Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Fleshwound
Gameplay Summary
Passive early game, rarely rushes in Feudal (65%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (60% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Passive early game, rarely rushes in Feudal (65%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (60% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
959
Top 65%
Rank
#25,473
1v1 RM
Games
353
55W /
58L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
63 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
65%
Scout Rush
8%
Knight Rush
8%
Archer Rush
6%
Overall Behavior
Early castle build (19%)
Knight rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (29% of games)
Opening Success Rates
No Rush
41 games
41%
Scout Rush
5 games
60%
Knight Rush
5 games
40%
Archer Rush
4 games
75%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(8 games)
12%
win rate
Monk Rush
(3 games)
33%
win rate
Militia Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (65%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (53%), often loses to:
BEST
Heavy Cavalry
(5L)
Unique Unit
(3L)
Archers
(3L)
Archer Rush
8 games
88%
win rate
Monk Rush
3 games
67%
win rate
Militia Rush
8 games
63%
win rate
Scout Rush
12 games
58%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
53%
Cavalry
PRIMARY STYLE
Infantry (Spear)
33%
20% WR
Skirmishers
33%
20% WR
Light Cavalry
27%
75% WR
Heavy Cavalry
20%
67% WR
Dominates vs
Unique Unit
+4
Infantry (Spear)
+3
Skirmishers
+2
Struggles vs
Heavy Cavalry
−5
Unique Unit
−3
Archers
−3
Common Transitions
No Rush
Infantry (Spear)
20% WR
Archer Rush
Unique Unit
100% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Armenians
67%
Koreans
17%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Armenians
67% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Berbers
40% WR
Defensive Civs
30%
Their Best Defensive Civ:
Byzantines
50% WR
Gunpowder Civs
60%
Their Best Gunpowder Civ:
Spanish
67% WR
Archer Civs
80%
No data for specific civs yet.
Civ Playstyle Analysis
Koreans
6
17%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:56
Castle: 21:49
early castle build
50%
Armenians
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:06
Castle: 22:24
skirmisher rush
33%
Berbers
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:26
Castle: 19:60
camel rush
40%
Byzantines
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:04
Castle: 22:55
fast imp
25%
fast castle
25%
tc deleted
25%
Spanish
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:02
Castle: 17:15
phosphoru
33%
scout rush
33%
knight rush
33%
militia rush
33%
early castle build
33%
Burgundians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:14
Castle: 19:41
knight rush
33%
Malay
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:26
Castle: 21:46
scout rush
33%
early castle build
33%
Dravidians
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:45
Castle: 19:47
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 13 | 23% | No Rush 69% | Archer Rush (2) |
| Lowland | 11 | 55% | No Rush 55% | Monk Rush (2) |
| MegaRandom | 9 | 44% | No Rush 44% | Militia Rush (2) |
| Graveyards | 8 | 50% | No Rush 75% | No Rush (3) |
| Haboob | 6 | 33% | No Rush 100% | No Rush (2) |
| Paradise Island | 4 | 50% | No Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48%
25 games
Morning
06:00 - 12:00
43.9%
57 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
58.1%
31 games
Performs best in the Evening (58.1% WR), struggles in the Morning (43.9% WR), plays most in Morning but wins more in Evening.
Based on 113 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
7x
Chases losses
5x
Stops after losses
11x
After 1st Win
2.4
games
After 1st defeat
2.1
games
End on Win
43%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
39
min
Games
63
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:12)
11:00
/ 11:12 target
Fast Feudal - 29%
III
Castle Age
(-00:10)
20:48
/ 20:58 target
IV
Imperial Age
(+00:23)
37:01
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:45
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Celts
Infantry
2-0
Sicilians
Infantry
4-1
Georgians
Cavalry
2-1
Worst Matchups
Lithuanians
Cavalry
0-2
Cumans
Cavalry
0-3
Franks
Cavalry
0-3
Cavalry (26%)
Infantry (63%)
Archer (33%)
Cavalry Archer (60%)
Gunpowder (60%)
Most Faced Civs
1
Mongols
50%
10 games
5W - 5L
2
Cumans
33%
6 games
2W - 4L
3
Sicilians
83%
6 games
5W - 1L
Persians
20%
5 games
1W - 4L
Mayans
20%
5 games
1W - 4L
Bulgarians
60%
5 games
3W - 2L
Top 6 of 37 tracked opponent picks
Rating History (Last 60 days)
+37 Elo
17 games
Current
959
Peak
1003
Low
907
Record (W:L)
9
-
8
Effective APM (Last 20 games)
Overall
16.4
actions per minute
Slower than average
for 959 Elo
0
Avg (24)
Dark Age
16.1
Feudal
13.4
Castle
17.6
Imperial
6.9
Peak:
45.5
eAPM
Recent Match History (63 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
959
(-15)
|
Enclosed
#467537904
|
Mapuche
|
|
00:23:12 |
Apr 03, 2026
|
|
DEFEAT
974
(-14)
|
Glade
#466320673
|
Aztecs
|
|
00:27:25 |
Mar 29, 2026
|
|
DEFEAT
988
(-15)
|
Ring Fortress
#464691757
|
Hindustanis
|
|
00:38:48 |
Mar 22, 2026
|
|
VICTORY
1003
(+18)
|
MegaRandom
#463094592
|
Poles
|
|
00:51:10 |
Mar 15, 2026
|
|
DEFEAT
985
(-16)
|
Arabia
#462780282
|
Poles
|
|
00:22:23 |
Mar 14, 2026
|
|
VICTORY
1001
(+15)
|
Haboob
#462767420
|
Poles
|
|
00:23:47 |
Mar 13, 2026
|
|
DEFEAT
986
(-16)
|
Haboob
#462764951
|
Poles
|
|
00:03:59 |
Mar 13, 2026
|
|
VICTORY
1002
(+17)
|
Enclosed
#462758761
|
Poles
|
|
00:43:22 |
Mar 13, 2026
|
|
VICTORY
985
(+15)
|
Arabia
#462758064
|
Poles
|
|
00:02:10 |
Mar 13, 2026
|
|
VICTORY
970
(+17)
|
Enclosed
#462757578
|
Poles
|
|
00:00:41 |
Mar 13, 2026
|
|
DEFEAT
953
(-16)
|
Arabia
#462744787
|
Italians
|
|
00:41:59 |
Mar 13, 2026
|
|
VICTORY
969
(+17)
|
MegaRandom
#462744470
|
Poles
|
|
00:00:26 |
Mar 13, 2026
|
|
VICTORY
952
(+15)
|
Northern Isles
#462607570
|
Teutons
|
|
00:00:57 |
Mar 13, 2026
|
|
VICTORY
937
(+14)
|
Mediterranean
#460978719
|
Mapuche
|
|
00:34:32 |
Mar 06, 2026
|
|
VICTORY
923
(+16)
|
Steppe
#455755640
|
Georgians
Archer Rush
|
|
00:47:46 |
Feb 13, 2026
|
|
DEFEAT
907
(-15)
|
Arabia
#455361661
|
Tatars
No Rush
|
|
00:44:51 |
Feb 11, 2026
|
|
DEFEAT
922
(-18)
|
Steppe
#454360012
|
Dravidians
Fast Castle
|
|
00:36:36 |
Feb 07, 2026
|
|
DEFEAT
940
(-17)
|
Socotra
#452790697
|
Koreans
No Rush
|
|
00:27:06 |
Feb 01, 2026
|
|
VICTORY
957
(+17)
|
Lowland
#452583166
|
Vietnamese
Archer Rush
|
|
00:54:08 |
Jan 31, 2026
|
|
DEFEAT
940
(-17)
|
Arabia
#451818430
|
Wei
No Rush
|
|
00:42:40 |
Jan 28, 2026
|
|
DEFEAT
957
(-17)
|
MegaRandom
#451338426
|
Mongols
No Rush
|
|
00:32:31 |
Jan 26, 2026
|
|
DEFEAT
974
(-15)
|
MegaRandom
#451336591
|
Berbers
Camel Rush
|
|
00:33:26 |
Jan 26, 2026
|
|
DEFEAT
989
(-15)
|
Arabia
#451334729
|
Berbers
Camel Rush
|
|
00:30:56 |
Jan 26, 2026
|
|
VICTORY
1004
(+15)
|
Arabia
#451271232
|
Berbers
No Rush
|
|
01:03:05 |
Jan 26, 2026
|
|
DEFEAT
989
(-15)
|
Arabia
#451268201
|
Berbers
No Rush
|
|
00:21:46 |
Jan 26, 2026
|
|
VICTORY
1004
(+15)
|
Mired
#450001306
|
Berbers
No Rush
|
|
00:55:14 |
Jan 21, 2026
|
|
DEFEAT
989
(-16)
|
Arabia
#448948627
|
Koreans
No Rush
|
|
00:41:56 |
Jan 17, 2026
|
|
VICTORY
1005
(+15)
|
Arabia
#448941105
|
Lithuanians
Knight Rush
|
|
00:50:11 |
Jan 17, 2026
|
|
DEFEAT
990
(-17)
|
Arabia
#448852782
|
Vikings
Knight Rush
|
|
00:28:09 |
Jan 17, 2026
|
|
DEFEAT
1007
(-15)
|
Paradise Island
#448849135
|
Incas
No Rush
|
|
00:30:05 |
Jan 16, 2026
|
|
DEFEAT
1022
(-16)
|
Paradise Island
#448843674
|
Cumans
No Rush
|
|
00:41:23 |
Jan 16, 2026
|
|
VICTORY
1038
(+15)
|
Paradise Island
#448837928
|
Shu
Archer Rush
|
|
00:41:43 |
Jan 16, 2026
|
|
VICTORY
1023
(+16)
|
Paradise Island
#448834180
|
Shu
Castle Drop
|
|
00:24:00 |
Jan 16, 2026
|
|
DEFEAT
1007
(-15)
|
Arabia
#448667147
|
Malay
No Rush
|
|
00:54:56 |
Jan 16, 2026
|
|
DEFEAT
1022
(-17)
|
Arabia
#448663996
|
Bengalis
Fast Castle
|
|
00:54:53 |
Jan 16, 2026
|
|
VICTORY
1039
(+15)
|
Mired
#448663874
|
Bengalis
|
|
00:00:13 |
Jan 16, 2026
|
|
VICTORY
1024
(+18)
|
Scandanavia
#448663803
|
Bengalis
|
|
00:00:16 |
Jan 16, 2026
|
|
VICTORY
1006
(+17)
|
Mired
#448663232
|
Bengalis
No Rush
|
|
00:09:50 |
Jan 16, 2026
|
|
DEFEAT
989
(-15)
|
Arabia
#448656867
|
Koreans
Castle Drop
|
|
00:26:43 |
Jan 16, 2026
|
|
DEFEAT
1004
(-19)
|
Mired
#447968680
|
Byzantines
|
|
01:09:34 |
Jan 13, 2026
|
|
VICTORY
1023
(+15)
|
Mired
#447423267
|
Japanese
|
|
00:23:47 |
Jan 11, 2026
|
|
VICTORY
1008
(+16)
|
MegaRandom
#447417842
|
Japanese
|
|
00:57:21 |
Jan 11, 2026
|
|
VICTORY
992
(+15)
|
Scandanavia
#447413716
|
Persians
|
|
00:42:44 |
Jan 11, 2026
|
|
DEFEAT
977
(-15)
|
Mired
#447410077
|
Japanese
|
|
00:37:47 |
Jan 11, 2026
|
|
VICTORY
992
(+17)
|
Paradise Island
#447091423
|
Malay
|
|
00:55:24 |
Jan 10, 2026
|
|
DEFEAT
975
(-18)
|
Valley
#446801302
|
Cumans
No Rush
|
|
00:29:32 |
Jan 09, 2026
|
|
VICTORY
993
(+15)
|
MegaRandom
#445057646
|
Armenians
Knight Rush
|
|
00:48:43 |
Jan 03, 2026
|
|
DEFEAT
978
(-17)
|
Lowland
#445053674
|
Armenians
Skirmisher Rush
|
|
00:28:44 |
Jan 03, 2026
|
|
DEFEAT
995
(-15)
|
Graveyards
#445049858
|
Armenians
No Rush
|
|
00:25:51 |
Jan 03, 2026
|
|
VICTORY
1010
(+17)
|
Graveyards
#445005260
|
Armenians
No Rush
|
|
00:43:07 |
Jan 02, 2026
|
No matches found with the selected filters.
Showing 50 of
353