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GirthGuy
Gameplay Summary
Favors Militia Rush as primary opening (67%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling.
Favors Militia Rush as primary opening (67%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling.
Elo
898
Top 80%
Rank
#28,748
1v1 RM
Games
101
18W /
7L
Steam
9 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
67%
Skirmisher Rush
17%
Scout Rush
17%
Overall Behavior
Militia rush (67%)
Skirmisher rush (50%)
Phosphoru (17%)
Early castle build (17%)
Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (17% of games)
Opening Success Rates
Militia Rush
4 games
75%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(4 games)
100%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (67%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
4 games
100%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Infantry (Sword)
67%
75% WR
Light Cavalry
50%
100% WR
Unique Unit
50%
67% WR
Skirmishers
50%
67% WR
Dominates vs
Skirmishers
+3
Infantry (Spear)
+2
Struggles vs
No data
Common Transitions
Militia Rush
Infantry (Sword)
75% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Malians
2
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Chinese
1
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Ethiopians
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Romans
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Bulgarians
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 80% | Militia Rush 80% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
57.1%
7 games
Morning
06:00 - 12:00
75%
8 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
80%
10 games
Performs best in the Evening (80% WR).
Based on 25 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
2x
Chases losses
1x
Stops after losses
0x
After 1st Win
2.4
games
After 1st defeat
1.5
games
End on Win
58%
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
78
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:40)
10:32
/ 11:12 target
III
Castle Age
(+01:41)
22:39
/ 20:58 target
IV
Imperial Age
(+02:55)
39:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:52
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Britons
Archer
1-1
Worst Matchups
Britons
Archer
1-1
Infantry (100%)
Archer (50%)
Cavalry (100%)
Most Faced Civs
1
Mongols
50%
4 games
2W - 2L
2
Portuguese
100%
3 games
3W - 0L
3
Spanish
50%
2 games
1W - 1L
Britons
50%
2 games
1W - 1L
Cumans
100%
2 games
2W - 0L
Byzantines
100%
2 games
2W - 0L
Top 6 of 15 tracked opponent picks
Rating History (Last 60 days)
+69 Elo
19 games
Current
846
Peak
913
Low
777
Record (W:L)
13
-
6
Effective APM (Last 6 games)
Overall
28.5
actions per minute
Average speed
for 846 Elo
0
Avg (24)
Dark Age
29.4
Feudal
25.3
Castle
26.2
Imperial
22.5
Peak:
71.5
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
846
(-17)
|
Enclosed
#468367112
|
Incas
|
|
00:49:16 |
Apr 06, 2026
|
|
DEFEAT
898
(-15)
|
Black Forest
#467741605
|
Incas
|
|
00:37:02 |
Apr 03, 2026
|
|
VICTORY
913
(+16)
|
MegaRandom
#467737424
|
Koreans
|
|
00:26:58 |
Apr 03, 2026
|
|
VICTORY
897
(+16)
|
Enclosed
#467732338
|
Bulgarians
|
|
00:34:50 |
Apr 03, 2026
|
|
VICTORY
881
(+17)
|
Arabia
#467729067
|
Armenians
|
|
00:17:50 |
Apr 03, 2026
|
|
VICTORY
864
(+15)
|
MegaRandom
#467728451
|
Mayans
|
|
00:01:04 |
Apr 03, 2026
|
|
VICTORY
849
(+17)
|
Black Forest
#467722892
|
Gurjaras
|
|
00:20:21 |
Apr 03, 2026
|
|
DEFEAT
832
(-14)
|
Ring Fortress
#465623784
|
Jurchens
|
|
00:50:37 |
Mar 26, 2026
|
|
VICTORY
846
(+17)
|
Glade
#464382578
|
Malians
|
|
00:38:23 |
Mar 20, 2026
|
|
DEFEAT
829
(-15)
|
Enclosed
#461708369
|
Mayans
|
|
00:43:20 |
Mar 08, 2026
|
|
DEFEAT
844
(-18)
|
Arabia
#458103450
|
Goths
|
|
00:43:03 |
Feb 22, 2026
|
|
VICTORY
862
(+17)
|
Golden Pit
#458099959
|
Lithuanians
|
|
00:20:34 |
Feb 22, 2026
|
|
DEFEAT
845
(-14)
|
Arabia
#458095457
|
Mayans
|
|
00:35:31 |
Feb 22, 2026
|
|
VICTORY
859
(+15)
|
Hideout
#458061611
|
Burmese
|
|
00:46:08 |
Feb 21, 2026
|
|
VICTORY
844
(+16)
|
Golden Pit
#458058251
|
Goths
|
|
00:19:33 |
Feb 21, 2026
|
|
VICTORY
828
(+16)
|
Fortified Clearing
#457105689
|
Mapuche
|
|
00:35:45 |
Feb 18, 2026
|
|
VICTORY
812
(+18)
|
Arabia
#456841693
|
Malay
|
|
01:15:02 |
Feb 17, 2026
|
|
VICTORY
794
(+17)
|
Arabia
#455762892
|
Bulgarians
Militia Rush
|
|
00:39:29 |
Feb 13, 2026
|
|
VICTORY
777
(+16)
|
Arabia
#455757795
|
Romans
Militia Rush
|
|
00:41:29 |
Feb 13, 2026
|
|
VICTORY
761
(+17)
|
Shrubland
#452891015
|
Malians
Scout Rush
|
|
00:58:16 |
Feb 01, 2026
|
|
DEFEAT
744
(-17)
|
Arabia
#452883059
|
Ethiopians
Militia Rush
|
|
01:17:42 |
Feb 01, 2026
|
|
VICTORY
761
(+16)
|
Lowland
#452882906
|
Ethiopians
|
|
00:00:09 |
Feb 01, 2026
|
|
VICTORY
745
(+18)
|
Arabia
#452882675
|
Ethiopians
|
|
00:00:13 |
Feb 01, 2026
|
|
VICTORY
727
(+14)
|
Arabia
#452877040
|
Chinese
Skirmisher Rush
|
|
00:56:10 |
Feb 01, 2026
|
|
VICTORY
713
(+17)
|
Arabia
#450660723
|
Malians
Militia Rush
|
|
00:56:22 |
Jan 24, 2026
|
No matches found with the selected filters.