Pompom
Gameplay Summary
Often booms to Castle Age (39%), occasionally opens Scout Rush (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (89% win rate). Struggles against Archers compositions. Frequently employs Fast Castle.
Often booms to Castle Age (39%), occasionally opens Scout Rush (33%). Plays a cavalry-heavy style in mid/late game. Most successful with Monk Rush (89% win rate). Struggles against Archers compositions. Frequently employs Fast Castle.
Elo
1157
Top 35%
Rank
#13,937
1v1 RM
Games
4,609
289W /
288L
Steam
16 years
Verified
No risk factors detected
Player Analysis
270 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
39%
Scout Rush
33%
Archer Rush
7%
Knight Rush
5%
Overall Behavior
Scout rush (33%)
Fast castle (31%)
Early castle build (19%)
Phosphoru (16%)
Knight rush (13%)
Walling Style: Standard
Balances defense with map control. (41% of games)
Opening Success Rates
No Rush
104 games
48%
Scout Rush
90 games
54%
Archer Rush
19 games
53%
Knight Rush
13 games
62%
Militia Rush
13 games
62%
Monk Rush
9 games
89%
Steppe Lancer Rush
7 games
57%
Cavalry Archer Rush
7 games
29%
Camel Rush
3 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Monk Rush
(5 games)
100%
win rate
No Rush
(94 games)
56%
win rate
Cavalry Archer Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(15 games)
13%
win rate
How to Beat This Player
Early Game
If they open No Rush (39%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (57%), often loses to:
BEST
Archers
(24L)
Unique Unit
(18L)
Heavy Cavalry
(17L)
Knight Rush
15 games
87%
win rate
Monk Rush
5 games
100%
win rate
No Rush
94 games
56%
win rate
Cavalry Archer Rush
9 games
56%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
57%
Cavalry
PRIMARY STYLE
Unique Unit
29%
67% WR
Heavy Cavalry
23%
73% WR
Light Cavalry
19%
64% WR
Steppe Lancers
18%
71% WR
Dominates vs
Infantry (Spear)
+26
Unique Unit
+24
Heavy Cavalry
+19
Struggles vs
Archers
−24
Unique Unit
−18
Heavy Cavalry
−17
Common Transitions
Scout Rush
Steppe Lancers
61% WR
No Rush
Unique Unit
65% WR
Archer Rush
Archers
56% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks
100%
Portuguese
20%
Win Rates by Civ Type
Cavalry Archer Civs
54%
Their Best Cavalry Archer Civ:
Mongols
56% WR
Infantry Civs
55%
Their Best Infantry Civ:
Malay
100% WR
Cavalry Civs
52%
Their Best Cavalry Civ:
Franks
100% WR
Archer Civs
52%
Their Best Archer Civ:
Ethiopians
64% WR
Camel Civs
42%
Their Best Camel Civ:
Saracens
67% WR
Gunpowder Civs
33%
Their Best Gunpowder Civ:
Turks
67% WR
Civ Playstyle Analysis
Mongols
71
56%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:20
Castle: 20:50
scout rush
72%
steppe lancer rush
44%
Berbers
25
48%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:34
Castle: 20:41
scout rush
60%
knight rush
60%
fast castle
24%
Bulgarians
15
47%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:05
Castle: 23:50
militia rush
60%
scout rush
20%
Ethiopians
14
64%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:27
Castle: 19:46
archer rush
79%
fast castle
36%
Lithuanians
12
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:48
Castle: 16:19
fast castle
50%
Koreans
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:06
Castle: 23:23
early castle build
44%
Goths
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:14
Castle: 22:26
early castle build
63%
militia rush
38%
phosphoru
25%
Tatars
7
29%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:30
Castle: 17:37
fast castle
71%
cav archer rush
71%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 132 | 51% | Scout Rush 55% | Militia Rush (17) |
| Arena | 44 | 64% | No Rush 77% | No Rush (11) |
| Socotra | 26 | 58% | Militia Rush 50% | Militia Rush (4) |
| MegaRandom | 25 | 44% | No Rush 48% | No Rush (7) |
| Steppe | 8 | 75% | Scout Rush 50% | - |
| Lowland | 7 | 43% | No Rush 57% | No Rush (3) |
| Graveyards | 6 | 33% | No Rush 83% | No Rush (3) |
| Glade | 6 | 50% | Knight Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
48.7%
76 games
Afternoon
12:00 - 18:00
48.8%
404 games
Evening
18:00 - 00:00
56.7%
97 games
Consistent performance across all time periods.
Based on 577 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
30x
Chases losses
17x
Stops after losses
22x
After 1st Win
5.4
games
After 1st defeat
4.9
games
End on Win
51%
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
32
min
Games
270
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:10)
10:31
/ 10:21 target
Fast Feudal - 37%
III
Castle Age
(-00:35)
19:41
/ 20:16 target
Fast Castle - 31%
IV
Imperial Age
(+01:54)
37:57
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:56
Average
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Byzantines
Defensive
8-1
Incas
Infantry
6-1
Vietnamese
Archer
5-1
Worst Matchups
Chinese
Archer
0-3
Berbers
Cavalry
0-3
Poles
Cavalry
1-7
Cavalry (46%)
Infantry (59%)
Archer (43%)
Gunpowder (53%)
Cavalry Archer (47%)
Most Faced Civs
1
Mongols
41%
37 games
15W - 22L
2
Turks
41%
27 games
11W - 16L
3
Spanish
57%
23 games
13W - 10L
Magyars
67%
21 games
14W - 7L
Incas
79%
19 games
15W - 4L
Britons
28%
18 games
5W - 13L
Top 6 of 145 tracked opponent picks
Rating History (Last 60 days)
-87 Elo
356 games
Current
1157
Peak
1390
Low
1122
Record (W:L)
176
-
180
Effective APM (Last 20 games)
Overall
33.6
actions per minute
Slower than average
for 1157 Elo
0
Avg (39)
Dark Age
46.5
Feudal
27.4
Castle
29.9
Imperial
18.1
Peak:
109.7
eAPM
Recent Match History (270 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1157
(-17)
|
Arabia
#467873090
|
Mongols
|
|
00:31:52 |
Apr 04, 2026
|
|
VICTORY
1174
(+14)
|
Arabia
#467864900
|
Goths
|
|
00:40:35 |
Apr 04, 2026
|
|
DEFEAT
1160
(-16)
|
Black Forest
#467595278
|
Malians
|
|
00:00:21 |
Apr 03, 2026
|
|
DEFEAT
1176
(-15)
|
Migration
#467590840
|
Mayans
|
|
00:44:44 |
Apr 03, 2026
|
|
DEFEAT
1191
(-14)
|
Migration
#467399981
|
Poles
|
|
00:40:58 |
Apr 02, 2026
|
|
DEFEAT
1205
(-14)
|
Migration
#467399147
|
Vietnamese
|
|
00:04:37 |
Apr 02, 2026
|
|
DEFEAT
1219
(-16)
|
Nomad
#467394594
|
Spanish
|
|
00:37:20 |
Apr 02, 2026
|
|
DEFEAT
1235
(-15)
|
Nomad
#467386629
|
Malay
|
|
00:52:36 |
Apr 02, 2026
|
|
VICTORY
1250
(+17)
|
Black Forest
#467378178
|
Wei
|
|
00:56:40 |
Apr 02, 2026
|
|
VICTORY
1233
(+17)
|
MegaRandom
#467377054
|
Japanese
|
|
00:07:28 |
Apr 02, 2026
|
|
VICTORY
1216
(+15)
|
Black Forest
#467376073
|
Jurchens
|
|
00:03:54 |
Apr 02, 2026
|
|
VICTORY
1201
(+15)
|
Arena
#467369669
|
Gurjaras
|
|
00:40:25 |
Apr 02, 2026
|
|
DEFEAT
1186
(-15)
|
Black Forest
#467167575
|
Italians
|
|
00:43:22 |
Apr 01, 2026
|
|
VICTORY
1201
(+17)
|
Nomad
#467161048
|
Lithuanians
|
|
00:48:48 |
Apr 01, 2026
|
|
DEFEAT
1184
(-17)
|
Nomad
#467159233
|
Teutons
|
|
00:15:20 |
Apr 01, 2026
|
|
VICTORY
1201
(+15)
|
Migration
#467154552
|
Spanish
|
|
00:35:13 |
Apr 01, 2026
|
|
DEFEAT
1186
(-17)
|
Migration
#467154022
|
Goths
|
|
00:02:15 |
Apr 01, 2026
|
|
DEFEAT
1203
(-15)
|
Arabia
#466962740
|
Chinese
|
|
01:05:51 |
Mar 31, 2026
|
|
DEFEAT
1218
(-18)
|
Glade
#466949287
|
Saracens
|
|
00:42:06 |
Mar 31, 2026
|
|
VICTORY
1236
(+15)
|
Glade
#466940985
|
Goths
|
|
00:32:25 |
Mar 31, 2026
|
|
DEFEAT
1221
(-15)
|
Arabia
#466939470
|
Mongols
|
|
00:12:07 |
Mar 31, 2026
|
|
DEFEAT
1236
(-16)
|
Arabia
#466936384
|
Mongols
|
|
00:26:12 |
Mar 31, 2026
|
|
VICTORY
1252
(+17)
|
Glade
#466930025
|
Dravidians
|
|
00:43:23 |
Mar 31, 2026
|
|
DEFEAT
1235
(-15)
|
Arabia
#466928797
|
Magyars
|
|
00:10:58 |
Mar 31, 2026
|
|
VICTORY
1250
(+17)
|
Arabia
#466923937
|
Bohemians
|
|
00:45:25 |
Mar 31, 2026
|
|
VICTORY
1233
(+15)
|
Glade
#466917698
|
Vikings
|
|
00:47:24 |
Mar 31, 2026
|
|
VICTORY
1218
(+17)
|
Arabia
#466913348
|
Mongols
|
|
00:33:14 |
Mar 31, 2026
|
|
DEFEAT
1201
(-16)
|
Glade
#466907983
|
Koreans
|
|
01:08:59 |
Mar 31, 2026
|
|
DEFEAT
1217
(-12)
|
Arena
#466907794
|
Goths
|
|
00:00:29 |
Mar 31, 2026
|
|
VICTORY
1229
(+17)
|
Glade
#466905029
|
Goths
|
|
00:31:06 |
Mar 31, 2026
|
|
VICTORY
1212
(+17)
|
Arabia
#466759416
|
Mayans
|
|
00:26:04 |
Mar 30, 2026
|
|
VICTORY
1195
(+15)
|
Arena
#466753357
|
Wei
|
|
00:34:29 |
Mar 30, 2026
|
|
DEFEAT
1180
(-19)
|
Glade
#466749248
|
Huns
|
|
00:27:36 |
Mar 30, 2026
|
|
VICTORY
1199
(+17)
|
Arabia
#466741251
|
Aztecs
|
|
00:45:37 |
Mar 30, 2026
|
|
DEFEAT
1182
(-17)
|
Glade
#466739548
|
Koreans
|
|
00:12:40 |
Mar 30, 2026
|
|
VICTORY
1199
(+15)
|
Glade
#466491098
|
Shu
|
|
00:43:33 |
Mar 29, 2026
|
|
VICTORY
1184
(+15)
|
Nomad
#466482444
|
Huns
|
|
00:38:41 |
Mar 29, 2026
|
|
DEFEAT
1169
(-16)
|
Glade
#466481411
|
Goths
|
|
00:04:22 |
Mar 29, 2026
|
|
VICTORY
1185
(+15)
|
Glade
#466473316
|
Goths
|
|
00:46:38 |
Mar 29, 2026
|
|
VICTORY
1170
(+14)
|
Glade
#466455687
|
Spanish
|
|
00:21:33 |
Mar 29, 2026
|
|
VICTORY
1156
(+17)
|
Glade
#466205900
|
Vikings
|
|
00:43:45 |
Mar 28, 2026
|
|
VICTORY
1139
(+17)
|
Glade
#466198473
|
Armenians
|
|
00:43:17 |
Mar 28, 2026
|
|
DEFEAT
1122
(-17)
|
Arabia
#465945169
|
Mongols
|
|
00:01:48 |
Mar 27, 2026
|
|
DEFEAT
1139
(-16)
|
Glade
#465944547
|
Aztecs
|
|
00:01:06 |
Mar 27, 2026
|
|
DEFEAT
1155
(-17)
|
Nomad
#465940253
|
Berbers
|
|
00:33:14 |
Mar 27, 2026
|
|
DEFEAT
1172
(-15)
|
Glade
#465936849
|
Khmer
|
|
00:24:21 |
Mar 27, 2026
|
|
DEFEAT
1187
(-16)
|
Arabia
#465932373
|
Mongols
|
|
00:32:18 |
Mar 27, 2026
|
|
VICTORY
1203
(+15)
|
Arabia
#465735404
|
Vietnamese
|
|
00:26:19 |
Mar 26, 2026
|
|
DEFEAT
1188
(-17)
|
Nomad
#465716175
|
Byzantines
|
|
00:45:27 |
Mar 26, 2026
|
|
VICTORY
1205
(+16)
|
Glade
#465303117
|
Goths
|
|
00:47:31 |
Mar 24, 2026
|
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