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karnalitho
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (75% boom/FC). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (75% boom/FC). Plays a cavalry-heavy style in mid/late game. Struggles against Heavy Cavalry compositions. Plays open and aggressive with minimal walling. Frequently employs Fast Castle and forward Castle drops. Plays variable civs.
Elo
898
Top 80%
Rank
#28,762
1v1 RM
Games
1,415
95W /
97L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
81 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
75%
Knight Rush
7%
Camel Rush
5%
Monk Rush
5%
Overall Behavior
Fast castle (57%)
Castle drop (36%)
Phosphoru (26%)
Walling Style: Standard
Balances defense with map control. (2% of games)
Opening Success Rates
No Rush
61 games
54%
Knight Rush
6 games
33%
Camel Rush
4 games
50%
Monk Rush
4 games
25%
Archer Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(4 games)
75%
win rate
Knight Rush
(5 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (75%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Heavy Cavalry
(9L)
Infantry (Spear)
(8L)
Unique Unit
(8L)
Militia Rush
9 games
56%
win rate
Cavalry Archer Rush
4 games
75%
win rate
Knight Rush
5 games
60%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Unique Unit
47%
72% WR
Heavy Cavalry
29%
55% WR
Archers
24%
78% WR
Camels
18%
43% WR
Dominates vs
Infantry (Spear)
+11
Unique Unit
+7
Infantry (Sword)
+5
Struggles vs
Heavy Cavalry
−9
Infantry (Spear)
−8
Unique Unit
−8
Common Transitions
No Rush
Unique Unit
64% WR
Knight Rush
Heavy Cavalry
50% WR
Camel Rush
Camels
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Turks
80%
Gurjaras
13%
Win Rates by Civ Type
Infantry Civs
57%
Their Best Infantry Civ:
Malay
100% WR
Cavalry Civs
41%
Their Best Cavalry Civ:
Persians
71% WR
Archer Civs
57%
Their Best Archer Civ:
Britons
67% WR
Gunpowder Civs
75%
Their Best Gunpowder Civ:
Turks
80% WR
Camel Civs
11%
Their Best Camel Civ:
Gurjaras
13% WR
Civ Playstyle Analysis
Turks
10
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:40
Castle: 16:05
fast castle
70%
castle drop
60%
phosphoru
30%
fast imp
20%
Vikings
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:22
Castle: 18:48
fast castle
40%
phosphoru
20%
castle drop
20%
Ethiopians
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:45
Castle: 16:37
fast castle
60%
castle drop
20%
Gurjaras
8
13%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:19
Castle: 17:13
fast castle
50%
camel rush
25%
castle drop
25%
Persians
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:42
Castle: 15:10
fast castle
86%
castle drop
57%
Lithuanians
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:27
Castle: 16:47
fast castle
80%
castle drop
60%
monk rush
40%
Celts
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 17:06
phosphoru
60%
fast castle
60%
Burmese
4
50%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 11:51
Castle: 16:08
fast castle
100%
phosphoru
50%
castle drop
50%
monk rush
50%
knight rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 35 | 51% | No Rush 77% | No Rush (6) |
| Scandinavia | 14 | 64% | No Rush 86% | No Rush (4) |
| MegaRandom | 10 | 40% | No Rush 90% | No Rush (3) |
| Shrubland | 5 | 20% | Camel Rush 40% | No Rush (2) |
| Lowland | 3 | 33% | No Rush 100% | - |
| Fortified Clearing | 3 | 67% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
43.2%
37 games
Afternoon
12:00 - 18:00
45.5%
55 games
Evening
18:00 - 00:00
54%
100 games
Struggles in the Morning (43.2% WR).
Based on 192 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
13x
Chases losses
13x
Stops after losses
9x
After 1st Win
2.3
games
After 1st defeat
2.7
games
End on Win
47%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
39
min
Games
81
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:44)
11:56
/ 11:12 target
III
Castle Age
(-04:02)
16:56
/ 20:58 target
Fast Castle - 57%
IV
Imperial Age
(-01:13)
35:25
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:39
Improve
Reaches Imperial
51%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
2-0
Spanish
Gunpowder
3-1
Britons
Archer
2-1
Worst Matchups
Japanese
Infantry
1-2
Aztecs
Infantry
1-2
Bulgarians
Infantry
2-3
Infantry (43%)
Cavalry (63%)
Archer (47%)
Gunpowder (63%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
42%
12 games
5W - 7L
2
Franks
27%
11 games
3W - 8L
3
Khmer
60%
10 games
6W - 4L
Ethiopians
44%
9 games
4W - 5L
Bulgarians
38%
8 games
3W - 5L
Japanese
38%
8 games
3W - 5L
Top 6 of 58 tracked opponent picks
Rating History (Last 60 days)
+3 Elo
93 games
Current
898
Peak
1008
Low
844
Record (W:L)
46
-
47
Effective APM (Last 20 games)
Overall
15.6
actions per minute
Slower than average
for 898 Elo
0
Avg (24)
Dark Age
17.3
Feudal
11.1
Castle
13.1
Imperial
8.2
Peak:
41.9
eAPM
Recent Match History (81 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
898
(+16)
|
Enclosed
#467702688
|
Hindustanis
|
|
00:32:45 |
Apr 03, 2026
|
|
DEFEAT
882
(-16)
|
MegaRandom
#467699532
|
Japanese
|
|
00:18:04 |
Apr 03, 2026
|
|
DEFEAT
898
(-15)
|
Nomad
#467694001
|
Malians
|
|
00:30:13 |
Apr 03, 2026
|
|
VICTORY
913
(+15)
|
MegaRandom
#467426157
|
Hindustanis
|
|
00:54:20 |
Apr 02, 2026
|
|
VICTORY
898
(+15)
|
Enclosed
#467421573
|
Hindustanis
|
|
00:28:07 |
Apr 02, 2026
|
|
VICTORY
883
(+16)
|
Marketplace
#467013231
|
Magyars
|
|
00:47:37 |
Mar 31, 2026
|
|
DEFEAT
867
(-15)
|
Arabia
#467006228
|
Malians
|
|
00:52:51 |
Mar 31, 2026
|
|
VICTORY
882
(+15)
|
Ring Fortress
#466555764
|
Japanese
|
|
00:12:19 |
Mar 29, 2026
|
|
DEFEAT
867
(-18)
|
Glade
#466022558
|
Malay
|
|
01:11:25 |
Mar 27, 2026
|
|
VICTORY
885
(+16)
|
Mongolia
#466015803
|
Ethiopians
|
|
00:45:29 |
Mar 27, 2026
|
|
DEFEAT
869
(-15)
|
Arabia
#466010813
|
Italians
|
|
00:32:18 |
Mar 27, 2026
|
|
VICTORY
884
(+17)
|
Glade
#466003825
|
Dravidians
|
|
00:44:06 |
Mar 27, 2026
|
|
DEFEAT
867
(-16)
|
Glade
#465927093
|
Incas
|
|
00:28:04 |
Mar 27, 2026
|
|
DEFEAT
883
(-16)
|
Nomad
#465921836
|
Portuguese
|
|
00:39:19 |
Mar 27, 2026
|
|
DEFEAT
899
(-15)
|
Nomad
#465915208
|
Malay
|
|
00:51:27 |
Mar 27, 2026
|
|
DEFEAT
914
(-15)
|
Ring Fortress
#465913777
|
Dravidians
|
|
00:02:30 |
Mar 27, 2026
|
|
DEFEAT
929
(-17)
|
Glade
#465906446
|
Turks
|
|
00:39:03 |
Mar 27, 2026
|
|
DEFEAT
946
(-15)
|
Marketplace
#465895469
|
Hindustanis
|
|
00:42:39 |
Mar 27, 2026
|
|
DEFEAT
961
(-16)
|
Mongolia
#465888041
|
Ethiopians
|
|
00:49:16 |
Mar 27, 2026
|
|
DEFEAT
977
(-16)
|
Arabia
#465880494
|
Khmer
|
|
00:47:44 |
Mar 27, 2026
|
|
DEFEAT
993
(-15)
|
Mongolia
#465867850
|
Goths
|
|
00:33:09 |
Mar 27, 2026
|
|
VICTORY
1008
(+16)
|
Mongolia
#465362675
|
Vikings
|
|
01:04:14 |
Mar 24, 2026
|
|
VICTORY
992
(+16)
|
Marketplace
#465356882
|
Italians
|
|
00:37:40 |
Mar 24, 2026
|
|
VICTORY
976
(+16)
|
Ring Fortress
#464147084
|
Dravidians
|
|
00:55:47 |
Mar 19, 2026
|
|
DEFEAT
960
(-15)
|
Mongolia
#464142834
|
Goths
|
|
00:31:04 |
Mar 19, 2026
|
|
VICTORY
975
(+16)
|
Arabia
#464065888
|
Huns
|
|
00:42:06 |
Mar 19, 2026
|
|
DEFEAT
959
(-16)
|
Arabia
#464061868
|
Sicilians
|
|
00:36:52 |
Mar 19, 2026
|
|
DEFEAT
975
(-17)
|
Nomad
#464054748
|
Huns
|
|
00:46:25 |
Mar 19, 2026
|
|
DEFEAT
992
(-16)
|
Marketplace
#464034653
|
Celts
|
|
01:20:55 |
Mar 19, 2026
|
|
VICTORY
1008
(+16)
|
Nomad
#464033046
|
Persians
|
|
00:26:05 |
Mar 19, 2026
|
|
VICTORY
992
(+17)
|
Ring Fortress
#464031484
|
Goths
|
|
00:27:28 |
Mar 19, 2026
|
|
VICTORY
975
(+12)
|
Ring Fortress
#464029761
|
Berbers
|
|
00:30:24 |
Mar 19, 2026
|
|
VICTORY
963
(+14)
|
Ring Fortress
#464029433
|
Lithuanians
|
|
00:00:49 |
Mar 19, 2026
|
|
DEFEAT
949
(-14)
|
Mongolia
#464024767
|
Malay
|
|
01:06:21 |
Mar 19, 2026
|
|
DEFEAT
963
(-20)
|
Arabia
#464022925
|
Celts
|
|
00:29:56 |
Mar 19, 2026
|
|
VICTORY
983
(+15)
|
Nomad
#463937523
|
Berbers
|
|
00:21:38 |
Mar 18, 2026
|
|
DEFEAT
968
(-17)
|
Ring Fortress
#463930948
|
Vikings
|
|
00:53:24 |
Mar 18, 2026
|
|
VICTORY
985
(+15)
|
Ring Fortress
#463871238
|
Ethiopians
|
|
00:26:07 |
Mar 18, 2026
|
|
VICTORY
970
(+15)
|
Glade
#463864543
|
Lithuanians
|
|
00:38:28 |
Mar 18, 2026
|
|
VICTORY
955
(+17)
|
Nomad
#463856704
|
Berbers
|
|
00:45:19 |
Mar 18, 2026
|
|
VICTORY
938
(+14)
|
Glade
#463851409
|
Burmese
|
|
00:51:17 |
Mar 18, 2026
|
|
DEFEAT
924
(-15)
|
MegaRandom
#463512660
|
Celts
|
|
00:48:38 |
Mar 16, 2026
|
|
DEFEAT
939
(-15)
|
MegaRandom
#462758836
|
Persians
|
|
00:51:48 |
Mar 13, 2026
|
|
DEFEAT
954
(-16)
|
Arabia
#462755540
|
Vikings
|
|
00:21:53 |
Mar 13, 2026
|
|
VICTORY
970
(+15)
|
MegaRandom
#462750685
|
Saracens
|
|
00:30:54 |
Mar 13, 2026
|
|
DEFEAT
955
(-15)
|
Arabia
#461167048
|
Malay
|
|
00:45:07 |
Mar 06, 2026
|
|
VICTORY
970
(+15)
|
Haboob
#461161991
|
Burgundians
|
|
00:33:26 |
Mar 06, 2026
|
|
VICTORY
955
(+16)
|
Haboob
#461155381
|
Portuguese
|
|
00:43:03 |
Mar 06, 2026
|
|
VICTORY
939
(+17)
|
Haboob
#461150046
|
Berbers
|
|
00:34:22 |
Mar 06, 2026
|
|
VICTORY
922
(+15)
|
Haboob
#461144691
|
Italians
|
|
00:34:06 |
Mar 06, 2026
|
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