Blindcode

Blindcode

IT
876
10W - 7L
Gameplay Summary

Often booms to Castle Age (43%), occasionally opens Scout Rush (21%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops and Fast Castle. Late-game specialist who improves past 45 minutes. Plays variable civs.

Often booms to Castle Age (43%), occasionally opens Scout Rush (21%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops and Fast Castle. Late-game specialist who improves past 45 minutes. Plays variable civs.

Elo
876
Top 80%
Rank
#30,660
1v1 RM
Games
49
10W / 7L
Steam
12 years
Verified
No risk factors detected

Player Analysis

14 games
Early Game
Quick Facts
Favorite Openings
No Rush
43%
Scout Rush
21%
Archer Rush
21%
Knight Rush
14%
Overall Behavior
Castle drop (36%) Fast castle (36%) Scout rush (21%) Early castle build (21%) Archer rush (21%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
No Rush 6 games
50%
Scout Rush 3 games
67%
Archer Rush 3 games
67%
Loses to
Eagle Rush 68.4%
Steppe Lancer Rush 67%
Scout Rush 65.1%
Beats
Skirmisher Rush 56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (43%), often loses to:
BEST Eagle Rush 68.4% WR
Scout Rush 65.1% WR
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST Infantry (Sword) (2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips: Plays open - pressure early Frequent FC - deny eco
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Archers 60% 100% WR
Skirmishers 40%
Heavy Cavalry 40%
Unique Unit 20%
Dominates vs
Skirmishers +2
Struggles vs
Infantry (Sword) −2
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 4 75% Scout Rush 75% -
Arena 4 25% No Rush 75% No Rush (3)
Glade 3 67% No Rush 100% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
53.8%
13 games
Evening
18:00 - 00:00
66.7%
3 games
Consistent performance across all time periods.
Based on 17 matches • Times in UTC
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
35 min
Games
14
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:38)
11:50
/ 11:12 target
III
Castle Age
(-02:02)
18:56
/ 20:58 target
Fast Castle - 36%
IV
Imperial Age
(+00:01)
36:39
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:08
Improve
Reaches Imperial
64%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons Infantry
3-0
Sicilians Infantry
1-1
Romans Infantry
0-2
Worst Matchups
Romans Infantry
0-2
Portuguese Gunpowder
0-2
Sicilians Infantry
1-1
Infantry (63%)
Gunpowder (0%)
Cavalry Archer (100%)
Elephant (100%)
Cavalry (0%)
Most Faced Civs
1
Teutons 100%
3 games 3W - 0L
2
Romans 0%
2 games 0W - 2L
3
Sicilians 50%
2 games 1W - 1L
Portuguese 0%
2 games 0W - 2L
Mongols 100%
1 games 1W - 0L
Lithuanians 100%
1 games 1W - 0L
Top 6 of 11 tracked opponent picks
Rating History (Last 60 days)
+30 Elo 8 games
Current
876
Peak
876
Low
846
Record (W:L)
0 - 0
Effective APM (Last 8 games)
Overall
31.9
actions per minute
Faster than average for 876 Elo
0 Avg (24)
Dark Age
25.5
Feudal
26.7
Castle
30.0
Imperial
19.0
Peak: 75.8 eAPM
Recent Match History (14 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
876 (+15)
Enclosed
#461042094
Bulgarians
us Eldor Lithuanians (840) 00:58:14
Mar 06, 2026
4 weeks ago
VICTORY
861 (+15)
Mediterranean
#460865597
Huns
fr Lady Celts (832) 00:58:03
Mar 05, 2026
4 weeks ago
DEFEAT
846 (-17)
Paradise Island
#447788836
Berbers
Knight Rush
de DUn!T_Lope2 Sicilians (850) 00:43:20
Jan 12, 2026
2 months ago
VICTORY
863 (+17)
Paradise Island
#447788657
Goths
ch robi.oboter Britons (875) 00:00:31
Jan 12, 2026
2 months ago
DEFEAT
846 (-15)
Arabia
#447784987
Tatars
Scout Rush
id mickeyboard Portuguese (882) 00:29:40
Jan 12, 2026
2 months ago
DEFEAT
861 (-14)
Valley
#447759324
Malay
Archer Rush
gb int Romans (916) 00:21:51
Jan 12, 2026
2 months ago
DEFEAT
875 (-15)
Arena
#447755517
Malians
Knight Rush
ec EXILS_GABRIEL Portuguese (917) 00:32:43
Jan 12, 2026
2 months ago
VICTORY
890 (+15)
Paradise Island
#447750496
Vietnamese
Archer Rush
cn saN1ty Vikings (850) 00:54:17
Jan 12, 2026
2 months ago
VICTORY
875 (+16)
Arabia
#447507086
Saracens
Archer Rush
mx dark_paladin Teutons (853) 00:48:32
Jan 11, 2026
2 months ago
VICTORY
859 (+17)
Arena
#447498944
Incas
Fast Castle
ch Sebtoshi21 Teutons (873) 00:45:24
Jan 11, 2026
2 months ago
DEFEAT
842 (-16)
Arena
#447493324
Tatars
Fast Castle
cn TTTT Koreans (857) 00:32:13
Jan 11, 2026
2 months ago
VICTORY
858 (+16)
Glade
#445159308
Bengalis
Castle Drop
tw mzliu71 Teutons (847) 00:38:41
Jan 03, 2026
3 months ago
DEFEAT
842 (-16)
Glade
#444349679
Celts
Fast Castle
cn klose Wei (855) 00:46:02
Dec 31, 2025
3 months ago
VICTORY
858 (+15)
Arabia
#444342521
Gurjaras
Scout Rush
ar MessiTomandoMate33 Sicilians (823) 00:48:47
Dec 31, 2025
3 months ago
DEFEAT
843 (-17)
Arena
#443859875
Mayans
Castle Drop
us Grada Romans (848) 00:42:09
Dec 29, 2025
3 months ago
VICTORY
860 (+15)
Glade
#443639330
Japanese
Castle Drop
gb Unity Khmer (814) 00:39:14
Dec 28, 2025
3 months ago
VICTORY
845 (+15)
Arabia
#443633499
Poles
Scout Rush
us TheBestMagicPlayer Mongols (804) 00:31:21
Dec 28, 2025
3 months ago
No matches found with the selected filters.