Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
CHiCK3Nj0e
Gameplay Summary
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Camels. Prefers a defensive, fully-walled playstyle. Often picks Hindustanis (67%).
Favors Scout Rush as primary opening (50%). Transitions into cavalry-heavy compositions, especially Camels. Prefers a defensive, fully-walled playstyle. Often picks Hindustanis (67%).
Elo
1018
Top 50%
Rank
#21,786
1v1 RM
Games
242
16W /
10L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
50%
Militia Rush
17%
Camel Rush
17%
No Rush
17%
Overall Behavior
Scout rush (50%)
Militia rush (17%)
Camel rush (17%)
Castle drop (17%)
Fast castle (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (67% of games)
Opening Success Rates
Scout Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (50%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Camels
67%
Skirmishers
33%
Infantry (Spear)
33%
Dominates vs
Infantry (Spear)
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Hindustanis
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:32
Castle: 19:26
scout rush
50%
camel rush
25%
castle drop
25%
fast castle
25%
Slavs
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Tatars
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 67% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
62.5%
8 games
Morning
06:00 - 12:00
33.3%
3 games
Afternoon
12:00 - 18:00
66.7%
3 games
Evening
18:00 - 00:00
66.7%
12 games
Consistent performance across all time periods.
Based on 26 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
3x
Chases losses
2x
Stops after losses
1x
After 1st Win
2
games
After 1st defeat
1.7
games
End on Win
57%
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
42
min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:12)
10:33
/ 10:21 target
III
Castle Age
(-00:34)
19:42
/ 20:16 target
IV
Imperial Age
(+01:03)
37:06
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:56
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (67%)
Archer (100%)
Cavalry (0%)
Elephant (0%)
Most Faced Civs
1
Franks
67%
3 games
2W - 1L
2
Italians
100%
2 games
2W - 0L
3
Mongols
50%
2 games
1W - 1L
Mayans
100%
2 games
2W - 0L
Teutons
50%
2 games
1W - 1L
Lithuanians
50%
2 games
1W - 1L
Top 6 of 13 tracked opponent picks
Rating History (Last 60 days)
+91 Elo
17 games
Current
1018
Peak
1018
Low
927
Record (W:L)
11
-
6
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1018
(+14)
|
Ring Fortress
#464887606
|
Slavs
|
|
00:31:16 |
Mar 22, 2026
|
|
VICTORY
1004
(+14)
|
Mongolia
#464629015
|
Slavs
|
|
00:18:05 |
Mar 21, 2026
|
|
DEFEAT
990
(-15)
|
Marketplace
#464624805
|
Slavs
|
|
00:26:57 |
Mar 21, 2026
|
|
VICTORY
1005
(+16)
|
Marketplace
#464551844
|
Slavs
|
|
00:58:42 |
Mar 21, 2026
|
|
DEFEAT
989
(-15)
|
Arabia
#464545104
|
Slavs
|
|
00:42:55 |
Mar 21, 2026
|
|
VICTORY
1004
(+15)
|
Golden Pit
#458407956
|
Tatars
|
|
00:35:51 |
Feb 23, 2026
|
|
VICTORY
989
(+15)
|
Four Lakes
#458329104
|
Tatars
|
|
00:48:55 |
Feb 22, 2026
|
|
VICTORY
974
(+16)
|
Migration
#458315970
|
Tatars
|
|
01:01:55 |
Feb 22, 2026
|
|
DEFEAT
958
(-15)
|
Golden Pit
#458306950
|
Tatars
|
|
00:43:43 |
Feb 22, 2026
|
|
VICTORY
973
(+15)
|
Golden Pit
#458216734
|
Burgundians
|
|
00:58:54 |
Feb 22, 2026
|
|
DEFEAT
958
(-17)
|
Four Lakes
#458098042
|
Tatars
|
|
00:59:00 |
Feb 22, 2026
|
|
DEFEAT
975
(-16)
|
Four Lakes
#458091610
|
Tatars
|
|
00:51:02 |
Feb 22, 2026
|
|
VICTORY
991
(+16)
|
Arena
#457814159
|
Tatars
|
|
00:42:07 |
Feb 21, 2026
|
|
VICTORY
975
(+15)
|
Hideout
#457811670
|
Tatars
|
|
00:18:15 |
Feb 21, 2026
|
|
VICTORY
960
(+18)
|
Arabia
#457807451
|
Tatars
|
|
00:30:03 |
Feb 21, 2026
|
|
VICTORY
942
(+15)
|
Arena
#457806967
|
Tatars
|
|
00:01:50 |
Feb 21, 2026
|
|
DEFEAT
927
(-15)
|
Arabia
#456593907
|
Tatars
Scout Rush
|
|
00:26:58 |
Feb 16, 2026
|
|
DEFEAT
942
(-16)
|
MegaRandom
#449168429
|
Hindustanis
Scout Rush
|
|
00:47:42 |
Jan 18, 2026
|
|
VICTORY
958
(+15)
|
Arabia
#449095411
|
Hindustanis
No Rush
|
|
00:38:44 |
Jan 17, 2026
|
|
VICTORY
943
(+17)
|
Arena
#449087776
|
Hindustanis
Camel Rush
|
|
00:41:10 |
Jan 17, 2026
|
|
VICTORY
926
(+15)
|
Arabia
#449083560
|
Hindustanis
Scout Rush
|
|
00:22:31 |
Jan 17, 2026
|
|
DEFEAT
911
(-15)
|
Lowland
#441772907
|
Slavs
Militia Rush
|
|
00:52:18 |
Dec 21, 2025
|
|
DEFEAT
926
(-15)
|
Lowland
#441632519
|
Slavs
|
|
01:17:24 |
Dec 21, 2025
|
|
VICTORY
941
(+16)
|
Arabia
#441627986
|
Slavs
|
|
00:53:09 |
Dec 21, 2025
|
|
DEFEAT
925
(-14)
|
MegaRandom
#439615922
|
Japanese
|
|
00:35:54 |
Dec 12, 2025
|
|
VICTORY
939
(+16)
|
Glade
#439598927
|
Japanese
|
|
00:31:29 |
Dec 12, 2025
|
No matches found with the selected filters.