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madswistoftlarsen
Gameplay Summary
Passive early game, rarely rushes in Feudal (100%). Plays a infantry-based style in mid/late game. Struggles against No Rush (67% loss rate).
Passive early game, rarely rushes in Feudal (100%). Plays a infantry-based style in mid/late game. Struggles against No Rush (67% loss rate).
Elo
875
Top 80%
Rank
N/A
1v1 RM
Games
9
3W /
4L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
100%
Overall Behavior
Early castle build (33%)
Phosphoru (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (83% of games)
Opening Success Rates
No Rush
6 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (100%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (50%), often loses to:
No clear weakness
No Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
50%
Infantry
PRIMARY STYLE
Unique Unit
50%
Infantry (Spear)
50%
Light Cavalry
25%
Dominates vs
No data
Struggles vs
No data
Common Transitions
No Rush
Unique Unit
25% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Goths
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Spanish
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Bohemians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Turks
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 25% | No Rush 100% | - |
Performance
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
41
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:52)
10:20
/ 11:12 target
III
Castle Age
(+00:57)
21:55
/ 20:58 target
IV
Imperial Age
(-01:23)
35:15
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:40
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (67%)
Gunpowder (0%)
Archer (0%)
Cavalry (0%)
Most Faced Civs
1
Bulgarians
100%
1 games
1W - 0L
2
Celts
100%
1 games
1W - 0L
3
Vikings
100%
1 games
1W - 0L
Bohemians
0%
1 games
0W - 1L
Romans
0%
1 games
0W - 1L
Ethiopians
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
875
Peak
875
Low
875
Record (W:L)
0
-
0
Effective APM (Last 6 games)
Overall
28.3
actions per minute
Average speed
for 875 Elo
0
Avg (24)
Dark Age
24.4
Feudal
25.5
Castle
31.0
Imperial
17.2
Peak:
69.2
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
875
(-41)
|
Arabia
#448769123
|
Turks
No Rush
|
|
00:40:15 |
Jan 16, 2026
|
|
DEFEAT
916
(-36)
|
Arabia
#448590138
|
Bohemians
No Rush
|
|
00:51:56 |
Jan 15, 2026
|
|
DEFEAT
952
(-42)
|
MegaRandom
#448342797
|
Goths
No Rush
|
|
00:43:43 |
Jan 14, 2026
|
|
DEFEAT
994
(-40)
|
Arabia
#448338903
|
Spanish
No Rush
|
|
00:29:37 |
Jan 14, 2026
|
|
VICTORY
1034
(+40)
|
Arabia
#448294850
|
Spanish
No Rush
|
|
00:37:53 |
Jan 14, 2026
|
|
VICTORY
994
(+46)
|
Arena
#448093926
|
Goths
No Rush
|
|
00:43:48 |
Jan 13, 2026
|
|
VICTORY
948
(+49)
|
MegaRandom
#447820526
|
Goths
|
|
01:18:15 |
Jan 12, 2026
|
No matches found with the selected filters.