Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
kenny2014
Gameplay Summary
Often booms to Castle Age (43%), occasionally opens Scout Rush (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Eagle Rush (86% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops. Strongest in early-game, weaker in extended matches.
Often booms to Castle Age (43%), occasionally opens Scout Rush (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Eagle Rush (86% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops. Strongest in early-game, weaker in extended matches.
Elo
864
Top 80%
Rank
#30,437
1v1 RM
Games
392
125W /
116L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
131 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
43%
Scout Rush
21%
Cavalry Archer Rush
10%
Militia Rush
8%
Overall Behavior
Fast castle (31%)
Early castle build (22%)
Scout rush (21%)
Castle drop (20%)
Phosphoru (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (42% of games)
Opening Success Rates
No Rush
56 games
57%
Scout Rush
27 games
30%
Cavalry Archer Rush
13 games
31%
Militia Rush
11 games
55%
Archer Rush
8 games
63%
Eagle Rush
7 games
86%
Skirmisher Rush
5 games
0%
Knight Rush
4 games
75%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(66 games)
61%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(4 games)
0%
win rate
Monk Rush
(5 games)
20%
win rate
Archer Rush
(11 games)
27%
win rate
How to Beat This Player
Early Game
If they open No Rush (43%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (41%), often loses to:
BEST
Unique Unit
(28L)
Heavy Cavalry
(17L)
Infantry (Spear)
(16L)
Skirmisher Rush
4 games
100%
win rate
Monk Rush
5 games
80%
win rate
Archer Rush
11 games
73%
win rate
No Rush
66 games
61%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
41%
Cavalry
PRIMARY STYLE
Infantry (Spear)
45%
34% WR
Skirmishers
29%
35% WR
Unique Unit
26%
29% WR
Light Cavalry
24%
27% WR
Dominates vs
Unique Unit
+12
Skirmishers
+10
Heavy Cavalry
+10
Struggles vs
Unique Unit
−28
Heavy Cavalry
−17
Infantry (Spear)
−16
Common Transitions
No Rush
Infantry (Spear)
42% WR
Scout Rush
Light Cavalry
29% WR
Cavalry Archer Rush
Cav Archers
27% WR
Tendencies & Patterns
Civ. Stats
Variable
Aztecs
60%
Huns
20%
Win Rates by Civ Type
Infantry Civs
56%
Their Best Infantry Civ:
Aztecs
60% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Wei
42% WR
Archer Civs
56%
Their Best Archer Civ:
Mayans
56% WR
Civ Playstyle Analysis
Japanese
49
55%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:42
Castle: 18:46
cav archer rush
35%
fast castle
24%
militia rush
20%
Wei
36
42%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:50
Castle: 20:34
scout rush
44%
phosphoru
31%
fast castle
25%
Mayans
25
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:27
Castle: 17:36
fast castle
56%
early castle build
52%
castle drop
48%
eagle rush
32%
archer rush
20%
Persians
11
36%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:02
Castle: 18:35
knight rush
45%
scout rush
27%
Aztecs
5
60%
Eagle Rush
Top Opening:
Eagle Rush
Playstyle Analysis
Feudal: 11:07
Castle: 18:45
eagle rush
80%
fast castle
40%
Huns
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:43
Castle: 19:24
castle drop
60%
early castle build
60%
fast castle
40%
scout rush
40%
cav archer rush
40%
fast imp
20%
phosphoru
20%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 53 | 43% | No Rush 64% | No Rush (15) |
| Arabia | 26 | 50% | Scout Rush 31% | Scout Rush (4) |
| MegaRandom | 15 | 47% | Scout Rush 40% | Scout Rush (2) |
| Scandinavia | 6 | 33% | Cavalry Archer Rush 33% | No Rush (3) |
| Socotra | 5 | 40% | Militia Rush 40% | Militia Rush (2) |
| Lowland | 4 | 75% | Knight Rush 25% | - |
| Passage | 4 | 50% | Scout Rush 75% | - |
| Canals | 4 | 50% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
53%
168 games
Afternoon
12:00 - 18:00
46.7%
45 games
Evening
18:00 - 00:00
53.6%
28 games
Consistent performance across all time periods.
Based on 241 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
15x
Chases losses
29x
Stops after losses
12x
After 1st Win
2.4
games
After 1st defeat
3.1
games
End on Win
69%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
59
min
Games
131
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:24)
11:36
/ 11:12 target
III
Castle Age
(-01:58)
19:00
/ 20:58 target
Fast Castle - 32%
IV
Imperial Age
(+03:12)
39:50
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:27
Improve
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Khmer
Elephant
2-0
Jurchens
Cavalry
2-0
Chinese
Archer
2-0
Worst Matchups
Slavs
Infantry
0-2
Ethiopians
Archer
0-2
Tatars
Cavalry Archer
0-2
Cavalry (59%)
Infantry (36%)
Gunpowder (40%)
Archer (45%)
Camel (33%)
Most Faced Civs
1
Franks
56%
16 games
9W - 7L
2
Persians
73%
11 games
8W - 3L
3
Magyars
36%
11 games
4W - 7L
Portuguese
56%
9 games
5W - 4L
Bohemians
44%
9 games
4W - 5L
Japanese
56%
9 games
5W - 4L
Top 6 of 65 tracked opponent picks
Rating History (Last 60 days)
+90 Elo
128 games
Current
864
Peak
939
Low
761
Record (W:L)
66
-
62
Effective APM (Last 20 games)
Overall
48.2
actions per minute
Faster than average
for 864 Elo
0
Avg (24)
Dark Age
33.2
Feudal
31.7
Castle
52.3
Imperial
31.9
Peak:
110.0
eAPM
Recent Match History (131 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
864
(+17)
|
Ring Fortress
#466521480
|
Persians
|
|
01:14:11 |
Mar 29, 2026
|
|
DEFEAT
847
(-15)
|
Glade
#466511219
|
Persians
|
|
00:59:12 |
Mar 29, 2026
|
|
DEFEAT
862
(-15)
|
Marketplace
#466464222
|
Persians
|
|
01:20:42 |
Mar 29, 2026
|
|
DEFEAT
877
(-15)
|
Ring Fortress
#466455943
|
Persians
|
|
00:50:24 |
Mar 29, 2026
|
|
DEFEAT
892
(-15)
|
Marketplace
#466448921
|
Persians
|
|
00:45:42 |
Mar 29, 2026
|
|
DEFEAT
907
(-17)
|
Arabia
#466439668
|
Persians
|
|
01:06:21 |
Mar 29, 2026
|
|
VICTORY
924
(+15)
|
Marketplace
#466237413
|
Persians
|
|
00:31:19 |
Mar 28, 2026
|
|
DEFEAT
909
(-15)
|
Glade
#466232244
|
Persians
|
|
00:33:16 |
Mar 28, 2026
|
|
DEFEAT
924
(-15)
|
Glade
#466224749
|
Persians
|
|
00:40:20 |
Mar 28, 2026
|
|
VICTORY
939
(+18)
|
Marketplace
#466220529
|
Persians
|
|
00:23:53 |
Mar 28, 2026
|
|
DEFEAT
921
(-18)
|
Glade
#466212621
|
Persians
|
|
00:53:24 |
Mar 28, 2026
|
|
VICTORY
939
(+16)
|
Arabia
#465874437
|
Persians
|
|
00:34:24 |
Mar 27, 2026
|
|
DEFEAT
923
(-15)
|
Arena
#465871786
|
Persians
|
|
00:38:05 |
Mar 27, 2026
|
|
VICTORY
938
(+14)
|
Arabia
#465649921
|
Persians
|
|
01:33:06 |
Mar 26, 2026
|
|
VICTORY
924
(+17)
|
Arabia
#465464721
|
Persians
|
|
00:27:49 |
Mar 25, 2026
|
|
VICTORY
907
(+15)
|
Ring Fortress
#465247248
|
Persians
|
|
00:46:58 |
Mar 24, 2026
|
|
VICTORY
892
(+15)
|
Arena
#465246548
|
Persians
|
|
00:11:06 |
Mar 24, 2026
|
|
DEFEAT
877
(-17)
|
Arabia
#465244864
|
Persians
|
|
00:28:27 |
Mar 24, 2026
|
|
DEFEAT
894
(-16)
|
Mongolia
#465021671
|
Persians
|
|
01:28:49 |
Mar 23, 2026
|
|
VICTORY
910
(+15)
|
Mongolia
#465019926
|
Persians
|
|
00:30:56 |
Mar 23, 2026
|
|
VICTORY
895
(+14)
|
Arena
#465019761
|
Persians
|
|
00:01:07 |
Mar 23, 2026
|
|
VICTORY
881
(+16)
|
Mongolia
#464765173
|
Persians
|
|
00:45:43 |
Mar 22, 2026
|
|
DEFEAT
865
(-16)
|
Ring Fortress
#464760252
|
Persians
|
|
00:55:33 |
Mar 22, 2026
|
|
VICTORY
881
(+15)
|
Marketplace
#464600285
|
Persians
|
|
02:07:31 |
Mar 21, 2026
|
|
DEFEAT
866
(-15)
|
Arabia
#464593849
|
Persians
|
|
00:43:43 |
Mar 21, 2026
|
|
DEFEAT
881
(-17)
|
Mongolia
#464585579
|
Persians
|
|
00:55:46 |
Mar 21, 2026
|
|
DEFEAT
898
(-13)
|
Marketplace
#464578172
|
Persians
|
|
00:51:46 |
Mar 21, 2026
|
|
VICTORY
911
(+17)
|
Arabia
#464565272
|
Japanese
|
|
00:32:03 |
Mar 21, 2026
|
|
VICTORY
894
(+13)
|
Arena
#464561620
|
Japanese
|
|
00:23:25 |
Mar 21, 2026
|
|
DEFEAT
881
(-15)
|
Mongolia
#464552591
|
Japanese
|
|
01:00:28 |
Mar 21, 2026
|
|
DEFEAT
896
(-17)
|
Nomad
#464243594
|
Vikings
|
|
00:36:29 |
Mar 20, 2026
|
|
VICTORY
913
(+15)
|
Arena
#464241911
|
Vikings
|
|
00:26:04 |
Mar 20, 2026
|
|
VICTORY
898
(+14)
|
Mediterranean
#462425825
|
Vikings
|
|
00:32:53 |
Mar 12, 2026
|
|
DEFEAT
884
(-18)
|
Arena
#462423097
|
Vikings
|
|
00:54:17 |
Mar 12, 2026
|
|
VICTORY
902
(+16)
|
MegaRandom
#462421525
|
Vikings
|
|
00:29:00 |
Mar 12, 2026
|
|
VICTORY
886
(+17)
|
Arena
#462221039
|
Vikings
|
|
00:18:43 |
Mar 11, 2026
|
|
DEFEAT
869
(-14)
|
MegaRandom
#462219354
|
Vikings
|
|
00:32:30 |
Mar 11, 2026
|
|
VICTORY
883
(+15)
|
Mediterranean
#462218042
|
Vikings
|
|
00:24:53 |
Mar 11, 2026
|
|
VICTORY
868
(+15)
|
Northern Isles
#462216837
|
Vikings
|
|
00:24:36 |
Mar 11, 2026
|
|
VICTORY
853
(+16)
|
Mediterranean
#462015430
|
Vikings
|
|
00:44:21 |
Mar 10, 2026
|
|
VICTORY
837
(+17)
|
MegaRandom
#462013829
|
Vikings
|
|
00:30:03 |
Mar 10, 2026
|
|
VICTORY
820
(+13)
|
Arena
#462012417
|
Vikings
|
|
00:28:47 |
Mar 10, 2026
|
|
DEFEAT
807
(-16)
|
MegaRandom
#461805378
|
Vikings
|
|
00:52:51 |
Mar 09, 2026
|
|
VICTORY
808
(+16)
|
Mediterranean
#461802867
|
Vikings
|
|
00:28:21 |
Mar 09, 2026
|
|
DEFEAT
792
(-16)
|
Arabia
#461547025
|
Vikings
|
|
01:15:37 |
Mar 08, 2026
|
|
VICTORY
808
(+17)
|
Haboob
#461303504
|
Vikings
|
|
01:31:44 |
Mar 07, 2026
|
|
VICTORY
791
(+16)
|
MegaRandom
#461303257
|
Vikings
|
|
00:00:29 |
Mar 07, 2026
|
|
DEFEAT
775
(-16)
|
MegaRandom
#461293410
|
Vikings
|
|
01:06:18 |
Mar 07, 2026
|
|
DEFEAT
791
(-17)
|
Arabia
#461020542
|
Vikings
|
|
01:27:40 |
Mar 06, 2026
|
|
VICTORY
808
(+16)
|
Northern Isles
#461018727
|
Vikings
|
|
00:30:19 |
Mar 06, 2026
|
No matches found with the selected filters.
Showing 50 of
392