Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
PHILMOORE!
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Often picks Franks (50%).
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Unique Unit compositions. Prefers a defensive, fully-walled playstyle. Often picks Franks (50%).
Elo
914
Top 65%
Rank
#27,950
1v1 RM
Games
62
17W /
16L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
12 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Archer Rush
25%
No Rush
17%
Skirmisher Rush
8%
Overall Behavior
Scout rush (50%)
Archer rush (25%)
Skirmisher rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (100% of games)
Opening Success Rates
Scout Rush
6 games
33%
Archer Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(5 games)
20%
win rate
Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Unique Unit
(3L)
Infantry (Spear)
(3L)
Infantry (Sword)
(3L)
No Rush
5 games
80%
win rate
Archer Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Heavy Cavalry
40%
50% WR
Skirmishers
40%
50% WR
Cav Archers
20%
Archers
20%
Dominates vs
Skirmishers
+3
Infantry (Sword)
+2
Struggles vs
Unique Unit
−3
Infantry (Spear)
−3
Infantry (Sword)
−3
Common Transitions
Scout Rush
Heavy Cavalry
40% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks
33%
Win Rates by Civ Type
Cavalry Civs
33%
Their Best Cavalry Civ:
Franks
33% WR
Civ Playstyle Analysis
Franks
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:08
Castle: 24:47
scout rush
100%
Mayans
4
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:52
Castle: 22:43
archer rush
75%
castle drop
25%
Aztecs
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Incas
1
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 40% | Scout Rush 60% | No Rush (3) |
| Valley | 4 | 50% | Scout Rush 75% | Archer Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
60%
10 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
50%
4 games
Evening
18:00 - 00:00
47.4%
19 games
Performs best in the Night (60% WR).
Based on 33 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
1x
Chases losses
3x
Stops after losses
2x
After 1st Win
1.6
games
After 1st defeat
1.5
games
End on Win
48%
Keeps playing after losses until getting a win
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
46
min
Games
12
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:43)
10:29
/ 11:12 target
III
Castle Age
(+03:13)
24:11
/ 20:58 target
IV
Imperial Age
(+02:33)
39:11
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:49
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (20%)
Cavalry (0%)
Elephant (100%)
Archer (100%)
Defensive (100%)
Most Faced Civs
1
Spanish
40%
5 games
2W - 3L
2
Huns
50%
4 games
2W - 2L
3
Mongols
50%
2 games
1W - 1L
Japanese
0%
2 games
0W - 2L
Sicilians
0%
1 games
0W - 1L
Celts
0%
1 games
0W - 1L
Top 6 of 15 tracked opponent picks
Rating History (Last 60 days)
+32 Elo
19 games
Current
914
Peak
929
Low
837
Record (W:L)
10
-
9
Effective APM (Last 12 games)
Overall
34.0
actions per minute
Faster than average
for 914 Elo
0
Avg (24)
Dark Age
31.9
Feudal
33.8
Castle
35.3
Imperial
20.3
Peak:
75.9
eAPM
Recent Match History (12 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
914
(-15)
|
Glade
#466348393
|
Franks
|
Huns (959) | 00:57:30 |
Mar 29, 2026
|
|
VICTORY
929
(+14)
|
Arabia
#466331479
|
Franks
|
|
00:41:56 |
Mar 29, 2026
|
|
VICTORY
915
(+16)
|
Glade
#466328519
|
Franks
|
|
00:25:55 |
Mar 29, 2026
|
|
VICTORY
899
(+17)
|
Mongolia
#465790231
|
Franks
|
|
00:44:57 |
Mar 26, 2026
|
|
DEFEAT
882
(-16)
|
Marketplace
#465604636
|
Franks
|
|
00:48:27 |
Mar 26, 2026
|
|
VICTORY
898
(+15)
|
Arabia
#465604252
|
Franks
|
|
00:01:20 |
Mar 26, 2026
|
|
DEFEAT
883
(-15)
|
Mongolia
#464944421
|
Goths
|
|
00:51:23 |
Mar 22, 2026
|
|
VICTORY
898
(+16)
|
Glade
#464372327
|
Franks
|
|
00:53:42 |
Mar 20, 2026
|
|
DEFEAT
882
(-15)
|
Mongolia
#464367571
|
Franks
|
|
00:26:32 |
Mar 20, 2026
|
|
VICTORY
897
(+16)
|
Ring Fortress
#464332820
|
Huns
|
|
00:37:07 |
Mar 20, 2026
|
|
VICTORY
881
(+17)
|
Ring Fortress
#464184277
|
Franks
|
|
00:29:38 |
Mar 20, 2026
|
|
VICTORY
864
(+15)
|
Arabia
#464137412
|
Khmer
|
|
00:42:34 |
Mar 19, 2026
|
|
DEFEAT
849
(-18)
|
Marketplace
#464125326
|
Franks
|
|
00:25:09 |
Mar 19, 2026
|
|
VICTORY
867
(+15)
|
Ring Fortress
#463982324
|
Franks
|
|
00:45:29 |
Mar 19, 2026
|
|
VICTORY
852
(+15)
|
Glade
#463981277
|
Franks
|
|
00:07:58 |
Mar 19, 2026
|
|
DEFEAT
837
(-16)
|
Arabia
#463542461
|
Franks
|
|
00:26:12 |
Mar 16, 2026
|
|
DEFEAT
853
(-13)
|
Northern Isles
#463505821
|
Franks
|
|
00:51:56 |
Mar 16, 2026
|
|
DEFEAT
866
(-16)
|
Northern Isles
#463354454
|
Franks
|
|
00:46:16 |
Mar 16, 2026
|
|
DEFEAT
882
(-16)
|
Arabia
#463337181
|
Franks
|
|
00:26:30 |
Mar 16, 2026
|
|
VICTORY
898
(+15)
|
Paradise Island
#448470117
|
Incas
Skirmisher Rush
|
|
00:30:34 |
Jan 15, 2026
|
|
DEFEAT
883
(-15)
|
Arabia
#448336230
|
Mayans
Archer Rush
|
|
00:57:49 |
Jan 14, 2026
|
|
VICTORY
898
(+16)
|
Valley
#448051017
|
Aztecs
No Rush
|
|
00:46:59 |
Jan 13, 2026
|
|
DEFEAT
882
(-15)
|
Scandinavia
#448021721
|
Mayans
No Rush
|
|
00:48:38 |
Jan 13, 2026
|
|
DEFEAT
897
(-17)
|
Scandinavia
#447885455
|
Mayans
Archer Rush
|
|
00:40:42 |
Jan 12, 2026
|
|
VICTORY
914
(+15)
|
Arabia
#447881150
|
Mayans
Archer Rush
|
|
00:31:12 |
Jan 12, 2026
|
|
VICTORY
899
(+15)
|
Arabia
#447872146
|
Franks
Scout Rush
|
|
00:46:23 |
Jan 12, 2026
|
|
VICTORY
884
(+14)
|
Valley
#447823735
|
Franks
Scout Rush
|
|
00:48:24 |
Jan 12, 2026
|
|
DEFEAT
870
(-15)
|
Valley
#447817560
|
Franks
Scout Rush
|
|
00:28:21 |
Jan 12, 2026
|
|
DEFEAT
885
(-18)
|
Valley
#447611507
|
Franks
Scout Rush
|
|
00:48:30 |
Jan 11, 2026
|
|
VICTORY
903
(+15)
|
Paradise Island
#447611072
|
Franks
|
|
00:00:28 |
Jan 11, 2026
|
|
DEFEAT
888
(-16)
|
Arabia
#447559397
|
Franks
Scout Rush
|
|
01:01:19 |
Jan 11, 2026
|
|
DEFEAT
904
(-16)
|
Arabia
#447545489
|
Franks
Scout Rush
|
|
00:36:24 |
Jan 11, 2026
|
|
VICTORY
1044
(+44)
|
Graveyards
#444992164
|
Franks
|
|
00:48:38 |
Jan 02, 2026
|
No matches found with the selected filters.