xcamayx

xcamayx

PE
996
3W - 3L
Gameplay Summary

Highly predictable with Militia Rush (80% of games). Transitions into infantry-based compositions, especially Infantry (Sword). Plays open and aggressive with minimal walling. Goths specialist (100% pick rate).

Highly predictable with Militia Rush (80% of games). Transitions into infantry-based compositions, especially Infantry (Sword). Plays open and aggressive with minimal walling. Goths specialist (100% pick rate).

Elo
996
Top 65%
Rank
N/A
1v1 RM
Games
6
3W / 3L
Steam
7 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Militia Rush
80%
Knight Rush
20%
Overall Behavior
Militia rush (80%) Knight rush (40%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (0% of games)
Opening Success Rates
Militia Rush 4 games
50%
Loses to
Steppe Lancer Rush 73.5%
Cavalry Archer Rush 55.2%
Beats
Skirmisher Rush 66.1%
No Rush 63%
Archer Rush 56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Militia Rush (80%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (75%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Plays open - pressure early
Mid & Late Game
75%
Infantry
PRIMARY STYLE
Infantry (Sword) 75% 33% WR
Unique Unit 25%
Heavy Cavalry 25%
Dominates vs
No data
Struggles vs
No data
Common Transitions
Militia Rush Infantry (Sword) 33% WR
Tendencies & Patterns
Civ. Stats
Goths 40%
Win Rates by Civ Type
Their Best Infantry Civ: Goths
40% WR
Civ Playstyle Analysis
Top Opening: Militia Rush
Playstyle Analysis
Feudal: 10:15 Castle: 20:60
militia rush
80%
knight rush
40%
Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 5 40% Militia Rush 80% -
Performance
Win Rate by Game Length
Avg. Win
16 min
Avg. Loss
46 min
Games
5
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:57)
10:15
/ 11:12 target
Fast Feudal - 80%
III
Castle Age
(+00:02)
20:60
/ 20:58 target
IV
Imperial Age
(+03:48)
40:26
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:37
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Italians Archer
2-0
Worst Matchups
Italians Archer
2-0
Archer (67%)
Cavalry (0%)
Gunpowder (0%)
Most Faced Civs
1
Italians 100%
2 games 2W - 0L
2
Franks 0%
1 games 0W - 1L
3
Spanish 100%
1 games 1W - 0L
Mayans 0%
1 games 0W - 1L
Turks 0%
1 games 0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
-52 Elo 6 games
Current
996
Peak
1082
Low
996
Record (W:L)
3 - 3
Effective APM (Last 5 games)
Overall
28.4
actions per minute
Average speed for 996 Elo
0 Avg (24)
Dark Age
26.1
Feudal
27.6
Castle
15.8
Imperial
12.4
Peak: 75.2 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
996 (-39)
Arabia
#454543595
Goths
Knight Rush
ar Matiquemero Turks (1047) 00:54:05
Feb 07, 2026
1 month ago
DEFEAT
1035 (-47)
Arabia
#454539616
Goths
Militia Rush
be jasper.vanzeebroeck Mayans (1043) 00:29:13
Feb 07, 2026
1 month ago
VICTORY
1082 (+40)
Arabia
#454533858
Goths
Militia Rush
tr retroterminal Italians (1017) 00:19:38
Feb 07, 2026
1 month ago
VICTORY
1042 (+41)
Border Dispute
#454532950
Goths
us LuvDaBiebz Spanish (973) 00:01:35
Feb 07, 2026
1 month ago
DEFEAT
1001 (-47)
Arabia
#454281896
Goths
Militia Rush
ar ElChimuelo22 Franks (1046) 00:53:52
Feb 07, 2026
1 month ago
VICTORY
1048 (+48)
Arabia
#454280155
Goths
Militia Rush
br Espaner Italians (1000) 00:12:06
Feb 07, 2026
1 month ago
No matches found with the selected filters.