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Rickrr2626
Gameplay Summary
Passive early game, rarely rushes in Feudal (80%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling. Franks specialist (100% pick rate).
Passive early game, rarely rushes in Feudal (80%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling. Franks specialist (100% pick rate).
Elo
699
Bottom 20%
Rank
N/A
1v1 RM
Games
7
0W /
5L
Steam
11 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
80%
Scout Rush
20%
Overall Behavior
Scout rush (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (20% of games)
Opening Success Rates
No Rush
4 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (80%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Infantry (60%), often loses to:
BEST
Infantry (Sword)
(2L)
Skirmishers
(2L)
Light Cavalry
(2L)
No Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
60%
Infantry
PRIMARY STYLE
Infantry (Spear)
100%
0% WR
Unique Unit
60%
0% WR
Light Cavalry
40%
Heavy Cavalry
40%
Dominates vs
No data
Struggles vs
Infantry (Sword)
−2
Skirmishers
−2
Light Cavalry
−2
Common Transitions
No Rush
Infantry (Spear)
0% WR
Tendencies & Patterns
Civ. Stats
Franks
0%
Win Rates by Civ Type
Cavalry Civs
0%
Their Best Cavalry Civ:
Franks
% WR
Civ Playstyle Analysis
Franks
5
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 14:10
Castle: 25:37
scout rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 0% | No Rush 67% | No Rush (2) |
Performance
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
59
min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+02:58)
14:10
/ 11:12 target
III
Castle Age
(+04:39)
25:37
/ 20:58 target
IV
Imperial Age
(+09:55)
46:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:00
Perfect
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (0%)
Cavalry (0%)
Cavalry Archer (0%)
Gunpowder (0%)
Most Faced Civs
1
Bulgarians
0%
1 games
0W - 1L
2
Armenians
0%
1 games
0W - 1L
3
Huns
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Portuguese
0%
1 games
0W - 1L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
699
Peak
699
Low
699
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
11.8
actions per minute
Slower than average
for 699 Elo
0
Avg (24)
Dark Age
9.7
Feudal
7.3
Castle
9.0
Imperial
8.5
Peak:
94.8
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
699
(-36)
|
MegaRandom
#452759177
|
Franks
No Rush
|
|
00:40:30 |
Jan 31, 2026
|
|
DEFEAT
735
(-41)
|
Arabia
#452244467
|
Franks
Scout Rush
|
|
02:12:26 |
Jan 30, 2026
|
|
DEFEAT
776
(-39)
|
Arabia
#452241374
|
Franks
No Rush
|
|
00:20:21 |
Jan 30, 2026
|
|
DEFEAT
815
(-45)
|
MegaRandom
#451990138
|
Franks
No Rush
|
|
01:02:45 |
Jan 29, 2026
|
|
DEFEAT
860
(-43)
|
Arabia
#451760657
|
Franks
No Rush
|
|
00:39:09 |
Jan 28, 2026
|
No matches found with the selected filters.