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Koromeister
Gameplay Summary
Passive early game, rarely rushes in Feudal (87%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs forward Castle drops.
Passive early game, rarely rushes in Feudal (87%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs forward Castle drops.
Elo
462
Bottom 20%
Rank
#45,006
1v1 RM
Games
37
4W /
15L
Steam
8 years
Verified
No risk factors detected
Player Analysis
15 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
87%
Knight Rush
7%
Militia Rush
7%
Overall Behavior
Early castle build (47%)
Castle drop (20%)
Walling Style: Standard
Balances defense with map control. (47% of games)
Opening Success Rates
No Rush
13 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(8 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (87%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (42%), often loses to:
BEST
Unique Unit
(7L)
Heavy Cavalry
(4L)
Infantry (Sword)
(3L)
No Rush
8 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
42%
Cavalry
PRIMARY STYLE
Infantry (Spear)
75%
0% WR
Heavy Cavalry
50%
17% WR
Unique Unit
50%
17% WR
Archers
25%
0% WR
Dominates vs
No data
Struggles vs
Unique Unit
−7
Heavy Cavalry
−4
Infantry (Sword)
−3
Common Transitions
No Rush
Infantry (Spear)
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Civ Playstyle Analysis
Khmer
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:45
Castle: 26:48
early castle build
50%
castle drop
25%
Franks
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:47
Castle: 27:45
early castle build
33%
Britons
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:55
Castle: 25:23
early castle build
67%
castle drop
33%
Bohemians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Chinese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Portuguese
1
0%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Vikings
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 10 | 10% | No Rush 80% | No Rush (6) |
| Arabia | 3 | 0% | No Rush 100% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
12.5%
8 games
Evening
18:00 - 00:00
11.1%
9 games
Consistent performance across all time periods.
Based on 19 matches • Times in UTC
Win Rate by Game Length
Avg. Win
92 min
Avg. Loss
44
min
Games
15
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:45)
12:57
/ 11:12 target
III
Castle Age
(+05:13)
26:11
/ 20:58 target
IV
Imperial Age
(+07:12)
43:50
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:10
Improve
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Celts
Infantry
1-1
Bulgarians
Infantry
0-2
Vikings
Infantry
0-2
Worst Matchups
Bulgarians
Infantry
0-2
Vikings
Infantry
0-2
Franks
Cavalry
0-3
Infantry (14%)
Cavalry (0%)
Archer (0%)
Camel (0%)
Defensive (0%)
Most Faced Civs
1
Franks
0%
3 games
0W - 3L
2
Huns
0%
2 games
0W - 2L
3
Bulgarians
0%
2 games
0W - 2L
Vikings
0%
2 games
0W - 2L
Celts
50%
2 games
1W - 1L
Georgians
0%
1 games
0W - 1L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
-169 Elo
19 games
Current
462
Peak
631
Low
450
Record (W:L)
4
-
15
Effective APM (Last 15 games)
Overall
23.3
actions per minute
Average speed
for 462 Elo
0
Avg (24)
Dark Age
24.3
Feudal
17.6
Castle
23.9
Imperial
10.3
Peak:
82.5
eAPM
Recent Match History (15 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
462
(+4)
|
Border Dispute
#456330808
|
Portuguese
|
|
00:25:21 |
Feb 15, 2026
|
|
VICTORY
458
(+8)
|
Border Dispute
#455979100
|
Poles
|
|
00:00:23 |
Feb 14, 2026
|
|
DEFEAT
450
(-14)
|
Arabia
#455971274
|
Khmer
No Rush
|
|
00:46:02 |
Feb 13, 2026
|
|
DEFEAT
464
(-13)
|
Arena
#455964893
|
Khmer
No Rush
|
|
00:47:55 |
Feb 13, 2026
|
|
DEFEAT
477
(-13)
|
Arena
#455958592
|
Khmer
Castle Drop
|
|
00:44:57 |
Feb 13, 2026
|
|
DEFEAT
490
(-12)
|
MegaRandom
#455686776
|
Hindustanis
No Rush
|
|
00:36:26 |
Feb 12, 2026
|
|
DEFEAT
502
(-15)
|
Arabia
#455055978
|
Britons
No Rush
|
|
00:41:16 |
Feb 09, 2026
|
|
VICTORY
517
(+19)
|
Arabia
#455055566
|
Britons
|
|
00:00:36 |
Feb 09, 2026
|
|
DEFEAT
498
(-17)
|
Steppe
#455042976
|
Britons
No Rush
|
|
00:28:54 |
Feb 09, 2026
|
|
DEFEAT
515
(-17)
|
Arena
#455037819
|
Britons
Castle Drop
|
|
00:36:49 |
Feb 09, 2026
|
|
DEFEAT
532
(-13)
|
Arena
#455000819
|
Franks
No Rush
|
|
00:56:04 |
Feb 09, 2026
|
|
VICTORY
545
(+15)
|
Arena
#454988916
|
Vikings
Militia Rush
|
|
01:31:36 |
Feb 09, 2026
|
|
DEFEAT
530
(-16)
|
Arabia
#454964952
|
Franks
No Rush
|
|
00:47:22 |
Feb 09, 2026
|
|
DEFEAT
546
(-19)
|
Arena
#454953990
|
Franks
No Rush
|
|
01:02:48 |
Feb 09, 2026
|
|
DEFEAT
565
(-14)
|
Arena
#454749566
|
Portuguese
Knight Rush
|
|
00:26:47 |
Feb 08, 2026
|
|
DEFEAT
579
(-17)
|
Arena
#454742284
|
Chinese
No Rush
|
|
00:42:30 |
Feb 08, 2026
|
|
DEFEAT
596
(-16)
|
Arena
#454735972
|
Khmer
No Rush
|
|
00:33:59 |
Feb 08, 2026
|
|
DEFEAT
612
(-19)
|
Arena
#454726302
|
Bohemians
No Rush
|
|
00:58:44 |
Feb 08, 2026
|
|
DEFEAT
631
(-17)
|
Fortified Clearing
#454720369
|
Berbers
|
|
00:31:17 |
Feb 08, 2026
|
No matches found with the selected filters.