Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
kaaaboooom
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (40% boom/FC). Transitions into unique unit specialist compositions, especially Unique Unit. Struggles against No Rush (67% loss rate). Frequently employs FC into Unique Units and Fast Castle. Often picks Wu (60%).
Prefers Fast Castle builds over Feudal aggression (40% boom/FC). Transitions into unique unit specialist compositions, especially Unique Unit. Struggles against No Rush (67% loss rate). Frequently employs FC into Unique Units and Fast Castle. Often picks Wu (60%).
Elo
1203
Top 25%
Rank
#11,935
1v1 RM
Games
348
4W /
5L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
40%
Knight Rush
20%
Ram Push
20%
Militia Rush
20%
Overall Behavior
Phosphoru (40%)
Fast castle (40%)
Monk rush (20%)
Knight rush (20%)
Ram push (20%)
Walling Style: Standard
Balances defense with map control. (40% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (40%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Unique (100%), often loses to:
No clear weakness
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Frequent FC - deny eco
Mid & Late Game
100%
Unique
PRIMARY STYLE
Unique Unit
100%
67% WR
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Wu
3
67%
Ram Push
Top Opening:
Ram Push
Playstyle Analysis
Feudal: 9:58
Castle: 19:19
phosphoru
67%
fast castle
67%
ram push
33%
archer rush
33%
militia rush
33%
Berbers
1
0%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Malay
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
39
min
Games
5
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:09)
9:44
/ 09:53 target
Fast Feudal - 60%
III
Castle Age
(-01:38)
19:04
/ 20:42 target
Fast Castle - 40%
IV
Imperial Age
--:--
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:25
Average
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Romans
Infantry
1-1
Worst Matchups
Romans
Infantry
1-1
Infantry (33%)
Archer (100%)
Defensive (0%)
Most Faced Civs
1
Romans
50%
2 games
1W - 1L
2
Byzantines
50%
2 games
1W - 1L
3
Tatars
0%
1 games
0W - 1L
Incas
0%
1 games
0W - 1L
Spanish
100%
1 games
1W - 0L
Italians
100%
1 games
1W - 0L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
+16 Elo
6 games
Current
1203
Peak
1219
Low
1187
Record (W:L)
4
-
2
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1203
(-16)
|
Marketplace
#464950994
|
Vietnamese
|
|
00:34:29 |
Mar 22, 2026
|
|
VICTORY
1219
(+16)
|
Golden Pit
#457854726
|
Wu
|
|
01:03:39 |
Feb 21, 2026
|
|
VICTORY
1203
(+16)
|
Steppe
#455531206
|
Wu
Militia Rush
|
|
00:41:05 |
Feb 12, 2026
|
|
DEFEAT
1187
(-14)
|
Fortified Clearing
#455528581
|
Wu
Fast Castle
|
|
00:22:23 |
Feb 12, 2026
|
|
VICTORY
1201
(+14)
|
Arena
#455524666
|
Wu
Ram Push
|
|
00:30:54 |
Feb 12, 2026
|
|
VICTORY
1187
(+17)
|
Border Dispute
#455522477
|
Vikings
|
|
00:02:28 |
Feb 12, 2026
|
|
DEFEAT
1170
(-16)
|
Scandinavia
#446704653
|
Malay
No Rush
|
|
00:52:15 |
Jan 08, 2026
|
|
DEFEAT
1186
(-15)
|
Lowland
#444085448
|
Berbers
Knight Rush
|
|
00:43:27 |
Dec 30, 2025
|
|
DEFEAT
1201
(-17)
|
Arabia
#436257112
|
Wei
|
|
00:32:46 |
Nov 28, 2025
|
No matches found with the selected filters.