jimbo

jimbo

US
574
2W - 5L
Gameplay Summary

Passive early game, rarely rushes in Feudal (67%). Transitions into infantry-based compositions, especially Infantry (Sword). Struggles against Unique Unit compositions. Romans specialist (100% pick rate).

Passive early game, rarely rushes in Feudal (67%). Transitions into infantry-based compositions, especially Infantry (Sword). Struggles against Unique Unit compositions. Romans specialist (100% pick rate).

Elo
574
Bottom 20%
Rank
#42,770
1v1 RM
Games
18
2W / 5L
Steam
12 years
Verified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
No Rush
67%
Militia Rush
33%
Overall Behavior
Militia rush (33%) Castle drop (17%) Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (33% of games)
Opening Success Rates
No Rush 4 games
0%
Loses to
Ram Push 77.8%
Steppe Lancer Rush 72.2%
Monk Rush 65.5%
Beats
Skirmisher Rush 55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush (3 games)
33% win rate
How to Beat This Player
Early Game
If they open No Rush (67%), often loses to:
BEST Scout Rush 65% WR
Men at Arms 63.4% WR
Mid & Late Game
If they go Infantry (100%), often loses to:
BEST Unique Unit (3L)
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
100%
Infantry
PRIMARY STYLE
Infantry (Sword) 100% 33% WR
Infantry (Spear) 50% 0% WR
Skirmishers 17%
Dominates vs
Infantry (Sword) +2
Struggles vs
Unique Unit −3
Common Transitions
No Rush Infantry (Sword) 0% WR
Tendencies & Patterns
Civ. Stats
Romans 33%
Win Rates by Civ Type
Their Best Infantry Civ: Romans
33% WR
Civ Playstyle Analysis
Top Opening: No Rush
Playstyle Analysis
Feudal: 11:26 Castle: 25:08
militia rush
33%
Performance
Win Rate by Game Length
Avg. Win
62 min
Avg. Loss
47 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:14)
11:26
/ 11:12 target
III
Castle Age
(+04:10)
25:08
/ 20:58 target
IV
Imperial Age
(+01:28)
38:06
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:26
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Cavalry (0%)
Infantry (50%)
Archer (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Mongols 0%
2 games 0W - 2L
2
Huns 0%
1 games 0W - 1L
3
Vietnamese 100%
1 games 1W - 0L
Armenians 0%
1 games 0W - 1L
Celts 100%
1 games 1W - 0L
Franks 0%
1 games 0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
-42 Elo 7 games
Current
574
Peak
647
Low
574
Record (W:L)
2 - 5
Effective APM (Last 6 games)
Overall
14.8
actions per minute
Slower than average for 574 Elo
0 Avg (24)
Dark Age
15.1
Feudal
8.4
Castle
6.1
Imperial
8.7
Peak: 50.7 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
574 (-20)
Steppe
#456507088
Romans
No Rush
fr Zogar Law Franks (606) 00:50:57
Feb 15, 2026
1 month ago
DEFEAT
594 (-24)
MegaRandom
#456497089
Romans
No Rush
tr Wildcat Mongols (601) 00:59:45
Feb 15, 2026
1 month ago
VICTORY
618 (+24)
Arabia
#456459453
Romans
Militia Rush
pe PepedrO5281 Celts (595) 00:53:01
Feb 15, 2026
1 month ago
DEFEAT
594 (-28)
MegaRandom
#456454709
Romans
No Rush
us AnarchistOwl Armenians (585) 00:24:10
Feb 15, 2026
1 month ago
DEFEAT
622 (-25)
Border Dispute
#456449573
Romans
es alejandroxp18q.q Mongols (683) 00:26:58
Feb 15, 2026
1 month ago
VICTORY
647 (+31)
Arabia
#455777284
Romans
Militia Rush
ar ignaciopons Vietnamese (645) 01:10:52
Feb 13, 2026
1 month ago
DEFEAT
616 (-27)
Arena
#455745916
Romans
No Rush
tr SEX! Huns (682) 00:52:06
Feb 13, 2026
1 month ago
No matches found with the selected filters.