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Gameplay Summary
Favors Scout Rush as primary opening (59%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (62% win rate). Struggles against Infantry (Spear) compositions. Frequently employs FC into Unique Units. Plays variable civs.
Favors Scout Rush as primary opening (59%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Knight Rush (62% win rate). Struggles against Infantry (Spear) compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1114
Top 35%
Rank
#16,082
1v1 RM
Games
2,119
92W /
91L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
130 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
59%
No Rush
26%
Knight Rush
10%
Archer Rush
2%
Overall Behavior
Scout rush (59%)
Knight rush (55%)
Phosphoru (18%)
Early castle build (15%)
Fast castle (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (45% of games)
Opening Success Rates
Scout Rush
77 games
53%
No Rush
34 games
41%
Knight Rush
13 games
62%
Archer Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Knight Rush
(11 games)
64%
win rate
No Rush
(41 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
25%
win rate
Militia Rush
(26 games)
38%
win rate
Scout Rush
(28 games)
43%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (59%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (80%), often loses to:
BEST
Infantry (Spear)
(16L)
Heavy Cavalry
(13L)
Skirmishers
(10L)
Monk Rush
4 games
75%
win rate
Militia Rush
26 games
62%
win rate
Scout Rush
28 games
57%
win rate
Knight Rush
11 games
64%
win rate
No Rush
41 games
63%
win rate
Mid & Late Game
80%
Cavalry
PRIMARY STYLE
Heavy Cavalry
74%
57% WR
Unique Unit
28%
43% WR
Infantry (Spear)
17%
38% WR
Skirmishers
16%
58% WR
Dominates vs
Infantry (Spear)
+13
Archers
+8
Heavy Cavalry
+8
Struggles vs
Infantry (Spear)
−16
Heavy Cavalry
−13
Skirmishers
−10
Common Transitions
Scout Rush
Heavy Cavalry
55% WR
No Rush
Unique Unit
38% WR
Knight Rush
Heavy Cavalry
56% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
60%
Spanish
39%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Franks
56% WR
Gunpowder Civs
39%
Their Best Gunpowder Civ:
Spanish
39% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
60% WR
Civ Playstyle Analysis
Georgians
31
42%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:18
Castle: 20:52
scout rush
65%
knight rush
55%
Wei
29
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:18
Castle: 21:32
knight rush
76%
scout rush
76%
Franks
27
56%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:06
Castle: 20:17
scout rush
81%
knight rush
78%
Spanish
18
39%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:43
Castle: 16:38
early castle build
78%
phosphoru
72%
fast castle
61%
castle drop
28%
Magyars
9
44%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 19:57
scout rush
67%
knight rush
56%
cav archer rush
33%
Mongols
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:42
Castle: 17:46
scout rush
40%
phosphoru
20%
fast castle
20%
early castle build
20%
knight rush
20%
steppe lancer rush
20%
Khitans
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:31
Castle: 22:59
scout rush
100%
skirmisher rush
67%
steppe lancer rush
67%
camel rush
33%
Shu
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 74 | 49% | Scout Rush 76% | Scout Rush (12) |
| MegaRandom | 29 | 45% | No Rush 59% | No Rush (6) |
| Haboob | 8 | 38% | No Rush 63% | Scout Rush (2) |
| Socotra | 6 | 50% | No Rush 50% | - |
| Glade | 4 | 75% | Scout Rush 75% | - |
| Lowland | 3 | 67% | Scout Rush 67% | - |
| Steppe | 3 | 100% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
57.1%
84 games
Morning
06:00 - 12:00
33.3%
6 games
Afternoon
12:00 - 18:00
47.4%
19 games
Evening
18:00 - 00:00
44.6%
74 games
Performs best in the Night (57.1% WR).
Based on 183 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
9x
Chases losses
4x
Stops after losses
15x
After 1st Win
3.2
games
After 1st defeat
2.3
games
End on Win
33%
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
36
min
Games
130
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:49)
9:32
/ 10:21 target
Fast Feudal - 74%
III
Castle Age
(-00:06)
20:10
/ 20:16 target
IV
Imperial Age
(+02:03)
38:06
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Sicilians
Infantry
2-0
Burmese
Monk
3-0
Berbers
Cavalry
2-0
Worst Matchups
Tatars
Cavalry Archer
0-2
Malay
Infantry
0-2
Franks
Cavalry
1-4
Infantry (42%)
Cavalry (46%)
Gunpowder (56%)
Archer (46%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
63%
16 games
10W - 6L
2
Spanish
33%
9 games
3W - 6L
3
Celts
44%
9 games
4W - 5L
Khmer
56%
9 games
5W - 4L
Franks
25%
8 games
2W - 6L
Japanese
38%
8 games
3W - 5L
Top 6 of 59 tracked opponent picks
Rating History (Last 60 days)
+116 Elo
56 games
Current
1114
Peak
1174
Low
998
Record (W:L)
32
-
24
Effective APM (Last 20 games)
Overall
43.2
actions per minute
Average speed
for 1114 Elo
0
Avg (39)
Dark Age
48.4
Feudal
41.1
Castle
36.7
Imperial
18.7
Peak:
94.3
eAPM
Recent Match History (130 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1114
(-18)
|
Arabia
#468560483
|
Wei
|
|
00:29:43 |
Apr 07, 2026
|
|
DEFEAT
1132
(-15)
|
Arabia
#468552193
|
Wei
|
|
00:48:14 |
Apr 07, 2026
|
|
VICTORY
1147
(+17)
|
Enclosed
#468547179
|
Franks
|
|
00:46:26 |
Apr 07, 2026
|
|
VICTORY
1130
(+16)
|
Arabia
#468545849
|
Wei
|
|
00:08:54 |
Apr 07, 2026
|
|
DEFEAT
1114
(-15)
|
Arabia
#463063429
|
Georgians
|
|
00:46:20 |
Mar 15, 2026
|
|
DEFEAT
1129
(-16)
|
Arabia
#463055609
|
Georgians
|
|
00:51:51 |
Mar 15, 2026
|
|
VICTORY
1145
(+14)
|
MegaRandom
#463050780
|
Georgians
|
|
00:29:38 |
Mar 15, 2026
|
|
VICTORY
1131
(+14)
|
Enclosed
#463044546
|
Georgians
|
|
00:44:14 |
Mar 14, 2026
|
|
VICTORY
1117
(+16)
|
Arabia
#463037413
|
Georgians
|
|
00:50:12 |
Mar 14, 2026
|
|
DEFEAT
1101
(-15)
|
Haboob
#463030071
|
Wei
|
|
00:45:43 |
Mar 14, 2026
|
|
DEFEAT
1116
(-15)
|
MegaRandom
#462172124
|
Mongols
|
|
00:38:11 |
Mar 11, 2026
|
|
VICTORY
1131
(+18)
|
Arabia
#462166845
|
Mongols
|
|
00:40:42 |
Mar 11, 2026
|
|
VICTORY
1113
(+18)
|
Haboob
#462162754
|
Mongols
|
|
00:31:54 |
Mar 11, 2026
|
|
VICTORY
1095
(+17)
|
Enclosed
#461694383
|
Georgians
|
|
00:58:22 |
Mar 08, 2026
|
|
DEFEAT
1078
(-14)
|
MegaRandom
#461687105
|
Spanish
|
|
00:27:58 |
Mar 08, 2026
|
|
DEFEAT
1092
(-16)
|
Arabia
#461673668
|
Wei
|
|
00:45:29 |
Mar 08, 2026
|
|
DEFEAT
1108
(-16)
|
Arabia
#457794548
|
Georgians
|
|
00:37:14 |
Feb 21, 2026
|
|
VICTORY
1124
(+16)
|
Arabia
#457791627
|
Georgians
|
|
00:16:51 |
Feb 21, 2026
|
|
DEFEAT
1108
(-16)
|
Arabia
#457786510
|
Georgians
|
|
00:34:34 |
Feb 21, 2026
|
|
DEFEAT
1124
(-17)
|
Four Lakes
#457773380
|
Georgians
|
|
00:46:45 |
Feb 21, 2026
|
|
VICTORY
1141
(+17)
|
Golden Pit
#457773026
|
Georgians
|
|
00:00:18 |
Feb 21, 2026
|
|
VICTORY
1124
(+16)
|
Four Lakes
#457766935
|
Georgians
|
|
00:45:43 |
Feb 20, 2026
|
|
DEFEAT
1108
(-16)
|
Golden Pit
#457714507
|
Georgians
|
|
00:32:17 |
Feb 20, 2026
|
|
DEFEAT
1124
(-16)
|
Arabia
#457314672
|
Wei
|
|
00:42:27 |
Feb 19, 2026
|
|
DEFEAT
1140
(-18)
|
Arabia
#457308544
|
Wei
|
|
00:53:34 |
Feb 19, 2026
|
|
VICTORY
1158
(+16)
|
Migration
#457302364
|
Wei
|
|
00:38:31 |
Feb 19, 2026
|
|
DEFEAT
1142
(-17)
|
Migration
#457297895
|
Italians
|
|
00:29:05 |
Feb 19, 2026
|
|
DEFEAT
1159
(-15)
|
Steppe2
#457055174
|
Georgians
|
|
00:41:36 |
Feb 18, 2026
|
|
VICTORY
1174
(+16)
|
Border Dispute
#457052389
|
Wei
|
|
00:12:48 |
Feb 18, 2026
|
|
VICTORY
1158
(+16)
|
Arabia
#457047519
|
Wei
|
|
00:33:24 |
Feb 18, 2026
|
|
VICTORY
1142
(+15)
|
Arabia
#457043979
|
Wei
|
|
00:23:20 |
Feb 18, 2026
|
|
DEFEAT
1127
(-16)
|
Arabia
#456294690
|
Khitans
Scout Rush
|
|
00:27:21 |
Feb 15, 2026
|
|
VICTORY
1143
(+18)
|
MegaRandom
#456289734
|
Shu
Castle Drop
|
|
00:19:57 |
Feb 15, 2026
|
|
VICTORY
1125
(+15)
|
Arabia
#456286652
|
Khitans
Scout Rush
|
|
00:28:17 |
Feb 15, 2026
|
|
VICTORY
1110
(+15)
|
MegaRandom
#456283618
|
Spanish
Fast Castle
|
|
00:19:08 |
Feb 15, 2026
|
|
DEFEAT
1095
(-14)
|
Arabia
#456277158
|
Wei
Scout Rush
|
|
00:54:51 |
Feb 15, 2026
|
|
VICTORY
1109
(+17)
|
Steppe
#456270599
|
Georgians
Scout Rush
|
|
00:53:21 |
Feb 15, 2026
|
|
VICTORY
1092
(+15)
|
Arabia
#456265373
|
Burgundians
Knight Rush
|
|
00:39:57 |
Feb 15, 2026
|
|
DEFEAT
1077
(-16)
|
Arabia
#456010415
|
Wei
Scout Rush
|
|
00:51:10 |
Feb 14, 2026
|
|
DEFEAT
1093
(-15)
|
Arabia
#456001722
|
Wei
Scout Rush
|
|
00:45:09 |
Feb 14, 2026
|
|
VICTORY
1108
(+16)
|
Arabia
#455994209
|
Wei
Scout Rush
|
|
00:23:39 |
Feb 14, 2026
|
|
VICTORY
1092
(+15)
|
Steppe2
#455994037
|
Wei
|
|
00:00:31 |
Feb 14, 2026
|
|
VICTORY
1077
(+16)
|
MegaRandom
#455993876
|
Wei
|
|
00:00:14 |
Feb 14, 2026
|
|
DEFEAT
1061
(-16)
|
Arabia
#455989212
|
Georgians
Scout Rush
|
|
00:39:26 |
Feb 14, 2026
|
|
DEFEAT
1077
(-15)
|
MegaRandom
#455975704
|
Spanish
No Rush
|
|
00:42:16 |
Feb 14, 2026
|
|
DEFEAT
1092
(-15)
|
MegaRandom
#455887474
|
Spanish
Fast Castle
|
|
00:31:54 |
Feb 13, 2026
|
|
VICTORY
1107
(+14)
|
Steppe
#455764889
|
Georgians
Scout Rush
|
|
00:44:42 |
Feb 13, 2026
|
|
VICTORY
1093
(+17)
|
Steppe2
#455758168
|
Byzantines
|
|
00:46:49 |
Feb 13, 2026
|
|
VICTORY
1076
(+16)
|
Arabia
#455755256
|
Georgians
Scout Rush
|
|
00:12:53 |
Feb 13, 2026
|
|
DEFEAT
1060
(-15)
|
Arabia
#455750199
|
Georgians
Scout Rush
|
|
00:38:21 |
Feb 13, 2026
|
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