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Mampi Yao
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
1141
Top 35%
Rank
#14,576
1v1 RM
Games
23
7W /
3L
Steam
16 years
Unverified
No risk factors detected
Player Analysis
4 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Archer Rush
25%
No Rush
25%
Overall Behavior
Archer rush (75%)
Scout rush (50%)
Castle drop (25%)
Skirmisher rush (25%)
Early castle build (25%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Archers
67%
Light Cavalry
33%
Unique Unit
33%
Battle Elephants
33%
Dominates vs
Skirmishers
+2
Heavy Cavalry
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Chinese
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Bengalis
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Sicilians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Georgians
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 75% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
75%
8 games
Evening
18:00 - 00:00
50%
2 games
Consistent performance across all time periods.
Based on 10 matches • Times in UTC
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
14
min
Games
4
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:45)
9:36
/ 10:21 target
Fast Feudal - 75%
III
Castle Age
(+02:24)
22:40
/ 20:16 target
IV
Imperial Age
(+03:10)
39:13
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:07
Perfect
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (100%)
Monk (100%)
Cavalry (0%)
Cavalry Archer (100%)
Most Faced Civs
1
Incas
100%
1 games
1W - 0L
2
Portuguese
0%
1 games
0W - 1L
3
Teutons
100%
1 games
1W - 0L
Burmese
100%
1 games
1W - 0L
Persians
0%
1 games
0W - 1L
Mongols
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+31 Elo
8 games
Current
1141
Peak
1141
Low
1110
Record (W:L)
0
-
0
Recent Match History (4 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1141
(+17)
|
Ring Fortress
#464558772
|
Saracens
|
|
00:41:21 |
Mar 21, 2026
|
|
VICTORY
1124
(+17)
|
Enclosed
#463172361
|
Poles
|
|
00:28:49 |
Mar 15, 2026
|
|
VICTORY
1107
(+15)
|
Enclosed
#463166650
|
Wei
|
|
00:44:57 |
Mar 15, 2026
|
|
DEFEAT
1092
(-18)
|
Arabia
#463161706
|
Jurchens
|
|
00:42:25 |
Mar 15, 2026
|
|
VICTORY
1110
(+18)
|
Arabia
#449629336
|
Georgians
Scout Rush
|
|
00:37:20 |
Jan 19, 2026
|
|
DEFEAT
1092
(-21)
|
Arabia
#449626829
|
Sicilians
No Rush
|
|
00:13:58 |
Jan 19, 2026
|
|
VICTORY
1113
(+24)
|
Arabia
#449288397
|
Bengalis
Archer Rush
|
|
00:49:05 |
Jan 18, 2026
|
|
VICTORY
1089
(+24)
|
Arabia
#449282305
|
Chinese
Scout Rush
|
|
00:41:48 |
Jan 18, 2026
|
|
DEFEAT
1065
(-27)
|
Arabia
#437815023
|
Persians
|
|
00:19:37 |
Dec 05, 2025
|
|
VICTORY
1092
(+24)
|
Golden Swamp
#437811411
|
Goths
|
|
00:22:04 |
Dec 05, 2025
|
No matches found with the selected filters.