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komori001
Gameplay Summary
Often booms to Castle Age (46%), occasionally opens Scout Rush (31%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions.
Often booms to Castle Age (46%), occasionally opens Scout Rush (31%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions.
Elo
723
Bottom 20%
Rank
#36,414
1v1 RM
Games
15
4W /
11L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
13 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
46%
Scout Rush
31%
Archer Rush
23%
Overall Behavior
Scout rush (31%)
Archer rush (23%)
Walling Style: Standard
Balances defense with map control. (46% of games)
Opening Success Rates
No Rush
6 games
17%
Scout Rush
4 games
0%
Archer Rush
3 games
33%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(8 games)
25%
win rate
How to Beat This Player
Early Game
If they open No Rush (46%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (57%), often loses to:
BEST
Unique Unit
(3L)
Infantry (Spear)
(2L)
No Rush
8 games
75%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
57%
Cavalry
PRIMARY STYLE
Infantry (Spear)
57%
0% WR
Light Cavalry
43%
0% WR
Archers
29%
Unique Unit
29%
Dominates vs
No data
Struggles vs
Unique Unit
−3
Infantry (Spear)
−2
Common Transitions
Scout Rush
Light Cavalry
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Mayans
40%
Win Rates by Civ Type
Archer Civs
40%
Their Best Archer Civ:
Mayans
40% WR
Civ Playstyle Analysis
Mayans
5
40%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 12:16
Castle: 24:09
archer rush
60%
Koreans
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Celts
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Teutons
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Cumans
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Malians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Franks
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Byzantines
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 0% | Scout Rush 50% | - |
| Paradise Island | 3 | 33% | Scout Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
16.7%
12 games
Afternoon
12:00 - 18:00
66.7%
3 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 15 matches • Times in UTC
Win Rate by Game Length
Avg. Win
18 min
Avg. Loss
46
min
Games
13
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:45)
12:57
/ 11:12 target
III
Castle Age
(-00:45)
20:13
/ 20:58 target
IV
Imperial Age
(+04:16)
40:54
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:58
Average
Reaches Imperial
31%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
0-2
Worst Matchups
Japanese
Infantry
0-2
Infantry (17%)
Cavalry (33%)
Gunpowder (0%)
Archer (0%)
Most Faced Civs
1
Japanese
33%
3 games
1W - 2L
2
Lithuanians
0%
1 games
0W - 1L
3
Teutons
0%
1 games
0W - 1L
Huns
100%
1 games
1W - 0L
Goths
0%
1 games
0W - 1L
Malay
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
699
Peak
699
Low
699
Record (W:L)
0
-
0
Effective APM (Last 7 games)
Overall
19.5
actions per minute
Average speed
for 699 Elo
0
Avg (24)
Dark Age
25.7
Feudal
17.7
Castle
16.9
Imperial
12.0
Peak:
57.4
eAPM
Recent Match History (13 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
723
(+24)
|
Nomad
#468133702
|
Britons
|
|
00:40:50 |
Apr 05, 2026
|
|
DEFEAT
699
(-26)
|
Shrubland
#452575290
|
Mayans
Archer Rush
|
|
00:53:16 |
Jan 31, 2026
|
|
DEFEAT
725
(-30)
|
Arabia
#449275422
|
Persians
Scout Rush
|
|
01:06:08 |
Jan 18, 2026
|
|
DEFEAT
755
(-38)
|
Arabia
#449256026
|
Byzantines
Scout Rush
|
|
01:15:14 |
Jan 18, 2026
|
|
DEFEAT
793
(-30)
|
Arena
#448951739
|
Franks
Scout Rush
|
|
00:49:08 |
Jan 17, 2026
|
|
DEFEAT
823
(-35)
|
Paradise Island
#448945233
|
Malians
No Rush
|
|
01:11:48 |
Jan 17, 2026
|
|
VICTORY
858
(+33)
|
Arabia
#447099396
|
Khmer
|
|
01:03:28 |
Jan 10, 2026
|
|
VICTORY
825
(+36)
|
Paradise Island
#447096686
|
Mayans
Archer Rush
|
|
00:25:44 |
Jan 10, 2026
|
|
DEFEAT
789
(-42)
|
Paradise Island
#447092476
|
Cumans
Scout Rush
|
|
00:49:41 |
Jan 10, 2026
|
|
DEFEAT
831
(-38)
|
Arena
#444820838
|
Teutons
No Rush
|
|
00:26:50 |
Jan 02, 2026
|
|
DEFEAT
869
(-37)
|
MegaRandom
#442651316
|
Mayans
No Rush
|
|
00:42:25 |
Dec 25, 2025
|
|
VICTORY
906
(+39)
|
Lowland
#442650229
|
Mayans
No Rush
|
|
00:09:30 |
Dec 25, 2025
|
|
DEFEAT
867
(-40)
|
Arabia
#442647554
|
Celts
No Rush
|
|
00:27:49 |
Dec 25, 2025
|
|
DEFEAT
907
(-48)
|
Arabia
#442642144
|
Mayans
Archer Rush
|
|
00:23:35 |
Dec 25, 2025
|
|
DEFEAT
955
(-45)
|
Haboob
#442639998
|
Koreans
No Rush
|
|
00:24:59 |
Dec 25, 2025
|
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