KALTON9669

KALTON9669

BR
782
1W - 6L
Gameplay Summary

Passive early game, rarely rushes in Feudal (100%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle.

Passive early game, rarely rushes in Feudal (100%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle.

Elo
782
Bottom 20%
Rank
N/A
1v1 RM
Games
7
1W / 6L
Steam
9 years
Verified
No risk factors detected

Player Analysis

6 games
Early Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
No Rush 6 games
17%
Loses to
Ram Push 77.8%
Steppe Lancer Rush 72.2%
Monk Rush 65.5%
Beats
Skirmisher Rush 55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST Scout Rush 65% WR
Men at Arms 63.4% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
BEST Infantry (Spear) (2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Heavy waller - bring siege
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Heavy Cavalry 33%
Light Cavalry 33%
Infantry (Sword) 33%
Infantry (Spear) 33%
Dominates vs
No data
Struggles vs
Infantry (Spear) −2
Common Transitions
No Rush Heavy Cavalry 33% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Performance
Win Rate by Game Length
Avg. Win
61 min
Avg. Loss
32 min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:08)
11:20
/ 11:12 target
III
Castle Age
(+03:46)
24:44
/ 20:58 target
IV
Imperial Age
(+03:51)
40:29
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:40
Improve
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (0%)
Defensive (100%)
Cavalry (0%)
Gunpowder (0%)
Archer (0%)
Most Faced Civs
1
Byzantines 100%
1 games 1W - 0L
2
Persians 0%
1 games 0W - 1L
3
Bohemians 0%
1 games 0W - 1L
Lithuanians 0%
1 games 0W - 1L
Goths 0%
1 games 0W - 1L
Vietnamese 0%
1 games 0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
782
Peak
782
Low
782
Record (W:L)
0 - 0
Effective APM (Last 6 games)
Overall
18.1
actions per minute
Slower than average for 782 Elo
0 Avg (24)
Dark Age
20.8
Feudal
16.9
Castle
5.6
Imperial
4.5
Peak: 58.8 eAPM
Recent Match History (6 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
782 (-38)
Shrubland
#451470359
Slavs
No Rush
hu teglasatti Bulgarians (828) 00:56:52
Jan 26, 2026
2 months ago
DEFEAT
820 (-46)
Arabia
#451466072
Berbers
No Rush
nl Lionote Vietnamese (822) 00:24:53
Jan 26, 2026
2 months ago
DEFEAT
866 (-41)
Socotra
#451463405
Franks
No Rush
nz TepidDrake48 Goths (909) 00:14:31
Jan 26, 2026
2 months ago
DEFEAT
907 (-42)
Shrubland
#451076704
Malay
in bhanutejab95 Lithuanians (963) 00:02:41
Jan 25, 2026
2 months ago
DEFEAT
949 (-50)
Arena
#451072362
Teutons
No Rush
us HeraclesAoE Bohemians (965) 00:33:03
Jan 25, 2026
2 months ago
DEFEAT
999 (-49)
Valley
#448538180
Incas
No Rush
rs Smiley Persians (1026) 00:29:02
Jan 15, 2026
2 months ago
VICTORY
1048 (+48)
Valley
#448076251
Portuguese
No Rush
be KrmDmtr Byzantines (1000) 01:00:31
Jan 13, 2026
2 months ago
No matches found with the selected filters.