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miguelanfac
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (37% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (63% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (37% boom/FC). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (63% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and FC into Unique Units. Plays variable civs.
Elo
1161
Top 35%
Rank
#13,762
1v1 RM
Games
831
65W /
55L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
51 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
37%
Scout Rush
37%
Militia Rush
8%
Knight Rush
6%
Overall Behavior
Fast castle (45%)
Scout rush (37%)
Phosphoru (31%)
Knight rush (25%)
Early castle build (20%)
Walling Style: Standard
Balances defense with map control. (31% of games)
Opening Success Rates
No Rush
19 games
63%
Scout Rush
19 games
53%
Militia Rush
4 games
25%
Knight Rush
3 games
33%
Archer Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(12 games)
67%
win rate
Archer Rush
(9 games)
56%
win rate
No Rush
(18 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(8 games)
25%
win rate
Knight Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (37%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (48%), often loses to:
BEST
Unique Unit
(7L)
Heavy Cavalry
(6L)
Skirmishers
(6L)
Militia Rush
8 games
75%
win rate
Knight Rush
3 games
67%
win rate
Scout Rush
12 games
67%
win rate
Archer Rush
9 games
56%
win rate
No Rush
18 games
56%
win rate
Quick tips:
Frequent FC - deny eco
Mid & Late Game
48%
Cavalry
PRIMARY STYLE
Unique Unit
45%
60% WR
Skirmishers
36%
33% WR
Infantry (Spear)
30%
40% WR
Heavy Cavalry
27%
67% WR
Dominates vs
Light Cavalry
+5
Archers
+4
Heavy Cavalry
+4
Struggles vs
Unique Unit
−7
Heavy Cavalry
−6
Skirmishers
−6
Common Transitions
Scout Rush
Heavy Cavalry
43% WR
No Rush
Unique Unit
60% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Sicilians
88%
Portuguese
50%
Win Rates by Civ Type
Cavalry Civs
67%
Their Best Cavalry Civ:
Franks
100% WR
Infantry Civs
62%
Their Best Infantry Civ:
Sicilians
88% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
50% WR
Archer Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Sicilians
8
88%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:15
Castle: 15:33
fast castle
88%
phosphoru
88%
Portuguese
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:45
Castle: 17:03
fast castle
67%
early castle build
50%
knight rush
33%
skirmisher rush
33%
castle drop
33%
Burgundians
4
50%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:26
Castle: 15:55
knight rush
75%
fast castle
50%
phosphoru
25%
scout rush
25%
Mongols
3
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:25
Castle: 19:05
scout rush
67%
cav archer rush
67%
phosphoru
33%
fast castle
33%
Franks
3
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 21:56
scout rush
100%
knight rush
67%
skirmisher rush
33%
Spanish
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:42
Castle: 19:15
scout rush
67%
knight rush
67%
phosphoru
33%
castle drop
33%
fast castle
33%
early castle build
33%
Ethiopians
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Khmer
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 21 | 57% | Scout Rush 62% | Militia Rush (5) |
| Arena | 10 | 30% | No Rush 80% | No Rush (6) |
| MegaRandom | 7 | 71% | Scout Rush 29% | - |
| Socotra | 3 | 33% | Archer Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
59.6%
52 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
41.2%
17 games
Evening
18:00 - 00:00
52.9%
51 games
Performs best in the Night (59.6% WR), struggles in the Afternoon (41.2% WR).
Based on 120 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
14x
Chases losses
5x
Stops after losses
9x
After 1st Win
2
games
After 1st defeat
1.9
games
End on Win
51%
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
41
min
Games
51
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:13)
10:34
/ 10:21 target
Fast Feudal - 27%
III
Castle Age
(-02:05)
18:11
/ 20:16 target
Fast Castle - 45%
IV
Imperial Age
(+00:53)
36:56
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:45
Average
Reaches Imperial
43%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vietnamese
Archer
2-0
Portuguese
Gunpowder
2-0
Byzantines
Defensive
2-0
Worst Matchups
Magyars
Cavalry
0-2
Romans
Infantry
0-4
Huns
Cavalry
0-2
Infantry (43%)
Archer (64%)
Cavalry (22%)
Elephant (50%)
Gunpowder (75%)
Most Faced Civs
1
Persians
29%
7 games
2W - 5L
2
Mongols
50%
6 games
3W - 3L
3
Romans
20%
5 games
1W - 4L
Sicilians
60%
5 games
3W - 2L
Ethiopians
60%
5 games
3W - 2L
Khmer
40%
5 games
2W - 3L
Top 6 of 33 tracked opponent picks
Rating History (Last 60 days)
+30 Elo
65 games
Current
1161
Peak
1208
Low
1050
Record (W:L)
34
-
31
Effective APM (Last 20 games)
Overall
28.3
actions per minute
Slower than average
for 1161 Elo
0
Avg (39)
Dark Age
26.4
Feudal
23.5
Castle
26.8
Imperial
15.1
Peak:
68.4
eAPM
Recent Match History (51 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1161
(-14)
|
Enclosed
#468532644
|
Georgians
|
|
00:38:38 |
Apr 06, 2026
|
|
DEFEAT
1175
(-17)
|
Arabia
#468528170
|
Khmer
|
|
00:42:17 |
Apr 06, 2026
|
|
DEFEAT
1192
(-16)
|
Black Forest
#467193984
|
Persians
|
|
00:54:38 |
Apr 01, 2026
|
|
VICTORY
1208
(+15)
|
Ring Fortress
#467029010
|
Persians
|
|
00:18:48 |
Mar 31, 2026
|
|
VICTORY
1193
(+15)
|
Ring Fortress
#467022360
|
Burgundians
|
|
00:54:23 |
Mar 31, 2026
|
|
DEFEAT
1178
(-17)
|
Glade
#466840443
|
Georgians
|
|
00:38:08 |
Mar 31, 2026
|
|
VICTORY
1195
(+17)
|
Ring Fortress
#466839584
|
Teutons
|
|
00:05:16 |
Mar 31, 2026
|
|
VICTORY
1178
(+17)
|
Marketplace
#466620653
|
Portuguese
|
|
00:34:02 |
Mar 30, 2026
|
|
VICTORY
1161
(+16)
|
Glade
#466613806
|
Portuguese
|
|
00:42:52 |
Mar 30, 2026
|
|
VICTORY
1145
(+16)
|
Ring Fortress
#466065707
|
Georgians
|
|
01:08:53 |
Mar 28, 2026
|
|
DEFEAT
1129
(-16)
|
Mongolia
#466060623
|
Georgians
|
|
00:36:16 |
Mar 28, 2026
|
|
VICTORY
1145
(+16)
|
Arabia
#465829446
|
Georgians
|
|
00:51:50 |
Mar 27, 2026
|
|
VICTORY
1129
(+15)
|
Mongolia
#465573097
|
Magyars
|
|
01:01:12 |
Mar 25, 2026
|
|
VICTORY
1114
(+16)
|
Glade
#465531054
|
Byzantines
|
|
00:33:41 |
Mar 25, 2026
|
|
DEFEAT
1098
(-14)
|
Arabia
#465407848
|
Portuguese
|
|
00:43:27 |
Mar 25, 2026
|
|
VICTORY
1112
(+16)
|
Arabia
#465405073
|
Sicilians
|
|
00:25:14 |
Mar 25, 2026
|
|
DEFEAT
1096
(-17)
|
Arabia
#465195568
|
Portuguese
|
|
01:04:12 |
Mar 24, 2026
|
|
DEFEAT
1113
(-15)
|
Ring Fortress
#464657484
|
Byzantines
|
|
00:50:27 |
Mar 21, 2026
|
|
DEFEAT
1128
(-16)
|
Ring Fortress
#464652980
|
Huns
|
|
00:29:27 |
Mar 21, 2026
|
|
VICTORY
1144
(+16)
|
Glade
#464608611
|
Magyars
|
|
00:28:09 |
Mar 21, 2026
|
|
VICTORY
1128
(+16)
|
Arabia
#464600992
|
Vietnamese
|
|
00:40:22 |
Mar 21, 2026
|
|
DEFEAT
1112
(-15)
|
Ring Fortress
#464598315
|
Vietnamese
|
|
00:16:39 |
Mar 21, 2026
|
|
VICTORY
1127
(+14)
|
Glade
#464423700
|
Ethiopians
|
|
01:10:53 |
Mar 21, 2026
|
|
VICTORY
1113
(+15)
|
Marketplace
#464416262
|
Byzantines
|
|
00:32:23 |
Mar 21, 2026
|
|
VICTORY
1098
(+17)
|
Marketplace
#464395348
|
Byzantines
|
|
00:44:24 |
Mar 20, 2026
|
|
DEFEAT
1081
(-15)
|
Nomad
#464391997
|
Byzantines
|
|
00:27:39 |
Mar 20, 2026
|
|
VICTORY
1096
(+16)
|
Nomad
#464179725
|
Khmer
|
|
00:32:46 |
Mar 20, 2026
|
|
VICTORY
1080
(+16)
|
Nomad
#464179570
|
Georgians
|
|
00:00:19 |
Mar 20, 2026
|
|
DEFEAT
1064
(-15)
|
Glade
#464174147
|
Spanish
|
|
00:53:25 |
Mar 19, 2026
|
|
VICTORY
1079
(+14)
|
Arabia
#464097532
|
Italians
|
|
01:07:25 |
Mar 19, 2026
|
|
VICTORY
1065
(+15)
|
Ring Fortress
#463956707
|
Huns
|
|
00:36:32 |
Mar 18, 2026
|
|
DEFEAT
1050
(-16)
|
Haboob
#463758982
|
Huns
|
|
01:03:16 |
Mar 18, 2026
|
|
DEFEAT
1066
(-17)
|
Enclosed
#463264191
|
Franks
|
|
01:01:14 |
Mar 15, 2026
|
|
DEFEAT
1083
(-15)
|
Haboob
#463259217
|
Incas
|
|
00:27:01 |
Mar 15, 2026
|
|
DEFEAT
1098
(-13)
|
Enclosed
#462544714
|
Persians
|
|
00:54:38 |
Mar 12, 2026
|
|
VICTORY
1111
(+16)
|
MegaRandom
#462541568
|
Persians
|
|
00:25:51 |
Mar 12, 2026
|
|
DEFEAT
1095
(-17)
|
Arabia
#462536778
|
Ethiopians
|
|
00:45:04 |
Mar 12, 2026
|
|
VICTORY
1112
(+15)
|
Haboob
#460736948
|
Turks
|
|
00:35:23 |
Mar 04, 2026
|
|
VICTORY
1097
(+15)
|
Arabia
#460736620
|
Mayans
|
|
00:01:19 |
Mar 04, 2026
|
|
DEFEAT
1082
(-15)
|
Arabia
#460731363
|
Franks
|
|
00:40:25 |
Mar 04, 2026
|
|
VICTORY
1097
(+16)
|
Haboob
#460727136
|
Britons
|
|
00:26:25 |
Mar 04, 2026
|
|
DEFEAT
1081
(-16)
|
Four Lakes
#460444508
|
Vietnamese
|
|
01:09:01 |
Mar 03, 2026
|
|
DEFEAT
1097
(-15)
|
Arabia
#459566348
|
Magyars
|
|
00:26:25 |
Feb 28, 2026
|
|
VICTORY
1112
(+16)
|
Golden Pit
#459561604
|
Magyars
|
|
00:38:20 |
Feb 28, 2026
|
|
VICTORY
1096
(+17)
|
Golden Pit
#459560533
|
Magyars
|
|
00:05:53 |
Feb 28, 2026
|
|
DEFEAT
1079
(-17)
|
Four Lakes
#458623706
|
Ethiopians
|
|
00:52:06 |
Feb 23, 2026
|
|
DEFEAT
1096
(-16)
|
Hideout
#458075492
|
Persians
|
|
00:34:43 |
Feb 22, 2026
|
|
DEFEAT
1112
(-17)
|
Golden Pit
#458070575
|
Persians
|
|
00:37:52 |
Feb 22, 2026
|
|
VICTORY
1129
(+15)
|
Four Lakes
#457756705
|
Khmer
|
|
00:34:14 |
Feb 20, 2026
|
|
DEFEAT
1114
(-17)
|
Golden Pit
#457749254
|
Ethiopians
|
|
00:44:16 |
Feb 20, 2026
|
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