Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
SCURR.Welt-PAD-THAI-SITTICH
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (94% boom/FC). Transitions into cavalry-heavy compositions, especially Camels. Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle. Strongest in early-game, weaker in extended matches. Turks specialist (94% pick rate).
Prefers Fast Castle builds over Feudal aggression (94% boom/FC). Transitions into cavalry-heavy compositions, especially Camels. Struggles against Heavy Cavalry compositions. Frequently employs Fast Castle. Strongest in early-game, weaker in extended matches. Turks specialist (94% pick rate).
Elo
1331
Top 18%
Rank
#7,765
1v1 RM
Games
120
8W /
10L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
16 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
94%
Archer Rush
6%
Overall Behavior
Fast imp (88%)
Fast castle (63%)
Walling Style: Standard
Balances defense with map control. (44% of games)
Opening Success Rates
No Rush
15 games
40%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(4 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (94%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (75%), often loses to:
BEST
Heavy Cavalry
(7L)
Light Cavalry
(3L)
Skirmishers
(2L)
Knight Rush
4 games
100%
win rate
No Rush
7 games
57%
win rate
Quick tips:
Predictable opener
Frequent FC - deny eco
Mid & Late Game
75%
Cavalry
PRIMARY STYLE
Camels
50%
Light Cavalry
50%
Archers
25%
Infantry (Spear)
25%
Dominates vs
Unique Unit
+2
Light Cavalry
+2
Struggles vs
Heavy Cavalry
−7
Light Cavalry
−3
Skirmishers
−2
Common Transitions
No Rush
Camels
0% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Turks
40%
Win Rates by Civ Type
Gunpowder Civs
40%
Their Best Gunpowder Civ:
Turks
40% WR
Civ Playstyle Analysis
Turks
15
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:37
Castle: 17:15
fast imp
93%
fast castle
67%
Britons
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 12 | 50% | No Rush 100% | Knight Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
50%
2 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
41.7%
12 games
Consistent performance across all time periods.
Based on 18 matches • Times in UTC
Win Rate by Game Length
Avg. Win
30 min
Avg. Loss
42
min
Games
16
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+02:37)
12:30
/ 09:53 target
III
Castle Age
(-02:58)
17:44
/ 20:42 target
Fast Castle - 63%
IV
Imperial Age
(-13:31)
22:58
/ 36:29 target
Fast Imp - 88%
Economy Profile
Dark Age Idle TC (Avg.)
01:26
Improve
Reaches Imperial
94%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
1-2
Cumans
Cavalry
0-2
Italians
Archer
0-2
Worst Matchups
Cumans
Cavalry
0-2
Italians
Archer
0-2
Persians
Cavalry
1-2
Cavalry (25%)
Infantry (67%)
Archer (0%)
Gunpowder (100%)
Defensive (100%)
Most Faced Civs
1
Persians
33%
3 games
1W - 2L
2
Cumans
0%
2 games
0W - 2L
3
Italians
0%
2 games
0W - 2L
Mongols
100%
2 games
2W - 0L
Poles
100%
1 games
1W - 0L
Koreans
100%
1 games
1W - 0L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
-2 Elo
7 games
Current
1331
Peak
1349
Low
1316
Record (W:L)
3
-
4
Effective APM (Last 16 games)
Overall
22.7
actions per minute
Slower than average
for 1331 Elo
0
Avg (39)
Dark Age
22.9
Feudal
17.4
Castle
15.1
Imperial
24.8
Peak:
59.6
eAPM
Recent Match History (16 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1331
(+13)
|
Border Dispute
#455041595
|
Teutons
|
|
00:23:27 |
Feb 09, 2026
|
|
DEFEAT
1318
(-17)
|
Arena
#455021325
|
Turks
Fast Castle
|
|
01:02:02 |
Feb 09, 2026
|
|
DEFEAT
1335
(-14)
|
MegaRandom
#455015503
|
Turks
No Rush
|
|
00:36:29 |
Feb 09, 2026
|
|
VICTORY
1349
(+17)
|
Arena
#454397299
|
Turks
Fast Castle
|
|
00:29:23 |
Feb 07, 2026
|
|
VICTORY
1332
(+16)
|
Canals
#454396563
|
Britons
|
|
00:00:31 |
Feb 07, 2026
|
|
DEFEAT
1316
(-17)
|
Canals
#454390512
|
Britons
Archer Rush
|
|
00:42:09 |
Feb 07, 2026
|
|
DEFEAT
1333
(-16)
|
Arena
#454254021
|
Turks
Fast Castle
|
|
00:54:22 |
Feb 06, 2026
|
|
VICTORY
1349
(+15)
|
Arena
#453988586
|
Turks
Fast Castle
|
|
00:24:07 |
Feb 05, 2026
|
|
DEFEAT
1334
(-15)
|
Arena
#453981262
|
Turks
Fast Castle
|
|
00:43:43 |
Feb 05, 2026
|
|
DEFEAT
1349
(-17)
|
Arena
#453542447
|
Turks
Fast Castle
|
|
00:42:17 |
Feb 03, 2026
|
|
VICTORY
1366
(+15)
|
Arena
#453536471
|
Turks
No Rush
|
|
00:28:01 |
Feb 03, 2026
|
|
DEFEAT
1351
(-17)
|
Arena
#453532497
|
Turks
Fast Castle
|
|
00:22:52 |
Feb 03, 2026
|
|
VICTORY
1368
(+13)
|
Arena
#452474506
|
Turks
Fast Castle
|
|
00:30:51 |
Jan 31, 2026
|
|
DEFEAT
1355
(-16)
|
MegaRandom
#452471501
|
Turks
No Rush
|
|
00:23:30 |
Jan 31, 2026
|
|
VICTORY
1371
(+17)
|
Arena
#452193284
|
Turks
Fast Castle
|
|
00:25:55 |
Jan 29, 2026
|
|
DEFEAT
1354
(-17)
|
Paradise Island
#448245899
|
Turks
No Rush
|
|
00:50:07 |
Jan 14, 2026
|
|
VICTORY
1371
(+16)
|
Arena
#447851545
|
Turks
Fast Castle
|
|
00:44:36 |
Jan 12, 2026
|
|
DEFEAT
1355
(-15)
|
Arena
#447567997
|
Turks
No Rush
|
|
00:43:58 |
Jan 11, 2026
|
No matches found with the selected filters.