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LendaBenda
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Often picks Franks (50%).
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Prefers a defensive, fully-walled playstyle. Frequently employs forward Castle drops. Often picks Franks (50%).
Elo
1095
Top 50%
Rank
#17,123
1v1 RM
Games
625
11W /
8L
Steam
8 years
Verified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Monk Rush
17%
No Rush
17%
Militia Rush
17%
Overall Behavior
Castle drop (50%)
Scout rush (50%)
Knight rush (33%)
Monk rush (17%)
Early castle build (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (50% of games)
Opening Success Rates
Scout Rush
3 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Scout Rush
(4 games)
75%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (83%), often loses to:
BEST
Unique Unit
(2L)
Light Cavalry
(2L)
No significant weaknesses detected
Scout Rush
4 games
75%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
83%
Cavalry
PRIMARY STYLE
Heavy Cavalry
83%
60% WR
Skirmishers
50%
0% WR
Light Cavalry
33%
Infantry (Spear)
33%
Dominates vs
Heavy Cavalry
+3
Infantry (Spear)
+2
Skirmishers
+2
Struggles vs
Unique Unit
−2
Light Cavalry
−2
Common Transitions
Scout Rush
Heavy Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Franks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:46
Castle: 19:38
scout rush
100%
castle drop
67%
knight rush
67%
fast imp
33%
skirmisher rush
33%
Saracens
1
0%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Spanish
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Goths
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 3 | 67% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
66.7%
3 games
Morning
06:00 - 12:00
100%
2 games
Afternoon
12:00 - 18:00
50%
2 games
Evening
18:00 - 00:00
50%
12 games
Consistent performance across all time periods.
Based on 19 matches • Times in UTC
Win Rate by Game Length
Avg. Win
52 min
Avg. Loss
52
min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:23)
10:44
/ 10:21 target
Fast Feudal - 33%
III
Castle Age
(+01:27)
21:43
/ 20:16 target
IV
Imperial Age
(-01:44)
34:19
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:31
Average
Reaches Imperial
83%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Archer (0%)
Cavalry (100%)
Infantry (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Mongols
0%
2 games
0W - 2L
2
Franks
50%
2 games
1W - 1L
3
Spanish
100%
1 games
1W - 0L
Poles
0%
1 games
0W - 1L
Khmer
100%
1 games
1W - 0L
Tatars
100%
1 games
1W - 0L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
-1 Elo
8 games
Current
1077
Peak
1078
Low
1045
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
30.6
actions per minute
Slower than average
for 1077 Elo
0
Avg (39)
Dark Age
29.1
Feudal
31.5
Castle
30.0
Imperial
26.1
Peak:
68.8
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1095
(+18)
|
Enclosed
#467579225
|
Hindustanis
|
|
00:24:38 |
Apr 03, 2026
|
|
VICTORY
1077
(+15)
|
MegaRandom
#461909747
|
Bohemians
|
|
00:55:00 |
Mar 09, 2026
|
|
DEFEAT
1045
(-17)
|
MegaRandom
#460732450
|
Franks
|
|
00:40:02 |
Mar 04, 2026
|
|
DEFEAT
1062
(-16)
|
Haboob
#460728104
|
Bohemians
|
|
00:39:32 |
Mar 04, 2026
|
|
DEFEAT
1078
(-15)
|
MegaRandom
#453334399
|
Franks
Scout Rush
|
|
01:08:31 |
Feb 02, 2026
|
|
DEFEAT
1093
(-15)
|
Socotra
#451865580
|
Goths
Militia Rush
|
|
00:29:53 |
Jan 28, 2026
|
|
VICTORY
1108
(+15)
|
MegaRandom
#451743605
|
Franks
Scout Rush
|
|
00:43:13 |
Jan 27, 2026
|
|
VICTORY
1093
(+15)
|
Lowland
#451743274
|
Franks
|
|
00:00:11 |
Jan 27, 2026
|
|
VICTORY
1078
(+17)
|
Lowland
#451742946
|
Franks
|
|
00:00:19 |
Jan 27, 2026
|
|
VICTORY
1061
(+16)
|
Mired
#449840915
|
Spanish
No Rush
|
|
01:03:48 |
Jan 20, 2026
|
|
VICTORY
1045
(+15)
|
MegaRandom
#447004868
|
Franks
Scout Rush
|
|
00:50:17 |
Jan 10, 2026
|
|
DEFEAT
1030
(-14)
|
Paradise Island
#446488050
|
Saracens
Monk Rush
|
|
00:58:37 |
Jan 08, 2026
|
|
VICTORY
1044
(+14)
|
Lowland
#446303235
|
Incas
|
|
00:49:54 |
Jan 07, 2026
|
|
DEFEAT
1030
(-15)
|
Glade
#440623523
|
Franks
|
|
00:26:15 |
Dec 16, 2025
|
|
DEFEAT
1045
(-17)
|
MegaRandom
#440396508
|
Franks
|
|
00:49:36 |
Dec 15, 2025
|
|
VICTORY
1062
(+16)
|
Glade
#439119086
|
Franks
|
|
00:27:09 |
Dec 10, 2025
|
|
VICTORY
1046
(+16)
|
Yucatan
#438710912
|
Franks
|
|
00:33:17 |
Dec 08, 2025
|
|
DEFEAT
1030
(-16)
|
MegaRandom
#437683052
|
Slavs
|
|
00:40:28 |
Dec 04, 2025
|
|
VICTORY
1046
(+15)
|
Arabia
#437301100
|
Huns
|
|
00:22:12 |
Dec 03, 2025
|
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