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Arthuche
Gameplay Summary
Opens Militia Rush (44%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (61% win rate). Struggles against Unique Unit compositions. Frequently employs Monk plays and Fast Castle. Plays variable civs.
Opens Militia Rush (44%) or booms to Castle (20%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (61% win rate). Struggles against Unique Unit compositions. Frequently employs Monk plays and Fast Castle. Plays variable civs.
Elo
1280
Top 25%
Rank
#9,235
1v1 RM
Games
1,132
52W /
54L
Steam
Private
Hidden
No risk factors detected
Player Analysis
70 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
44%
No Rush
20%
Scout Rush
14%
Monk Rush
11%
Overall Behavior
Militia rush (47%)
Monk rush (24%)
Archer rush (20%)
Fast castle (20%)
Castle drop (17%)
Walling Style: Standard
Balances defense with map control. (33% of games)
Opening Success Rates
Militia Rush
31 games
61%
No Rush
14 games
36%
Scout Rush
10 games
60%
Monk Rush
8 games
38%
Skirmisher Rush
4 games
50%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(17 games)
65%
win rate
Militia Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(8 games)
37%
win rate
Monk Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (44%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Unique Unit
(5L)
Infantry (Spear)
(4L)
Heavy Cavalry
(2L)
Archer Rush
8 games
63%
win rate
Monk Rush
9 games
56%
win rate
Scout Rush
17 games
65%
win rate
Militia Rush
10 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Heavy Cavalry
43%
60% WR
Unique Unit
39%
89% WR
Infantry (Spear)
30%
57% WR
Skirmishers
26%
67% WR
Dominates vs
Unique Unit
+5
Infantry (Spear)
+5
Archers
+4
Struggles vs
Unique Unit
−5
Infantry (Spear)
−4
Heavy Cavalry
−2
Common Transitions
Militia Rush
Heavy Cavalry
55% WR
Scout Rush
Heavy Cavalry
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
58%
Their Best Infantry Civ:
Japanese
75% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Cumans
75% WR
Archer Civs
45%
Their Best Archer Civ:
Britons
33% WR
Defensive Civs
60%
Their Best Defensive Civ:
Koreans
33% WR
Civ Playstyle Analysis
Cumans
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:19
Castle: 23:31
militia rush
75%
archer rush
25%
phosphoru
25%
steppe lancer rush
25%
Japanese
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:24
Castle: 24:26
militia rush
100%
cav archer rush
25%
skirmisher rush
25%
archer rush
25%
Koreans
3
33%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 9:41
Castle: 23:37
tower rush
67%
castle drop
67%
monk rush
33%
early castle build
33%
skirmisher rush
33%
Britons
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 21:49
archer rush
100%
militia rush
100%
monk rush
33%
Ethiopians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:43
Castle: 21:45
archer rush
100%
scout rush
67%
monk rush
33%
knight rush
33%
skirmisher rush
33%
militia rush
33%
Poles
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:50
Castle: 21:59
militia rush
67%
scout rush
33%
castle drop
33%
knight rush
33%
skirmisher rush
33%
Georgians
3
33%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 11:60
Castle: 16:49
cav archer rush
33%
skirmisher rush
33%
phosphoru
33%
scout rush
33%
castle drop
33%
fast castle
33%
knight rush
33%
Khmer
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:32
Castle: 18:02
knight rush
67%
militia rush
67%
monk rush
33%
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 17 | 53% | Militia Rush 35% | No Rush (2) |
| Glade | 16 | 63% | Militia Rush 44% | No Rush (4) |
| Haboob | 12 | 42% | Militia Rush 50% | Scout Rush (3) |
| Arabia | 9 | 56% | Militia Rush 67% | Archer Rush (2) |
| Arena | 4 | 50% | Scout Rush 50% | - |
| Mired | 4 | 50% | No Rush 50% | - |
| Socotra | 4 | 50% | Militia Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
60%
5 games
Afternoon
12:00 - 18:00
48.1%
54 games
Evening
18:00 - 00:00
48.9%
47 games
Performs best in the Morning (60% WR), plays most in Afternoon but wins more in Morning.
Based on 106 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
12x
Chases losses
8x
Stops after losses
1x
After 1st Win
2.4
games
After 1st defeat
4.1
games
End on Win
74%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
39
min
Games
70
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:39)
10:32
/ 09:53 target
Fast Feudal - 46%
III
Castle Age
(+00:12)
20:54
/ 20:42 target
Fast Castle - 20%
IV
Imperial Age
(+00:05)
36:34
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:40
Average
Reaches Imperial
54%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Tatars
Cavalry Archer
2-0
Incas
Infantry
2-0
Franks
Cavalry
2-0
Worst Matchups
Bengalis
Elephant
0-2
Wei
Cavalry
0-2
Romans
Infantry
0-2
Infantry (50%)
Cavalry (65%)
Camel (42%)
Archer (63%)
Cavalry Archer (80%)
Most Faced Civs
1
Britons
50%
6 games
3W - 3L
2
Gurjaras
50%
6 games
3W - 3L
3
Saracens
33%
6 games
2W - 4L
Mongols
80%
5 games
4W - 1L
Magyars
60%
5 games
3W - 2L
Sicilians
20%
5 games
1W - 4L
Top 6 of 33 tracked opponent picks
Rating History (Last 60 days)
-41 Elo
24 games
Current
1280
Peak
1385
Low
1259
Record (W:L)
10
-
14
Effective APM (Last 20 games)
Overall
28.6
actions per minute
Slower than average
for 1280 Elo
0
Avg (39)
Dark Age
28.3
Feudal
21.9
Castle
25.5
Imperial
21.7
Peak:
69.9
eAPM
Recent Match History (70 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1280
(+17)
|
Arabia
#468498351
|
Burgundians
|
|
01:05:46 |
Apr 06, 2026
|
|
DEFEAT
1263
(-16)
|
Arabia
#468493068
|
Burmese
|
|
00:44:34 |
Apr 06, 2026
|
|
DEFEAT
1279
(-14)
|
Arabia
#468488816
|
Malay
|
|
00:33:51 |
Apr 06, 2026
|
|
VICTORY
1293
(+17)
|
Arena
#463497762
|
Gurjaras
|
|
00:27:21 |
Mar 16, 2026
|
|
VICTORY
1276
(+17)
|
Arena
#463485544
|
Dravidians
|
|
01:24:30 |
Mar 16, 2026
|
|
DEFEAT
1259
(-15)
|
MegaRandom
#463478068
|
Spanish
|
|
00:55:13 |
Mar 16, 2026
|
|
DEFEAT
1274
(-16)
|
Enclosed
#463474089
|
Slavs
|
|
00:31:16 |
Mar 16, 2026
|
|
DEFEAT
1290
(-16)
|
Enclosed
#463466419
|
Saracens
|
|
01:03:46 |
Mar 16, 2026
|
|
VICTORY
1306
(+16)
|
Enclosed
#463465507
|
Poles
|
|
00:05:21 |
Mar 16, 2026
|
|
DEFEAT
1290
(-14)
|
Haboob
#463461541
|
Malay
|
|
00:35:20 |
Mar 16, 2026
|
|
DEFEAT
1304
(-16)
|
MegaRandom
#463285424
|
Tatars
|
|
00:53:34 |
Mar 15, 2026
|
|
VICTORY
1320
(+15)
|
MegaRandom
#463279837
|
Hindustanis
|
|
00:27:15 |
Mar 15, 2026
|
|
DEFEAT
1305
(-16)
|
Arena
#463255418
|
Chinese
|
|
00:39:03 |
Mar 15, 2026
|
|
DEFEAT
1321
(-14)
|
Arena
#463247347
|
Georgians
|
|
00:45:30 |
Mar 15, 2026
|
|
VICTORY
1335
(+17)
|
Migration
#458567693
|
Turks
|
|
00:57:07 |
Feb 23, 2026
|
|
DEFEAT
1318
(-17)
|
Hideout
#458560783
|
Poles
|
|
00:42:19 |
Feb 23, 2026
|
|
DEFEAT
1335
(-16)
|
Migration
#458554787
|
Tatars
|
|
00:38:00 |
Feb 23, 2026
|
|
DEFEAT
1351
(-18)
|
Hideout
#458547783
|
Slavs
|
|
00:47:03 |
Feb 23, 2026
|
|
DEFEAT
1369
(-16)
|
Golden Pit
#458543914
|
Bengalis
|
|
00:27:18 |
Feb 23, 2026
|
|
VICTORY
1385
(+14)
|
Arabia
#455203793
|
Teutons
Militia Rush
|
|
00:37:58 |
Feb 10, 2026
|
|
VICTORY
1371
(+16)
|
Arabia
#455202267
|
Khmer
Militia Rush
|
|
00:10:56 |
Feb 10, 2026
|
|
VICTORY
1355
(+16)
|
Arabia
#454788531
|
Sicilians
No Rush
|
|
00:44:34 |
Feb 08, 2026
|
|
VICTORY
1339
(+18)
|
Steppe
#454764777
|
Cumans
Steppe Lancer Rush
|
|
00:44:21 |
Feb 08, 2026
|
|
DEFEAT
1321
(-16)
|
MegaRandom
#454756012
|
Vikings
Militia Rush
|
|
00:49:58 |
Feb 08, 2026
|
|
DEFEAT
1337
(-13)
|
MegaRandom
#453986248
|
Burmese
Monk Rush
|
|
00:37:14 |
Feb 05, 2026
|
|
VICTORY
1350
(+18)
|
MegaRandom
#453977034
|
Georgians
Scout Rush
|
|
00:55:44 |
Feb 05, 2026
|
|
VICTORY
1332
(+16)
|
Border Dispute
#453971256
|
Italians
|
|
00:36:27 |
Feb 05, 2026
|
|
VICTORY
1316
(+16)
|
Fortified Clearing
#453956029
|
Malay
Militia Rush
|
|
00:37:07 |
Feb 05, 2026
|
|
VICTORY
1300
(+15)
|
Arena
#453033782
|
Goths
Scout Rush
|
|
00:39:26 |
Feb 01, 2026
|
|
VICTORY
1285
(+17)
|
Socotra
#453024309
|
Teutons
Militia Rush
|
|
00:44:00 |
Feb 01, 2026
|
|
VICTORY
1268
(+18)
|
MegaRandom
#453015013
|
Huns
Skirmisher Rush
|
|
00:43:15 |
Feb 01, 2026
|
|
DEFEAT
1250
(-16)
|
Socotra
#452994747
|
Vikings
Militia Rush
|
|
00:31:40 |
Feb 01, 2026
|
|
DEFEAT
1266
(-18)
|
Socotra
#452989173
|
Cumans
Militia Rush
|
|
00:31:49 |
Feb 01, 2026
|
|
VICTORY
1284
(+14)
|
Socotra
#450318103
|
Japanese
Militia Rush
|
|
00:44:11 |
Jan 22, 2026
|
|
VICTORY
1270
(+15)
|
Arena
#450313033
|
Tatars
Scout Rush
|
|
00:37:57 |
Jan 22, 2026
|
|
VICTORY
1255
(+17)
|
Arabia
#450116409
|
Poles
Militia Rush
|
|
00:30:21 |
Jan 21, 2026
|
|
DEFEAT
1238
(-17)
|
Arabia
#450100512
|
Persians
Militia Rush
|
|
00:47:16 |
Jan 21, 2026
|
|
DEFEAT
1255
(-16)
|
Mired
#450094972
|
Georgians
No Rush
|
|
00:15:28 |
Jan 21, 2026
|
|
DEFEAT
1271
(-14)
|
Paradise Island
#450090959
|
Mongols
Steppe Lancer Rush
|
|
00:27:33 |
Jan 21, 2026
|
|
DEFEAT
1285
(-15)
|
Valley
#450081967
|
Malians
Scout Rush
|
|
01:15:14 |
Jan 21, 2026
|
|
VICTORY
1300
(+18)
|
MegaRandom
#448536124
|
Bulgarians
Militia Rush
|
|
01:10:37 |
Jan 15, 2026
|
|
DEFEAT
1282
(-16)
|
MegaRandom
#448528529
|
Chinese
Fast Castle
|
|
00:50:21 |
Jan 15, 2026
|
|
VICTORY
1298
(+17)
|
Mired
#446686651
|
Gurjaras
Monk Rush
|
|
00:44:52 |
Jan 08, 2026
|
|
DEFEAT
1281
(-16)
|
Mired
#446635620
|
Vietnamese
|
|
01:16:25 |
Jan 08, 2026
|
|
DEFEAT
1297
(-18)
|
Mired
#446626765
|
Ethiopians
Scout Rush
|
|
01:05:41 |
Jan 08, 2026
|
|
DEFEAT
1315
(-14)
|
MegaRandom
#446622549
|
Hindustanis
Militia Rush
|
|
00:33:14 |
Jan 08, 2026
|
|
VICTORY
1329
(+16)
|
Mired
#446621760
|
Bohemians
No Rush
|
|
00:03:29 |
Jan 08, 2026
|
|
DEFEAT
1313
(-16)
|
Haboob
#446382693
|
Lithuanians
No Rush
|
|
00:44:00 |
Jan 07, 2026
|
|
VICTORY
1329
(+15)
|
Glade
#445190106
|
Goths
No Rush
|
|
00:14:11 |
Jan 03, 2026
|
|
DEFEAT
1314
(-16)
|
Arena
#445186485
|
Mayans
Fast Castle
|
|
00:21:33 |
Jan 03, 2026
|
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