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DuckShepherd
Gameplay Summary
Often booms to Castle Age (40%), occasionally opens Militia Rush (34%). Plays a archer-focused style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Light Cavalry compositions. Plays variable civs.
Often booms to Castle Age (40%), occasionally opens Militia Rush (34%). Plays a archer-focused style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Light Cavalry compositions. Plays variable civs.
Elo
983
Top 65%
Rank
#24,113
1v1 RM
Games
951
68W /
72L
Steam
20 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 20% win rate (5 wins / 20 losses) in games < 5 mins, losses spread across 10 different maps
Player Analysis
62 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Militia Rush
34%
Scout Rush
8%
Archer Rush
6%
Overall Behavior
Militia rush (37%)
Archer rush (16%)
Skirmisher rush (15%)
Early castle build (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (55% of games)
Opening Success Rates
No Rush
25 games
32%
Militia Rush
21 games
62%
Scout Rush
5 games
20%
Archer Rush
4 games
100%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
100%
win rate
Archer Rush
(6 games)
83%
win rate
Scout Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
No Rush
(40 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Archer (47%), often loses to:
BEST
Light Cavalry
(4L)
Unique Unit
(3L)
Heavy Cavalry
(2L)
No Rush
40 games
63%
win rate
Militia Rush
3 games
100%
win rate
Archer Rush
6 games
83%
win rate
Scout Rush
9 games
56%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
47%
Archer
PRIMARY STYLE
Infantry (Sword)
94%
69% WR
Skirmishers
59%
40% WR
Archers
35%
50% WR
Unique Unit
29%
40% WR
Dominates vs
Infantry (Sword)
+2
Archers
+2
Struggles vs
Light Cavalry
−4
Unique Unit
−3
Heavy Cavalry
−2
Common Transitions
Militia Rush
Infantry (Sword)
64% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
48%
No data for specific civs yet.
Cavalry Civs
56%
Their Best Cavalry Civ:
Huns
75% WR
Archer Civs
38%
Their Best Archer Civ:
Mayans
33% WR
Gunpowder Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Huns
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:53
Castle: 19:55
militia rush
25%
phosphoru
25%
fast castle
25%
cav archer rush
25%
Gurjaras
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:29
archer rush
33%
Khmer
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:56
tc deleted
33%
militia rush
33%
Mayans
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 13:02
Castle: 25:15
militia rush
100%
archer rush
67%
monk rush
33%
skirmisher rush
33%
early castle build
33%
Turks
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Poles
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Celts
2
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Britons
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 14 | 50% | Militia Rush 50% | No Rush (4) |
| Graveyards | 12 | 42% | No Rush 58% | No Rush (7) |
| Lowland | 10 | 60% | No Rush 70% | No Rush (3) |
| Haboob | 6 | 33% | Scout Rush 33% | No Rush (3) |
| Glade | 5 | 0% | No Rush 80% | No Rush (5) |
| MegaRandom | 5 | 80% | No Rush 40% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
43.4%
106 games
Morning
06:00 - 12:00
40%
10 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
75%
24 games
Performs best in the Evening (75% WR), struggles in the Morning (40% WR), plays most in Night but wins more in Evening.
Based on 140 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
6x
Chases losses
13x
Stops after losses
8x
After 1st Win
1.3
games
After 1st defeat
2.6
games
End on Win
68%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
28
min
Games
62
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:19)
11:31
/ 11:12 target
III
Castle Age
(+02:53)
23:51
/ 20:58 target
IV
Imperial Age
(+10:38)
47:16
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:45
Average
Reaches Imperial
16%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mayans
Archer
3-0
Bulgarians
Infantry
2-0
Goths
Infantry
2-1
Worst Matchups
Shu
Archer
0-2
Celts
Infantry
0-2
Bohemians
Gunpowder
0-2
Infantry (50%)
Cavalry (45%)
Cavalry Archer (44%)
Archer (67%)
Gunpowder (17%)
Most Faced Civs
1
Mongols
53%
15 games
8W - 7L
2
Byzantines
50%
10 games
5W - 5L
3
Persians
25%
8 games
2W - 6L
Goths
43%
7 games
3W - 4L
Sicilians
14%
7 games
1W - 6L
Magyars
67%
6 games
4W - 2L
Top 6 of 53 tracked opponent picks
Rating History (Last 60 days)
-22 Elo
53 games
Current
983
Peak
1087
Low
948
Record (W:L)
25
-
28
Effective APM (Last 20 games)
Overall
48.2
actions per minute
Faster than average
for 983 Elo
0
Avg (24)
Dark Age
48.0
Feudal
39.6
Castle
32.3
Imperial
13.6
Peak:
105.3
eAPM
Recent Match History (62 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
983
(+18)
|
MegaRandom
#467538103
|
Koreans
|
|
00:26:14 |
Apr 03, 2026
|
|
VICTORY
965
(+17)
|
Arabia
#467294870
|
Jurchens
|
|
00:50:01 |
Apr 02, 2026
|
|
DEFEAT
948
(-17)
|
Migration
#467294699
|
Jurchens
|
|
00:00:24 |
Apr 02, 2026
|
|
DEFEAT
965
(-17)
|
MegaRandom
#467294526
|
Jurchens
|
|
00:00:14 |
Apr 02, 2026
|
|
DEFEAT
982
(-16)
|
Arabia
#467287875
|
Jurchens
|
|
01:08:51 |
Apr 02, 2026
|
|
VICTORY
998
(+18)
|
Marketplace
#467087989
|
Cumans
|
|
00:38:41 |
Apr 01, 2026
|
|
DEFEAT
980
(-14)
|
Arabia
#467084098
|
Cumans
|
|
00:48:28 |
Apr 01, 2026
|
|
VICTORY
994
(+16)
|
Ring Fortress
#467083426
|
Cumans
|
|
00:05:34 |
Apr 01, 2026
|
|
DEFEAT
978
(-13)
|
Mongolia
#467079517
|
Cumans
|
|
00:45:04 |
Apr 01, 2026
|
|
VICTORY
991
(+17)
|
Ring Fortress
#466867884
|
Aztecs
|
|
01:21:20 |
Mar 31, 2026
|
|
DEFEAT
974
(-15)
|
Arabia
#466867567
|
Celts
|
|
00:01:01 |
Mar 31, 2026
|
|
DEFEAT
989
(-17)
|
Marketplace
#466861348
|
Sicilians
|
|
01:08:54 |
Mar 31, 2026
|
|
DEFEAT
1006
(-15)
|
Ring Fortress
#466853487
|
Portuguese
|
|
01:00:16 |
Mar 31, 2026
|
|
VICTORY
1021
(+16)
|
Nomad
#466634651
|
Cumans
|
|
00:44:52 |
Mar 30, 2026
|
|
VICTORY
1005
(+14)
|
Mongolia
#466375898
|
Lithuanians
|
|
00:41:23 |
Mar 29, 2026
|
|
DEFEAT
991
(-17)
|
Mongolia
#466373273
|
Lithuanians
|
|
00:28:40 |
Mar 29, 2026
|
|
VICTORY
1008
(+18)
|
Mongolia
#466253051
|
Lithuanians
|
|
00:55:00 |
Mar 28, 2026
|
|
DEFEAT
990
(-16)
|
Ring Fortress
#465838407
|
Jurchens
|
|
00:57:31 |
Mar 27, 2026
|
|
DEFEAT
1006
(-16)
|
Mongolia
#465838307
|
Berbers
|
|
00:00:14 |
Mar 27, 2026
|
|
DEFEAT
1022
(-14)
|
Mongolia
#465835314
|
Jurchens
|
|
00:30:57 |
Mar 27, 2026
|
|
DEFEAT
1036
(-16)
|
Marketplace
#465631201
|
Mayans
|
|
01:01:09 |
Mar 26, 2026
|
|
DEFEAT
1052
(-15)
|
Ring Fortress
#465219882
|
Koreans
|
|
00:29:04 |
Mar 24, 2026
|
|
DEFEAT
1067
(-17)
|
Glade
#465218671
|
Magyars
|
|
00:14:31 |
Mar 24, 2026
|
|
VICTORY
1084
(+17)
|
Mongolia
#465218567
|
Vietnamese
|
|
00:00:13 |
Mar 24, 2026
|
|
DEFEAT
1067
(-17)
|
Mongolia
#464895927
|
Khmer
|
|
00:42:34 |
Mar 22, 2026
|
|
VICTORY
1084
(+16)
|
Mongolia
#464722532
|
Slavs
|
|
00:27:25 |
Mar 22, 2026
|
|
VICTORY
1068
(+16)
|
Mongolia
#464682023
|
Hindustanis
|
|
00:38:53 |
Mar 22, 2026
|
|
DEFEAT
1052
(-15)
|
Glade
#464678401
|
Hindustanis
|
|
00:33:14 |
Mar 22, 2026
|
|
VICTORY
1067
(+15)
|
Mongolia
#464635914
|
Britons
|
|
01:21:10 |
Mar 21, 2026
|
|
DEFEAT
1052
(-16)
|
Arabia
#464441818
|
Celts
|
|
01:26:45 |
Mar 21, 2026
|
|
VICTORY
1068
(+14)
|
Marketplace
#464216376
|
Ethiopians
|
|
00:53:35 |
Mar 20, 2026
|
|
DEFEAT
1054
(-16)
|
Arabia
#464212516
|
Portuguese
|
|
00:47:09 |
Mar 20, 2026
|
|
VICTORY
1070
(+16)
|
Arabia
#464011695
|
Wei
|
|
01:21:33 |
Mar 19, 2026
|
|
VICTORY
1054
(+17)
|
MegaRandom
#463790853
|
Georgians
|
|
00:20:52 |
Mar 18, 2026
|
|
DEFEAT
1037
(-16)
|
Arabia
#463788189
|
Chinese
|
|
00:27:39 |
Mar 18, 2026
|
|
DEFEAT
1053
(-17)
|
Enclosed
#463592039
|
Huns
|
|
00:38:23 |
Mar 17, 2026
|
|
DEFEAT
1070
(-17)
|
Arabia
#463590162
|
Spanish
|
|
00:30:00 |
Mar 17, 2026
|
|
VICTORY
1087
(+15)
|
Haboob
#462776754
|
Portuguese
|
|
00:49:38 |
Mar 13, 2026
|
|
VICTORY
1072
(+16)
|
Arabia
#462405915
|
Sicilians
|
|
00:26:17 |
Mar 12, 2026
|
|
DEFEAT
1056
(-16)
|
Haboob
#462203138
|
Jurchens
|
|
00:51:33 |
Mar 11, 2026
|
|
VICTORY
1072
(+18)
|
Arabia
#462201681
|
Khmer
|
|
00:09:44 |
Mar 11, 2026
|
|
DEFEAT
1054
(-17)
|
Arabia
#461778095
|
Britons
|
|
00:41:49 |
Mar 09, 2026
|
|
VICTORY
1071
(+17)
|
Northern Isles
#461777573
|
Cumans
|
|
00:01:07 |
Mar 09, 2026
|
|
VICTORY
1054
(+18)
|
Golden Pit
#457325490
|
Berbers
|
|
01:29:47 |
Feb 19, 2026
|
|
DEFEAT
1036
(-15)
|
Arabia
#456810697
|
Khitans
Militia Rush
|
|
00:39:17 |
Feb 17, 2026
|
|
VICTORY
1051
(+17)
|
MegaRandom
#456581277
|
Persians
Scout Rush
|
|
01:43:30 |
Feb 16, 2026
|
|
VICTORY
1034
(+16)
|
MegaRandom
#456276353
|
Ethiopians
No Rush
|
|
00:35:30 |
Feb 15, 2026
|
|
DEFEAT
1018
(-15)
|
Border Dispute
#456046639
|
Armenians
|
|
00:51:00 |
Feb 14, 2026
|
|
VICTORY
1033
(+14)
|
Arabia
#455786559
|
Burmese
|
|
01:34:14 |
Feb 13, 2026
|
|
VICTORY
1019
(+14)
|
Arabia
#455570312
|
Jurchens
|
|
00:19:54 |
Feb 12, 2026
|
No matches found with the selected filters.
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