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Gameplay Summary
Highly predictable with Scout Rush (86% of games). Most successful with Scout Rush (67% win rate). Strongest in early-game, weaker in extended matches. Often picks Khmer (71%).
Highly predictable with Scout Rush (86% of games). Most successful with Scout Rush (67% win rate). Strongest in early-game, weaker in extended matches. Often picks Khmer (71%).
Elo
1033
Top 50%
Rank
#20,771
1v1 RM
Games
323
19W /
10L
Steam
17 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
86%
Archer Rush
14%
Overall Behavior
Scout rush (86%)
Knight rush (43%)
Archer rush (29%)
Walling Style: Standard
Balances defense with map control. (43% of games)
Opening Success Rates
Scout Rush
6 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
No Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (86%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
No clear weakness
No significant weaknesses detected
No Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
33%
Cavalry
PRIMARY STYLE
Archers
33%
Battle Elephants
33%
Unique Unit
33%
Light Cavalry
33%
Dominates vs
Infantry (Spear)
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Khmer
60%
Win Rates by Civ Type
Elephant Civs
60%
Their Best Elephant Civ:
Khmer
60% WR
Civ Playstyle Analysis
Khmer
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:14
Castle: 20:09
scout rush
100%
knight rush
40%
Italians
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Mongols
1
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 75% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
75%
4 games
Afternoon
12:00 - 18:00
64%
25 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 29 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
3x
Chases losses
1x
Stops after losses
2x
After 1st Win
1.8
games
After 1st defeat
1.5
games
End on Win
65%
Win Rate by Game Length
Avg. Win
30 min
Avg. Loss
18
min
Games
7
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:09)
10:12
/ 10:21 target
Fast Feudal - 29%
III
Castle Age
(+00:07)
20:23
/ 20:16 target
IV
Imperial Age
(+01:53)
37:56
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:32
Average
Reaches Imperial
14%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (67%)
Infantry (100%)
Gunpowder (0%)
Archer (100%)
Cavalry Archer (100%)
Most Faced Civs
1
Mayans
33%
3 games
1W - 2L
2
Mongols
67%
3 games
2W - 1L
3
Teutons
67%
3 games
2W - 1L
Turks
50%
2 games
1W - 1L
Franks
50%
2 games
1W - 1L
Persians
50%
2 games
1W - 1L
Top 6 of 15 tracked opponent picks
Rating History (Last 60 days)
+125 Elo
29 games
Current
1033
Peak
1062
Low
876
Record (W:L)
19
-
10
Effective APM (Last 7 games)
Overall
34.9
actions per minute
Average speed
for 1033 Elo
0
Avg (39)
Dark Age
33.6
Feudal
34.9
Castle
38.1
Imperial
3.7
Peak:
77.6
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1033
(-15)
|
Arabia
#464552681
|
Khmer
|
|
00:24:43 |
Mar 21, 2026
|
|
DEFEAT
1048
(-14)
|
Nomad
#464534283
|
Khmer
|
|
00:32:10 |
Mar 21, 2026
|
|
VICTORY
1062
(+15)
|
MegaRandom
#461086948
|
Khmer
|
|
00:37:28 |
Mar 06, 2026
|
|
VICTORY
1047
(+15)
|
Arabia
#461052354
|
Khmer
|
|
00:25:34 |
Mar 06, 2026
|
|
VICTORY
1032
(+17)
|
Four Lakes
#459446593
|
Khmer
|
|
00:49:53 |
Feb 27, 2026
|
|
VICTORY
1015
(+15)
|
Arabia
#459436557
|
Khmer
|
|
00:34:10 |
Feb 27, 2026
|
|
DEFEAT
1000
(-16)
|
Arena
#459421290
|
Khmer
|
|
00:32:08 |
Feb 27, 2026
|
|
VICTORY
1016
(+17)
|
Arabia
#459402242
|
Khmer
|
|
00:43:05 |
Feb 27, 2026
|
|
VICTORY
999
(+15)
|
Four Lakes
#458966418
|
Khmer
|
|
00:32:17 |
Feb 25, 2026
|
|
VICTORY
984
(+16)
|
Four Lakes
#458748546
|
Khmer
|
|
00:40:15 |
Feb 24, 2026
|
|
DEFEAT
968
(-18)
|
Four Lakes
#458743682
|
Khmer
|
|
00:30:16 |
Feb 24, 2026
|
|
DEFEAT
986
(-16)
|
Four Lakes
#458721648
|
Khmer
|
|
00:15:25 |
Feb 24, 2026
|
|
VICTORY
1002
(+16)
|
Golden Pit
#458714006
|
Khmer
|
|
00:41:36 |
Feb 24, 2026
|
|
VICTORY
986
(+17)
|
Arena
#458511394
|
Khmer
|
|
00:55:51 |
Feb 23, 2026
|
|
VICTORY
969
(+16)
|
Arabia
#458250826
|
Khmer
|
|
00:26:35 |
Feb 22, 2026
|
|
DEFEAT
953
(-17)
|
Golden Pit
#458216816
|
Khmer
|
|
00:27:18 |
Feb 22, 2026
|
|
DEFEAT
970
(-17)
|
Four Lakes
#458153647
|
Khmer
|
|
00:37:32 |
Feb 22, 2026
|
|
VICTORY
987
(+14)
|
Golden Pit
#457581300
|
Khmer
|
|
00:41:38 |
Feb 20, 2026
|
|
VICTORY
973
(+17)
|
Four Lakes
#457385894
|
Khmer
|
|
00:45:25 |
Feb 19, 2026
|
|
VICTORY
956
(+16)
|
Arena
#457380267
|
Khmer
|
|
00:32:30 |
Feb 19, 2026
|
|
DEFEAT
940
(-14)
|
Arabia
#456683050
|
Khmer
Scout Rush
|
|
00:14:13 |
Feb 16, 2026
|
|
VICTORY
954
(+16)
|
Steppe2
#456676865
|
Mongols
|
|
00:30:54 |
Feb 16, 2026
|
|
VICTORY
938
(+16)
|
Arabia
#456672801
|
Khmer
Scout Rush
|
|
00:29:38 |
Feb 16, 2026
|
|
VICTORY
922
(+15)
|
Steppe
#456139025
|
Mongols
Scout Rush
|
|
00:27:44 |
Feb 14, 2026
|
|
VICTORY
907
(+15)
|
Arabia
#456135533
|
Khmer
Scout Rush
|
|
00:21:02 |
Feb 14, 2026
|
|
VICTORY
892
(+16)
|
Arabia
#456062369
|
Khmer
Scout Rush
|
|
00:39:21 |
Feb 14, 2026
|
|
DEFEAT
876
(-16)
|
MegaRandom
#455868924
|
Khmer
Scout Rush
|
|
00:21:48 |
Feb 13, 2026
|
|
DEFEAT
892
(-16)
|
MegaRandom
#455865072
|
Mongols
|
|
00:01:29 |
Feb 13, 2026
|
|
VICTORY
908
(+16)
|
Canals
#455859228
|
Italians
Archer Rush
|
|
00:30:38 |
Feb 13, 2026
|
No matches found with the selected filters.