Avpol13133

Avpol13133

CO
1187
0W - 5L
Gameplay Summary

Highly predictable with Scout Rush (80% of games). Transitions into archer-focused compositions, especially Archer line. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle and forward Castle drops.

Highly predictable with Scout Rush (80% of games). Transitions into archer-focused compositions, especially Archer line. Prefers a defensive, fully-walled playstyle. Frequently employs Fast Castle and forward Castle drops.

Elo
1187
Top 35%
Rank
#12,717
1v1 RM
Games
1,724
0W / 5L
Steam
5 years
Unverified
No risk factors detected

Player Analysis

5 games
Early Game
Quick Facts
Favorite Openings
Scout Rush
80%
Militia Rush
20%
Overall Behavior
Scout rush (80%) Skirmisher rush (40%) Cav archer rush (20%) Fast castle (20%) Archer rush (20%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (80% of games)
Opening Success Rates
Scout Rush 4 games
0%
Loses to
Steppe Lancer Rush 62.1%
Fire Lancer Rush 61.5%
Beats
No Rush 65.1%
Skirmisher Rush 59.6%
Cavalry Archer Rush 58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses

Not enough data to identify weaknesses

How to Beat This Player
Early Game
If they open Scout Rush (80%), often loses to:
BEST Fire Lancer Rush 61.5% WR
Militia Rush 52.8% WR
Mid & Late Game
If they go Archer (60%), often loses to:
BEST Archers (2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips: Predictable opener Heavy waller - bring siege
Mid & Late Game
60%
Archer
PRIMARY STYLE
Archers 40%
Cav Archers 20%
Camels 20%
Infantry (Spear) 20%
Dominates vs
No data
Struggles vs
Archers −2
Common Transitions
Scout Rush Cav Archers 0% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Militia Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Arabia 3 0% Scout Rush 67% -
Performance
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
32 min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:37)
9:44
/ 10:21 target
Fast Feudal - 80%
III
Castle Age
(-00:25)
19:51
/ 20:16 target
Fast Castle - 20%
IV
Imperial Age
(-04:49)
31:14
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Worst Matchups
Infantry (0%)
Elephant (0%)
Cavalry (0%)
Cavalry Archer (0%)
Most Faced Civs
1
Khmer 0%
1 games 0W - 1L
2
Persians 0%
1 games 0W - 1L
3
Dravidians 0%
1 games 0W - 1L
Japanese 0%
1 games 0W - 1L
Mongols 0%
1 games 0W - 1L
Top 6 of 5 tracked opponent picks
Rating History (Last 60 days)
-16 Elo 8 games
Current
1187
Peak
1203
Low
1187
Record (W:L)
0 - 0
Effective APM (Last 5 games)
Overall
41.1
actions per minute
Average speed for 1187 Elo
0 Avg (39)
Dark Age
47.2
Feudal
33.7
Castle
33.5
Imperial
5.5
Peak: 80.4 eAPM
Recent Match History (5 games analyzed)
Result Map Civ Opponent Duration Date / Actions
DEFEAT
1187 (-16)
Arabia
#454742463
Poles
Scout Rush
in zqllqaa098 Mongols (1195) 00:29:55
Feb 08, 2026
1 month ago
DEFEAT
1203 (-14)
Scandinavia
#447838042
Chinese
Scout Rush
fr Guacalol Japanese (1253) 00:22:39
Jan 12, 2026
2 months ago
DEFEAT
1217 (-18)
Arabia
#447754389
Sicilians
Militia Rush
mx GL.hf.khajine Dravidians (1201) 00:35:02
Jan 12, 2026
2 months ago
DEFEAT
1235 (-17)
Arena
#447751248
Byzantines
Scout Rush
in cjuiti Persians (1230) 00:32:22
Jan 12, 2026
2 months ago
DEFEAT
1252 (-15)
Arabia
#447622364
Tatars
Scout Rush
mx MZTK | Paragon Khmer (1290) 00:37:42
Jan 11, 2026
2 months ago
No matches found with the selected filters.