Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
Ferdi
Gameplay Summary
Highly predictable with Militia Rush (77% of games). Transitions into archer-focused compositions, especially Archer line. Struggles against Militia Rush (60% loss rate). Plays open and aggressive with minimal walling. Japanese specialist (82% pick rate).
Highly predictable with Militia Rush (77% of games). Transitions into archer-focused compositions, especially Archer line. Struggles against Militia Rush (60% loss rate). Plays open and aggressive with minimal walling. Japanese specialist (82% pick rate).
Elo
1282
Top 25%
Rank
#9,203
1v1 RM
Games
809
14W /
11L
Steam
10 years
Verified
No risk factors detected
Player Analysis
22 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
77%
Archer Rush
14%
No Rush
9%
Overall Behavior
Militia rush (77%)
Archer rush (73%)
Walling Style: Standard
Balances defense with map control. (18% of games)
Opening Success Rates
Militia Rush
17 games
53%
Archer Rush
3 games
67%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(4 games)
100%
win rate
No Rush
(7 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(5 games)
40%
win rate
Scout Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (77%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (100%), often loses to:
No clear weakness
Militia Rush
5 games
60%
win rate
Scout Rush
5 games
60%
win rate
Archer Rush
4 games
100%
win rate
No Rush
7 games
57%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
100%
Archer
PRIMARY STYLE
Archers
100%
64% WR
Skirmishers
21%
67% WR
Infantry (Sword)
21%
100% WR
Light Cavalry
7%
Dominates vs
Skirmishers
+5
Archers
+2
Struggles vs
No data
Common Transitions
Militia Rush
Archers
64% WR
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Japanese
50%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Japanese
50% WR
Civ Playstyle Analysis
Japanese
18
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:37
Castle: 22:15
militia rush
78%
archer rush
72%
Burmese
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:23
Castle: 28:00
archer rush
67%
militia rush
67%
skirmisher rush
33%
Bulgarians
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 17 | 59% | Militia Rush 94% | Militia Rush (3) |
| Paradise Island | 4 | 50% | Archer Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
75%
4 games
Afternoon
12:00 - 18:00
43.8%
16 games
Evening
18:00 - 00:00
80%
5 games
Performs best in the Evening (80% WR), struggles in the Afternoon (43.8% WR).
Based on 25 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
1x
Chases losses
2x
Stops after losses
0x
After 1st Win
8.3
games
After 1st defeat
0
games
End on Win
100%
Win Rate by Game Length
Avg. Win
31 min
Avg. Loss
26
min
Games
22
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:43)
10:36
/ 09:53 target
III
Castle Age
(+01:55)
22:37
/ 20:42 target
IV
Imperial Age
(+04:52)
41:21
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:51
Average
Reaches Imperial
18%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Bohemians
Gunpowder
1-1
Japanese
Infantry
1-4
Magyars
Cavalry
0-2
Worst Matchups
Magyars
Cavalry
0-2
Japanese
Infantry
1-4
Bohemians
Gunpowder
1-1
Infantry (44%)
Cavalry (20%)
Gunpowder (50%)
Defensive (100%)
Cavalry Archer (100%)
Most Faced Civs
1
Japanese
20%
5 games
1W - 4L
2
Romans
100%
2 games
2W - 0L
3
Mongols
50%
2 games
1W - 1L
Magyars
0%
2 games
0W - 2L
Bohemians
50%
2 games
1W - 1L
Berbers
0%
1 games
0W - 1L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1282
Peak
1282
Low
1282
Record (W:L)
0
-
0
Effective APM (Last 20 games)
Overall
24.5
actions per minute
Slower than average
for 1282 Elo
0
Avg (39)
Dark Age
24.3
Feudal
21.8
Castle
17.6
Imperial
3.3
Peak:
51.3
eAPM
Recent Match History (22 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1282
(+17)
|
Arabia
#449886399
|
Japanese
Militia Rush
|
|
00:56:20 |
Jan 20, 2026
|
|
VICTORY
1265
(+15)
|
Arabia
#449882179
|
Japanese
Militia Rush
|
|
00:26:07 |
Jan 20, 2026
|
|
VICTORY
1250
(+17)
|
Arabia
#449874045
|
Bulgarians
Militia Rush
|
|
00:53:06 |
Jan 20, 2026
|
|
DEFEAT
1233
(-16)
|
Paradise Island
#449870017
|
Japanese
Archer Rush
|
|
00:26:35 |
Jan 20, 2026
|
|
VICTORY
1249
(+17)
|
Paradise Island
#449865957
|
Japanese
Archer Rush
|
|
00:26:55 |
Jan 20, 2026
|
|
VICTORY
1232
(+15)
|
Paradise Island
#449799039
|
Japanese
Archer Rush
|
|
00:48:25 |
Jan 20, 2026
|
|
DEFEAT
1217
(-15)
|
Paradise Island
#449796490
|
Japanese
Castle Drop
|
|
00:24:43 |
Jan 20, 2026
|
|
VICTORY
1232
(+15)
|
Arabia
#449793429
|
Burmese
Militia Rush
|
|
00:36:49 |
Jan 20, 2026
|
|
VICTORY
1217
(+16)
|
Arabia
#449792970
|
Burmese
No Rush
|
|
00:04:27 |
Jan 20, 2026
|
|
DEFEAT
1201
(-16)
|
Arabia
#449791442
|
Burmese
Militia Rush
|
|
00:15:35 |
Jan 20, 2026
|
|
VICTORY
1217
(+15)
|
Arabia
#449789381
|
Japanese
Militia Rush
|
|
00:28:54 |
Jan 20, 2026
|
|
VICTORY
1202
(+17)
|
Scandanavia
#447507958
|
Japanese
|
|
00:16:18 |
Jan 11, 2026
|
|
DEFEAT
1185
(-17)
|
Arabia
#447502158
|
Japanese
Militia Rush
|
|
00:27:49 |
Jan 11, 2026
|
|
VICTORY
1202
(+16)
|
Arabia
#447499279
|
Japanese
Militia Rush
|
|
00:13:49 |
Jan 11, 2026
|
|
DEFEAT
1186
(-15)
|
Arabia
#447491102
|
Japanese
Militia Rush
|
|
00:44:54 |
Jan 11, 2026
|
|
DEFEAT
1201
(-17)
|
Arabia
#447488609
|
Japanese
Militia Rush
|
|
00:13:35 |
Jan 11, 2026
|
|
VICTORY
1218
(+15)
|
Arabia
#447482594
|
Japanese
Militia Rush
|
|
00:29:00 |
Jan 11, 2026
|
|
DEFEAT
1203
(-17)
|
Arabia
#447478144
|
Japanese
Militia Rush
|
|
00:27:06 |
Jan 11, 2026
|
|
DEFEAT
1220
(-15)
|
Arabia
#447474259
|
Japanese
Militia Rush
|
|
00:23:01 |
Jan 11, 2026
|
|
VICTORY
1235
(+16)
|
Arabia
#447469371
|
Japanese
Militia Rush
|
|
00:29:53 |
Jan 11, 2026
|
|
DEFEAT
1219
(-15)
|
Arabia
#447466646
|
Japanese
Militia Rush
|
|
00:13:33 |
Jan 11, 2026
|
|
DEFEAT
1234
(-14)
|
Scandanavia
#447466386
|
Japanese
|
|
00:00:42 |
Jan 11, 2026
|
|
DEFEAT
1248
(-15)
|
Scandinavia
#447460276
|
Japanese
Militia Rush
|
|
00:44:11 |
Jan 11, 2026
|
|
VICTORY
1263
(+15)
|
Mired
#447459368
|
Japanese
|
|
00:04:50 |
Jan 11, 2026
|
|
VICTORY
1248
(+17)
|
Arabia
#447457053
|
Japanese
Militia Rush
|
|
00:16:46 |
Jan 11, 2026
|
No matches found with the selected filters.