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Velkej Pupkajz
Gameplay Summary
Highly predictable with Scout Rush (75% of games). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (67% win rate). Frequently employs FC into Unique Units and Monk plays. Often picks Mongols (75%).
Highly predictable with Scout Rush (75% of games). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (67% win rate). Frequently employs FC into Unique Units and Monk plays. Often picks Mongols (75%).
Elo
1522
Top 8%
Rank
#3,895
1v1 RM
Games
954
13W /
5L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
75%
Monk Rush
13%
No Rush
13%
Overall Behavior
Scout rush (75%)
Phosphoru (38%)
Monk rush (25%)
Fast castle (13%)
Steppe lancer rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (25% of games)
Opening Success Rates
Scout Rush
6 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (75%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
BEST
Infantry (Sword)
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Unique Unit
83%
60% WR
Light Cavalry
33%
Steppe Lancers
33%
Infantry (Spear)
17%
Dominates vs
Fire Lancers
+2
Unique Unit
+2
Struggles vs
Infantry (Sword)
−2
Common Transitions
Scout Rush
Unique Unit
75% WR
Tendencies & Patterns
Civ. Stats
Mongols
67%
Win Rates by Civ Type
Cavalry Archer Civs
67%
Their Best Cavalry Archer Civ:
Mongols
67% WR
Civ Playstyle Analysis
Mongols
6
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:15
Castle: 21:02
scout rush
100%
phosphoru
33%
Malians
1
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Berbers
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Steppe | 7 | 57% | Scout Rush 86% | Militia Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
100%
5 games
Afternoon
12:00 - 18:00
60%
10 games
Evening
18:00 - 00:00
66.7%
3 games
Performs best in the Morning (100% WR).
Based on 18 matches • Times in UTC
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
47
min
Games
8
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:47)
10:25
/ 09:38 target
III
Castle Age
(-00:25)
19:57
/ 20:22 target
IV
Imperial Age
(+00:34)
36:47
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:39
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Chinese
Archer
1-1
Worst Matchups
Chinese
Archer
1-1
Cavalry (100%)
Archer (50%)
Monk (0%)
Elephant (100%)
Infantry (0%)
Most Faced Civs
1
Berbers
50%
2 games
1W - 1L
2
Chinese
50%
2 games
1W - 1L
3
Jurchens
100%
1 games
1W - 0L
Burmese
0%
1 games
0W - 1L
Khmer
100%
1 games
1W - 0L
Goths
0%
1 games
0W - 1L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
+105 Elo
18 games
Current
1522
Peak
1522
Low
1400
Record (W:L)
13
-
5
Effective APM (Last 8 games)
Overall
38.7
actions per minute
Slower than average
for 1522 Elo
0
Avg (52)
Dark Age
34.4
Feudal
33.9
Castle
24.6
Imperial
16.4
Peak:
84.6
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1522
(+13)
|
Nomad
#467323666
|
Mongols
|
|
00:58:39 |
Apr 02, 2026
|
|
VICTORY
1509
(+14)
|
Migration
#467322903
|
Byzantines
|
|
00:10:43 |
Apr 02, 2026
|
|
VICTORY
1495
(+15)
|
Ring Fortress
#467114655
|
Mongols
|
|
00:46:02 |
Apr 01, 2026
|
|
VICTORY
1480
(+18)
|
Mongolia
#467111880
|
Mongols
|
|
00:40:56 |
Apr 01, 2026
|
|
VICTORY
1462
(+14)
|
Glade
#467109001
|
Mongols
|
|
00:26:38 |
Apr 01, 2026
|
|
VICTORY
1448
(+13)
|
Nomad
#465315852
|
Mongols
|
|
00:42:35 |
Mar 24, 2026
|
|
VICTORY
1435
(+17)
|
Glade
#465311086
|
Mongols
|
|
00:38:15 |
Mar 24, 2026
|
|
VICTORY
1418
(+18)
|
Mongolia
#465274080
|
Mongols
|
|
01:03:13 |
Mar 24, 2026
|
|
DEFEAT
1400
(-13)
|
Marketplace
#465271914
|
Mongols
|
|
00:16:03 |
Mar 24, 2026
|
|
DEFEAT
1413
(-18)
|
MegaRandom
#462654553
|
Mongols
|
|
01:37:58 |
Mar 13, 2026
|
|
DEFEAT
1431
(-19)
|
Steppe
#455199355
|
Mongols
Scout Rush
|
|
00:48:58 |
Feb 10, 2026
|
|
VICTORY
1450
(+14)
|
Steppe
#455047711
|
Mongols
Scout Rush
|
|
00:48:14 |
Feb 09, 2026
|
|
VICTORY
1436
(+18)
|
Steppe
#454824649
|
Mongols
Scout Rush
|
|
00:15:10 |
Feb 08, 2026
|
|
DEFEAT
1418
(-16)
|
Steppe
#454820745
|
Mongols
Scout Rush
|
|
00:23:43 |
Feb 08, 2026
|
|
VICTORY
1434
(+16)
|
Steppe
#453918555
|
Mongols
Scout Rush
|
|
00:45:20 |
Feb 05, 2026
|
|
DEFEAT
1418
(-17)
|
Steppe
#453910531
|
Berbers
No Rush
|
|
01:08:21 |
Feb 05, 2026
|
|
VICTORY
1435
(+18)
|
Steppe
#453904758
|
Mongols
Scout Rush
|
|
00:44:04 |
Feb 05, 2026
|
|
VICTORY
1417
(+16)
|
Fortified Clearing
#453900467
|
Malians
Monk Rush
|
|
00:37:14 |
Feb 05, 2026
|
No matches found with the selected filters.