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Aerials
Gameplay Summary
Favors Militia Rush as primary opening (52%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (68% win rate). Struggles against Heavy Cavalry compositions.
Favors Militia Rush as primary opening (52%). Transitions into infantry-based compositions, especially Infantry (Sword). Most successful with Militia Rush (68% win rate). Struggles against Heavy Cavalry compositions.
Elo
1172
Top 35%
Rank
#13,321
1v1 RM
Games
63
29W /
26L
Steam
5 years
Verified
No risk factors detected
Player Analysis
42 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
52%
No Rush
21%
Scout Rush
10%
Cavalry Archer Rush
5%
Overall Behavior
Militia rush (52%)
Skirmisher rush (21%)
Phosphoru (14%)
Cav archer rush (10%)
Scout rush (10%)
Walling Style: Standard
Balances defense with map control. (36% of games)
Opening Success Rates
Militia Rush
22 games
68%
No Rush
9 games
44%
Scout Rush
4 games
25%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Scout Rush
(8 games)
75%
win rate
No Rush
(14 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(10 games)
40%
win rate
Militia Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (52%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (43%), often loses to:
BEST
Heavy Cavalry
(8L)
Skirmishers
(4L)
Archers
(4L)
Archer Rush
10 games
60%
win rate
Militia Rush
7 games
57%
win rate
Scout Rush
8 games
75%
win rate
No Rush
14 games
71%
win rate
Mid & Late Game
43%
Infantry
PRIMARY STYLE
Infantry (Sword)
43%
75% WR
Unique Unit
39%
55% WR
Infantry (Spear)
29%
13% WR
Cav Archers
18%
60% WR
Dominates vs
Archers
+8
Skirmishers
+4
Infantry (Spear)
+3
Struggles vs
Heavy Cavalry
−8
Skirmishers
−4
Archers
−4
Common Transitions
Militia Rush
Infantry (Sword)
69% WR
No Rush
Unique Unit
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Japanese
71%
Romans
56%
Win Rates by Civ Type
Infantry Civs
65%
Their Best Infantry Civ:
Japanese
71% WR
Cavalry Civs
63%
Their Best Cavalry Civ:
Burgundians
63% WR
Civ Playstyle Analysis
Japanese
17
71%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:15
Castle: 23:24
militia rush
82%
cav archer rush
24%
skirmisher rush
24%
Romans
9
56%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:34
Castle: 24:29
militia rush
89%
skirmisher rush
33%
Burgundians
8
63%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:10
Castle: 23:20
phosphoru
25%
Byzantines
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Portuguese
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Mongols
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Koreans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 50% | Militia Rush 57% | Archer Rush (5) |
| MegaRandom | 5 | 80% | No Rush 40% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55.6%
18 games
Morning
06:00 - 12:00
40%
5 games
Afternoon
12:00 - 18:00
50%
12 games
Evening
18:00 - 00:00
55%
20 games
Performs best in the Night (55.6% WR).
Based on 55 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
4x
Chases losses
4x
Stops after losses
5x
After 1st Win
2.2
games
After 1st defeat
2.4
games
End on Win
50%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
37
min
Games
42
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:39)
10:60
/ 10:21 target
III
Castle Age
(+02:49)
23:05
/ 20:16 target
IV
Imperial Age
(+05:34)
41:37
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:06
Improve
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
2-0
Bohemians
Gunpowder
2-0
Lithuanians
Cavalry
3-1
Worst Matchups
Turks
Gunpowder
0-2
Poles
Cavalry
0-2
Vietnamese
Archer
0-2
Cavalry (43%)
Infantry (78%)
Gunpowder (40%)
Defensive (60%)
Archer (50%)
Most Faced Civs
1
Lithuanians
75%
4 games
3W - 1L
2
Armenians
33%
3 games
1W - 2L
3
Persians
33%
3 games
1W - 2L
Japanese
100%
3 games
3W - 0L
Byzantines
67%
3 games
2W - 1L
Turks
0%
2 games
0W - 2L
Top 6 of 18 tracked opponent picks
Rating History (Last 60 days)
-43 Elo
14 games
Current
1172
Peak
1248
Low
1169
Record (W:L)
5
-
9
Effective APM (Last 20 games)
Overall
43.9
actions per minute
Average speed
for 1172 Elo
0
Avg (39)
Dark Age
50.0
Feudal
34.2
Castle
35.5
Imperial
11.4
Peak:
95.4
eAPM
Recent Match History (42 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1172
(-13)
|
MegaRandom
#462559824
|
Romans
|
|
00:28:07 |
Mar 13, 2026
|
|
VICTORY
1185
(+16)
|
MegaRandom
#462557430
|
Romans
|
|
00:16:41 |
Mar 13, 2026
|
|
DEFEAT
1169
(-14)
|
Enclosed
#462554704
|
Burgundians
|
|
00:18:27 |
Mar 13, 2026
|
|
DEFEAT
1183
(-14)
|
Arabia
#461153577
|
Burgundians
|
|
00:48:58 |
Mar 06, 2026
|
|
DEFEAT
1197
(-18)
|
Arabia
#461152067
|
Muisca
|
|
00:09:14 |
Mar 06, 2026
|
|
VICTORY
1215
(+17)
|
Haboob
#460803207
|
Muisca
|
|
00:33:28 |
Mar 05, 2026
|
|
DEFEAT
1198
(-18)
|
Arabia
#460679028
|
Muisca
|
|
00:47:19 |
Mar 04, 2026
|
|
DEFEAT
1216
(-17)
|
Golden Pit
#459084767
|
Muisca
|
|
00:40:28 |
Feb 26, 2026
|
|
DEFEAT
1233
(-15)
|
Arabia
#459084509
|
Incas
|
|
00:00:57 |
Feb 26, 2026
|
|
VICTORY
1248
(+18)
|
Arabia
#459080161
|
Muisca
|
|
00:34:58 |
Feb 26, 2026
|
|
VICTORY
1230
(+15)
|
Migration
#459079410
|
Muisca
|
|
00:01:04 |
Feb 26, 2026
|
|
VICTORY
1215
(+16)
|
Arabia
#459014294
|
Muisca
|
|
01:05:00 |
Feb 25, 2026
|
|
DEFEAT
1199
(-16)
|
Hideout
#459008003
|
Burgundians
|
|
00:44:11 |
Feb 25, 2026
|
|
DEFEAT
1215
(-15)
|
Arabia
#454113786
|
Burgundians
No Rush
|
|
00:37:57 |
Feb 06, 2026
|
|
VICTORY
1230
(+16)
|
Arabia
#453999266
|
Burgundians
Knight Rush
|
|
00:48:32 |
Feb 05, 2026
|
|
VICTORY
1214
(+15)
|
Arabia
#453990070
|
Burgundians
No Rush
|
|
00:44:51 |
Feb 05, 2026
|
|
VICTORY
1199
(+15)
|
MegaRandom
#452331401
|
Portuguese
Knight Rush
|
|
00:35:02 |
Jan 30, 2026
|
|
DEFEAT
1184
(-17)
|
MegaRandom
#452327908
|
Japanese
Militia Rush
|
|
00:24:33 |
Jan 30, 2026
|
|
DEFEAT
1201
(-16)
|
Arabia
#452324922
|
Spanish
Scout Rush
|
|
00:20:04 |
Jan 30, 2026
|
|
DEFEAT
1217
(-17)
|
Arabia
#451689052
|
Italians
No Rush
|
|
00:38:26 |
Jan 27, 2026
|
|
DEFEAT
1234
(-15)
|
Arabia
#451684329
|
Romans
Militia Rush
|
|
00:30:01 |
Jan 27, 2026
|
|
VICTORY
1249
(+15)
|
MegaRandom
#451618805
|
Burgundians
No Rush
|
|
00:48:19 |
Jan 27, 2026
|
|
DEFEAT
1234
(-18)
|
Arabia
#451616947
|
Burgundians
No Rush
|
|
00:04:47 |
Jan 27, 2026
|
|
DEFEAT
1252
(-17)
|
Arabia
#451614268
|
Burgundians
No Rush
|
|
00:24:41 |
Jan 27, 2026
|
|
VICTORY
1269
(+17)
|
Arabia
#451607829
|
Burgundians
Skirmisher Rush
|
|
00:39:16 |
Jan 27, 2026
|
|
VICTORY
1252
(+17)
|
MegaRandom
#451607207
|
Burgundians
No Rush
|
|
00:04:17 |
Jan 27, 2026
|
|
DEFEAT
1235
(-16)
|
Arabia
#451603627
|
Japanese
Militia Rush
|
|
00:39:40 |
Jan 27, 2026
|
|
VICTORY
1251
(+17)
|
Lowland
#451447048
|
Romans
Militia Rush
|
|
00:36:01 |
Jan 26, 2026
|
|
DEFEAT
1234
(-17)
|
Arena
#451437759
|
Byzantines
Skirmisher Rush
|
|
01:06:46 |
Jan 26, 2026
|
|
VICTORY
1251
(+17)
|
Arabia
#451424923
|
Romans
Militia Rush
|
|
00:49:46 |
Jan 26, 2026
|
|
DEFEAT
1234
(-17)
|
Arabia
#450434703
|
Koreans
No Rush
|
|
00:38:30 |
Jan 23, 2026
|
|
DEFEAT
1251
(-17)
|
Arabia
#450430812
|
Portuguese
Scout Rush
|
|
00:40:09 |
Jan 23, 2026
|
|
DEFEAT
1268
(-13)
|
Arabia
#449522645
|
Romans
Militia Rush
|
|
00:49:44 |
Jan 19, 2026
|
|
DEFEAT
1281
(-16)
|
Arabia
#449520598
|
Byzantines
Scout Rush
|
|
00:29:17 |
Jan 19, 2026
|
|
VICTORY
1297
(+17)
|
Arabia
#449516787
|
Romans
Militia Rush
|
|
00:27:41 |
Jan 19, 2026
|
|
VICTORY
1280
(+18)
|
Arabia
#449375171
|
Romans
Militia Rush
|
|
00:37:50 |
Jan 18, 2026
|
|
DEFEAT
1262
(-15)
|
Arabia
#449141851
|
Japanese
Militia Rush
|
|
01:02:13 |
Jan 17, 2026
|
|
VICTORY
1277
(+16)
|
MegaRandom
#449062569
|
Japanese
Cavalry Archer Rush
|
|
01:14:16 |
Jan 17, 2026
|
|
VICTORY
1261
(+17)
|
Scandinavia
#449048592
|
Mongols
Scout Rush
|
|
01:08:23 |
Jan 17, 2026
|
|
DEFEAT
1244
(-14)
|
Arabia
#448932315
|
Romans
Archer Rush
|
|
00:54:02 |
Jan 17, 2026
|
|
VICTORY
1258
(+14)
|
Arabia
#448930209
|
Romans
Militia Rush
|
|
00:24:02 |
Jan 17, 2026
|
|
DEFEAT
1244
(-15)
|
Arabia
#448928692
|
Romans
Militia Rush
|
|
00:17:47 |
Jan 17, 2026
|
|
DEFEAT
1259
(-15)
|
Arabia
#448853749
|
Japanese
Militia Rush
|
|
00:27:00 |
Jan 17, 2026
|
|
VICTORY
1274
(+20)
|
Arabia
#448846729
|
Japanese
Militia Rush
|
|
00:49:15 |
Jan 16, 2026
|
|
VICTORY
1254
(+20)
|
Arabia
#448828579
|
Japanese
Militia Rush
|
|
00:23:17 |
Jan 16, 2026
|
|
VICTORY
1234
(+19)
|
Arabia
#448653480
|
Japanese
No Rush
|
|
00:06:11 |
Jan 16, 2026
|
|
VICTORY
1215
(+21)
|
Arabia
#448651598
|
Japanese
Militia Rush
|
|
00:19:00 |
Jan 16, 2026
|
|
VICTORY
1194
(+22)
|
Arabia
#448643803
|
Japanese
Militia Rush
|
|
00:16:23 |
Jan 16, 2026
|
|
DEFEAT
1172
(-26)
|
Arena
#448573814
|
Japanese
Cavalry Archer Rush
|
|
00:56:22 |
Jan 15, 2026
|
|
VICTORY
1198
(+30)
|
Valley
#448564288
|
Japanese
Militia Rush
|
|
00:44:00 |
Jan 15, 2026
|
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