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ELDIAULO1312
Gameplay Summary
Versatile opener, mixing Scout Rush (27%) and Militia Rush (24%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Skirmishers compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays. Plays variable civs.
Versatile opener, mixing Scout Rush (27%) and Militia Rush (24%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Skirmishers compositions. Prefers a defensive, fully-walled playstyle. Frequently employs Monk plays. Plays variable civs.
Elo
1376
Top 18%
Rank
#6,644
1v1 RM
Games
3,353
111W /
122L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
90 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
27%
Militia Rush
24%
No Rush
14%
Archer Rush
13%
Overall Behavior
Skirmisher rush (28%)
Archer rush (27%)
Scout rush (27%)
Militia rush (24%)
Monk rush (21%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
Scout Rush
24 games
25%
Militia Rush
22 games
73%
No Rush
13 games
69%
Archer Rush
12 games
50%
Skirmisher Rush
11 games
45%
Cavalry Archer Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Knight Rush
(4 games)
75%
win rate
No Rush
(19 games)
68%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (27%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (56%), often loses to:
BEST
Skirmishers
(5L)
Light Cavalry
(4L)
Heavy Cavalry
(4L)
Skirmisher Rush
5 games
60%
win rate
Knight Rush
4 games
75%
win rate
No Rush
19 games
68%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
56%
Cavalry
PRIMARY STYLE
Infantry (Spear)
44%
58% WR
Skirmishers
37%
50% WR
Cav Archers
30%
50% WR
Light Cavalry
26%
29% WR
Dominates vs
Heavy Cavalry
+7
Archers
+6
Unique Unit
+4
Struggles vs
Skirmishers
−5
Light Cavalry
−4
Heavy Cavalry
−4
Common Transitions
Scout Rush
Light Cavalry
40% WR
Skirmisher Rush
Infantry (Spear)
43% WR
Archer Rush
Archers
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Japanese
70%
Malay
40%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Japanese
70% WR
Archer Civs
56%
Their Best Archer Civ:
Mayans
57% WR
Cavalry Civs
43%
Their Best Cavalry Civ:
Persians
40% WR
Gunpowder Civs
71%
Their Best Gunpowder Civ:
Bohemians
100% WR
Civ Playstyle Analysis
Vietnamese
11
45%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:10
Castle: 21:56
cav archer rush
45%
militia rush
27%
skirmisher rush
27%
scout rush
27%
Malay
10
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:12
Castle: 21:02
skirmisher rush
30%
scout rush
30%
monk rush
20%
Japanese
10
70%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 8:57
Castle: 23:39
militia rush
80%
archer rush
60%
cav archer rush
50%
Mayans
7
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:22
Castle: 22:40
archer rush
57%
militia rush
43%
monk rush
29%
skirmisher rush
29%
Persians
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:59
Castle: 21:57
scout rush
60%
knight rush
60%
cav archer rush
20%
skirmisher rush
20%
Bohemians
4
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:17
Castle: 21:02
archer rush
50%
militia rush
25%
Hindustanis
3
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:54
Castle: 21:02
scout rush
67%
skirmisher rush
33%
Incas
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:29
Castle: 22:40
archer rush
33%
monk rush
33%
militia rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 42 | 57% | Scout Rush 29% | Scout Rush (7) |
| Lowland | 18 | 44% | Militia Rush 33% | Archer Rush (3) |
| Haboob | 10 | 60% | Scout Rush 30% | Scout Rush (2) |
| Graveyards | 9 | 44% | Scout Rush 33% | Scout Rush (3) |
| Paradise Island | 3 | 33% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
46%
100 games
Morning
06:00 - 12:00
0%
1 games
Afternoon
12:00 - 18:00
46.2%
39 games
Evening
18:00 - 00:00
50.5%
93 games
Consistent performance across all time periods.
Based on 233 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
11x
Chases losses
14x
Stops after losses
18x
After 1st Win
2.7
games
After 1st defeat
2.4
games
End on Win
41%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
38
min
Games
90
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:41)
9:12
/ 09:53 target
Fast Feudal - 83%
III
Castle Age
(+01:38)
22:20
/ 20:42 target
IV
Imperial Age
(+01:41)
38:10
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:03
Perfect
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Hindustanis
Camel
2-0
Sicilians
Infantry
2-0
Wei
Cavalry
2-0
Worst Matchups
Malay
Infantry
0-2
Romans
Infantry
0-2
Teutons
Infantry
0-2
Cavalry (63%)
Infantry (38%)
Archer (38%)
Cavalry Archer (50%)
Gunpowder (75%)
Most Faced Civs
1
Mongols
38%
16 games
6W - 10L
2
Khmer
38%
8 games
3W - 5L
3
Poles
63%
8 games
5W - 3L
Vietnamese
38%
8 games
3W - 5L
Bulgarians
50%
8 games
4W - 4L
Sicilians
57%
7 games
4W - 3L
Top 6 of 55 tracked opponent picks
Rating History (Last 60 days)
-57 Elo
98 games
Current
1376
Peak
1453
Low
1280
Record (W:L)
48
-
50
Effective APM (Last 20 games)
Overall
56.4
actions per minute
Faster than average
for 1376 Elo
0
Avg (39)
Dark Age
59.9
Feudal
50.0
Castle
31.9
Imperial
22.4
Peak:
96.9
eAPM
Recent Match History (90 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1376
(-15)
|
Arabia
#467770195
|
Japanese
|
|
00:54:33 |
Apr 04, 2026
|
|
VICTORY
1391
(+15)
|
Arabia
#467767914
|
Japanese
|
|
00:13:38 |
Apr 04, 2026
|
|
VICTORY
1376
(+12)
|
MegaRandom
#467493293
|
Persians
|
|
00:42:17 |
Apr 03, 2026
|
|
VICTORY
1364
(+19)
|
Arabia
#467490260
|
Italians
|
|
00:24:25 |
Apr 03, 2026
|
|
DEFEAT
1345
(-18)
|
Migration
#467469478
|
Burmese
|
|
00:52:10 |
Apr 02, 2026
|
|
DEFEAT
1363
(-15)
|
Arabia
#467456253
|
Poles
|
|
00:55:14 |
Apr 02, 2026
|
|
VICTORY
1378
(+15)
|
Enclosed
#467440917
|
Incas
|
|
00:39:55 |
Apr 02, 2026
|
|
VICTORY
1363
(+14)
|
MegaRandom
#467425412
|
Magyars
|
|
00:34:37 |
Apr 02, 2026
|
|
VICTORY
1349
(+18)
|
Marketplace
#467014155
|
Goths
|
|
00:24:12 |
Mar 31, 2026
|
|
DEFEAT
1331
(-15)
|
Arabia
#467007307
|
Dravidians
|
|
00:49:13 |
Mar 31, 2026
|
|
DEFEAT
1346
(-14)
|
Marketplace
#466799871
|
Bengalis
|
|
00:46:56 |
Mar 30, 2026
|
|
VICTORY
1360
(+16)
|
Marketplace
#466736623
|
Malay
|
|
00:45:02 |
Mar 30, 2026
|
|
DEFEAT
1344
(-14)
|
Arabia
#466730606
|
Malay
|
|
00:46:05 |
Mar 30, 2026
|
|
DEFEAT
1358
(-18)
|
Marketplace
#466729846
|
Malay
|
|
00:02:53 |
Mar 30, 2026
|
|
VICTORY
1376
(+15)
|
Marketplace
#466645851
|
Italians
|
|
00:24:26 |
Mar 30, 2026
|
|
DEFEAT
1361
(-15)
|
Mongolia
#466642294
|
Japanese
|
|
00:39:07 |
Mar 30, 2026
|
|
VICTORY
1376
(+16)
|
Marketplace
#466640271
|
Japanese
|
|
00:18:09 |
Mar 30, 2026
|
|
VICTORY
1360
(+20)
|
Marketplace
#466202568
|
Berbers
|
|
00:43:08 |
Mar 28, 2026
|
|
DEFEAT
1340
(-17)
|
Marketplace
#466198342
|
Japanese
|
|
00:24:58 |
Mar 28, 2026
|
|
DEFEAT
1357
(-13)
|
Mongolia
#466081224
|
Malay
|
|
00:50:50 |
Mar 28, 2026
|
|
VICTORY
1370
(+15)
|
Mongolia
#466074891
|
Vietnamese
|
|
00:48:25 |
Mar 28, 2026
|
|
DEFEAT
1355
(-18)
|
Mongolia
#466068491
|
Vietnamese
|
|
00:51:48 |
Mar 28, 2026
|
|
DEFEAT
1373
(-15)
|
Arabia
#466065439
|
Japanese
|
|
00:22:23 |
Mar 28, 2026
|
|
VICTORY
1388
(+15)
|
Arena
#465737193
|
Ethiopians
|
|
00:29:48 |
Mar 26, 2026
|
|
VICTORY
1373
(+14)
|
Arena
#465733186
|
Japanese
|
|
00:26:58 |
Mar 26, 2026
|
|
VICTORY
1359
(+15)
|
Marketplace
#465719801
|
Japanese
|
|
00:15:57 |
Mar 26, 2026
|
|
DEFEAT
1344
(-18)
|
Nomad
#465717360
|
Bengalis
|
|
00:20:24 |
Mar 26, 2026
|
|
VICTORY
1362
(+18)
|
Arabia
#465714921
|
Japanese
|
|
00:18:56 |
Mar 26, 2026
|
|
VICTORY
1344
(+17)
|
Arabia
#465436109
|
Japanese
|
|
00:10:40 |
Mar 25, 2026
|
|
VICTORY
1327
(+14)
|
Arabia
#465432211
|
Japanese
|
|
00:44:34 |
Mar 25, 2026
|
|
VICTORY
1313
(+18)
|
Arabia
#465427396
|
Japanese
|
|
00:47:42 |
Mar 25, 2026
|
|
DEFEAT
1280
(-17)
|
Glade
#465344256
|
Malians
|
|
00:45:45 |
Mar 24, 2026
|
|
VICTORY
1312
(+15)
|
Nomad
#465339629
|
Koreans
|
|
00:31:14 |
Mar 24, 2026
|
|
VICTORY
1297
(+15)
|
Glade
#465130857
|
Japanese
|
|
00:25:22 |
Mar 23, 2026
|
|
DEFEAT
1282
(-17)
|
Glade
#464978928
|
Spanish
|
|
00:54:30 |
Mar 23, 2026
|
|
DEFEAT
1299
(-18)
|
Glade
#464974217
|
Gurjaras
|
|
00:42:55 |
Mar 23, 2026
|
|
DEFEAT
1317
(-19)
|
Nomad
#464970390
|
Spanish
|
|
00:32:03 |
Mar 23, 2026
|
|
VICTORY
1336
(+17)
|
Arabia
#464933972
|
Japanese
|
|
00:33:41 |
Mar 22, 2026
|
|
VICTORY
1319
(+17)
|
Glade
#464929618
|
Japanese
|
|
00:30:00 |
Mar 22, 2026
|
|
DEFEAT
1302
(-15)
|
Glade
#464923969
|
Japanese
|
|
00:37:48 |
Mar 22, 2026
|
|
DEFEAT
1317
(-18)
|
Glade
#464921681
|
Japanese
|
|
00:13:02 |
Mar 22, 2026
|
|
VICTORY
1335
(+16)
|
Marketplace
#464893565
|
Ethiopians
|
|
00:18:17 |
Mar 22, 2026
|
|
DEFEAT
1319
(-17)
|
Marketplace
#464336177
|
Teutons
|
|
00:40:12 |
Mar 20, 2026
|
|
DEFEAT
1336
(-13)
|
Mongolia
#463995893
|
Mongols
|
|
00:42:07 |
Mar 19, 2026
|
|
VICTORY
1349
(+14)
|
Marketplace
#463982273
|
Japanese
|
|
00:40:27 |
Mar 19, 2026
|
|
DEFEAT
1335
(-11)
|
Ring Fortress
#463970440
|
Slavs
|
|
00:39:37 |
Mar 19, 2026
|
|
VICTORY
1346
(+18)
|
Ring Fortress
#463877871
|
Japanese
|
|
00:23:24 |
Mar 18, 2026
|
|
DEFEAT
1328
(-17)
|
Enclosed
#463364648
|
Khmer
|
|
00:43:51 |
Mar 16, 2026
|
|
DEFEAT
1345
(-17)
|
Enclosed
#463359540
|
Vietnamese
|
|
00:57:15 |
Mar 16, 2026
|
|
VICTORY
1362
(+14)
|
Haboob
#462829335
|
Vietnamese
|
|
00:41:18 |
Mar 14, 2026
|
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