Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Giardy
Gameplay Summary
Favors Archer Rush as primary opening (55%). Often masses Unique Unit as their main army. Struggles against Skirmishers compositions. Frequently employs Fast Castle and FC into Unique Units. Often picks Japanese (68%).
Favors Archer Rush as primary opening (55%). Often masses Unique Unit as their main army. Struggles against Skirmishers compositions. Frequently employs Fast Castle and FC into Unique Units. Often picks Japanese (68%).
Elo
1039
Top 50%
Rank
#20,873
1v1 RM
Games
654
15W /
20L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
22 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
55%
Cavalry Archer Rush
32%
No Rush
9%
Overall Behavior
Archer rush (59%)
Cav archer rush (41%)
Fast castle (32%)
Phosphoru (23%)
Walling Style: Standard
Balances defense with map control. (23% of games)
Opening Success Rates
Archer Rush
12 games
42%
Cavalry Archer Rush
7 games
43%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Scout Rush
(3 games)
100%
win rate
Early-Game Weaknesses
They struggle against these:
No Rush
(10 games)
40%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (55%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
BEST
Skirmishers
(3L)
Heavy Cavalry
(3L)
Unique Unit
(2L)
No Rush
10 games
60%
win rate
Scout Rush
3 games
100%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
38%
Cavalry
PRIMARY STYLE
Unique Unit
38%
60% WR
Archers
31%
50% WR
Infantry (Spear)
31%
50% WR
Cav Archers
31%
50% WR
Dominates vs
Skirmishers
+3
Heavy Cavalry
+2
Unique Unit
+2
Struggles vs
Skirmishers
−3
Heavy Cavalry
−3
Unique Unit
−2
Common Transitions
Archer Rush
Archers
50% WR
Cavalry Archer Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
40%
Mongols
29%
Win Rates by Civ Type
Infantry Civs
40%
Their Best Infantry Civ:
Japanese
40% WR
Cavalry Archer Civs
29%
Their Best Cavalry Archer Civ:
Mongols
29% WR
Civ Playstyle Analysis
Japanese
15
40%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:35
Castle: 22:23
archer rush
87%
cav archer rush
20%
Mongols
7
29%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 11:29
Castle: 16:29
fast castle
86%
cav archer rush
86%
phosphoru
71%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 10 | 50% | Archer Rush 90% | No Rush (2) |
| Arena | 3 | 33% | Cavalry Archer Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
40%
10 games
Evening
18:00 - 00:00
44%
25 games
Consistent performance across all time periods.
Based on 35 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
2x
Chases losses
2x
Stops after losses
1x
After 1st Win
2.5
games
After 1st defeat
1.5
games
End on Win
28%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
38
min
Games
22
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:32)
10:53
/ 10:21 target
Fast Feudal - 32%
III
Castle Age
(-00:03)
20:13
/ 20:16 target
Fast Castle - 32%
IV
Imperial Age
(+02:41)
38:44
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:54
Average
Reaches Imperial
45%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
2-0
Spanish
Gunpowder
2-1
Persians
Cavalry
1-1
Worst Matchups
Persians
Cavalry
1-1
Spanish
Gunpowder
2-1
Malay
Infantry
2-0
Cavalry (25%)
Gunpowder (50%)
Infantry (50%)
Archer (67%)
Camel (0%)
Most Faced Civs
1
Spanish
67%
3 games
2W - 1L
2
Persians
67%
3 games
2W - 1L
3
Japanese
100%
2 games
2W - 0L
Berbers
0%
2 games
0W - 2L
Poles
0%
2 games
0W - 2L
Portuguese
0%
2 games
0W - 2L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
-15 Elo
8 games
Current
1039
Peak
1054
Low
992
Record (W:L)
3
-
5
Effective APM (Last 16 games)
Overall
38.3
actions per minute
Average speed
for 1039 Elo
0
Avg (39)
Dark Age
40.9
Feudal
33.4
Castle
29.0
Imperial
21.8
Peak:
83.9
eAPM
Recent Match History (22 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1039
(+15)
|
Haboob
#461127508
|
Mongols
|
|
00:59:14 |
Mar 06, 2026
|
|
VICTORY
1024
(+16)
|
Arabia
#461116878
|
Japanese
|
|
00:48:30 |
Mar 06, 2026
|
|
VICTORY
1008
(+16)
|
Golden Pit
#460475715
|
Japanese
|
|
00:43:27 |
Mar 03, 2026
|
|
DEFEAT
992
(-17)
|
Golden Pit
#460264294
|
Japanese
|
|
00:52:41 |
Mar 02, 2026
|
|
DEFEAT
1009
(-15)
|
Fortified Clearing
#456366526
|
Mongols
Cavalry Archer Rush
|
|
00:40:00 |
Feb 15, 2026
|
|
DEFEAT
1024
(-15)
|
Arabia
#455715985
|
Japanese
Archer Rush
|
|
00:24:23 |
Feb 12, 2026
|
|
DEFEAT
1039
(-15)
|
Arabia
#455702833
|
Japanese
Archer Rush
|
|
00:36:47 |
Feb 12, 2026
|
|
DEFEAT
1054
(-15)
|
Arabia
#454534115
|
Japanese
Archer Rush
|
|
00:35:28 |
Feb 07, 2026
|
|
DEFEAT
1069
(-16)
|
Arena
#453994675
|
Mongols
Fast Castle
|
|
00:39:37 |
Feb 05, 2026
|
|
VICTORY
1085
(+17)
|
Arabia
#453983761
|
Japanese
Archer Rush
|
|
00:56:29 |
Feb 05, 2026
|
|
DEFEAT
1068
(-16)
|
Fortified Clearing
#453976330
|
Mongols
Cavalry Archer Rush
|
|
00:29:25 |
Feb 05, 2026
|
|
VICTORY
1084
(+16)
|
Canals
#453764629
|
Mongols
Cavalry Archer Rush
|
|
00:35:43 |
Feb 04, 2026
|
|
VICTORY
1068
(+15)
|
Arabia
#453758297
|
Japanese
Archer Rush
|
|
00:29:33 |
Feb 04, 2026
|
|
VICTORY
1053
(+15)
|
Arena
#453748481
|
Mongols
Cavalry Archer Rush
|
|
00:45:39 |
Feb 04, 2026
|
|
DEFEAT
1038
(-15)
|
Arena
#449655745
|
Mongols
Cavalry Archer Rush
|
|
00:41:39 |
Jan 19, 2026
|
|
VICTORY
1053
(+17)
|
Arabia
#449644183
|
Japanese
Archer Rush
|
|
00:44:16 |
Jan 19, 2026
|
|
DEFEAT
1036
(-16)
|
Mired
#446910572
|
Japanese
No Rush
|
|
00:27:15 |
Jan 09, 2026
|
|
DEFEAT
1052
(-17)
|
Paradise Island
#446862179
|
Japanese
|
|
00:51:15 |
Jan 09, 2026
|
|
VICTORY
1069
(+15)
|
Arabia
#446857365
|
Japanese
Archer Rush
|
|
00:17:14 |
Jan 09, 2026
|
|
DEFEAT
1054
(-17)
|
Arabia
#446675213
|
Japanese
Archer Rush
|
|
00:39:17 |
Jan 08, 2026
|
|
VICTORY
1071
(+15)
|
Arabia
#446663723
|
Japanese
Archer Rush
|
|
00:48:50 |
Jan 08, 2026
|
|
VICTORY
1056
(+16)
|
Haboob
#442735158
|
Japanese
Cavalry Archer Rush
|
|
00:38:53 |
Dec 25, 2025
|
|
DEFEAT
1040
(-17)
|
Glade
#442726343
|
Japanese
Archer Rush
|
|
00:49:01 |
Dec 25, 2025
|
|
DEFEAT
1057
(-18)
|
Arabia
#442706123
|
Mongols
Cavalry Archer Rush
|
|
00:48:19 |
Dec 25, 2025
|
|
DEFEAT
1075
(-16)
|
Glade
#441221878
|
Japanese
Archer Rush
|
|
00:33:41 |
Dec 19, 2025
|
|
DEFEAT
1091
(-17)
|
Haboob
#441007119
|
Japanese
Archer Rush
|
|
00:50:34 |
Dec 18, 2025
|
|
DEFEAT
1108
(-15)
|
Arabia
#440779743
|
Japanese
|
|
00:32:23 |
Dec 17, 2025
|
|
VICTORY
1123
(+15)
|
Graveyards
#440778036
|
Japanese
|
|
00:10:34 |
Dec 17, 2025
|
|
VICTORY
1108
(+14)
|
Arena
#438634037
|
Mongols
|
|
00:19:07 |
Dec 08, 2025
|
|
DEFEAT
1094
(-16)
|
African Clearing
#438629983
|
Japanese
|
|
00:16:10 |
Dec 08, 2025
|
|
VICTORY
1110
(+18)
|
MegaRandom
#438609877
|
Japanese
|
|
00:34:41 |
Dec 08, 2025
|
|
DEFEAT
1092
(-15)
|
African Clearing
#438604900
|
Mongols
|
|
00:19:29 |
Dec 08, 2025
|
|
DEFEAT
1107
(-17)
|
Golden Swamp
#438599595
|
Japanese
|
|
00:24:00 |
Dec 08, 2025
|
|
VICTORY
1124
(+14)
|
MegaRandom
#438595562
|
Japanese
|
|
00:20:32 |
Dec 08, 2025
|
|
DEFEAT
1110
(-17)
|
Yucatan
#438435258
|
Japanese
|
|
00:26:00 |
Dec 07, 2025
|
No matches found with the selected filters.