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Gameplay Summary
Passive early game, rarely rushes in Feudal (69%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Struggles against Infantry (Sword) compositions. Often picks Cumans (54%).
Passive early game, rarely rushes in Feudal (69%). Transitions into cavalry-heavy compositions, especially Steppe Lancers. Struggles against Infantry (Sword) compositions. Often picks Cumans (54%).
Elo
613
Bottom 20%
Rank
#41,084
1v1 RM
Games
22
5W /
8L
Steam
5 years
Verified
No risk factors detected
Player Analysis
13 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
69%
Steppe Lancer Rush
15%
Militia Rush
8%
Cavalry Archer Rush
8%
Overall Behavior
Steppe lancer rush (15%)
Early castle build (15%)
Walling Style: Standard
Balances defense with map control. (46% of games)
Opening Success Rates
No Rush
9 games
22%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (69%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
If they go Cavalry (89%), often loses to:
BEST
Infantry (Sword)
(3L)
Unique Unit
(3L)
Heavy Cavalry
(2L)
Archer Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
89%
Cavalry
PRIMARY STYLE
Steppe Lancers
56%
60% WR
Light Cavalry
44%
0% WR
Skirmishers
22%
Heavy Cavalry
22%
Dominates vs
Infantry (Spear)
+2
Struggles vs
Infantry (Sword)
−3
Unique Unit
−3
Heavy Cavalry
−2
Common Transitions
No Rush
Light Cavalry
29% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Cumans
57%
Win Rates by Civ Type
Cavalry Civs
42%
Their Best Cavalry Civ:
Cumans
57% WR
Civ Playstyle Analysis
Cumans
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:23
Castle: 25:26
steppe lancer rush
29%
early castle build
29%
Poles
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Franks
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Vietnamese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Huns
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 9 | 33% | No Rush 78% | No Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
33.3%
9 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
50%
4 games
Consistent performance across all time periods.
Based on 13 matches • Times in UTC
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
44
min
Games
13
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:32)
10:40
/ 11:12 target
Fast Feudal - 23%
III
Castle Age
(+04:01)
24:59
/ 20:58 target
IV
Imperial Age
(-02:12)
34:26
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:01
Improve
Reaches Imperial
46%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Spanish
Gunpowder
0-2
Worst Matchups
Spanish
Gunpowder
0-2
Cavalry (50%)
Gunpowder (0%)
Infantry (0%)
Cavalry Archer (50%)
Archer (50%)
Most Faced Civs
1
Spanish
0%
2 games
0W - 2L
2
Malians
0%
1 games
0W - 1L
3
Japanese
0%
1 games
0W - 1L
Tatars
100%
1 games
1W - 0L
Chinese
100%
1 games
1W - 0L
Cumans
100%
1 games
1W - 0L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
613
Peak
613
Low
613
Record (W:L)
0
-
0
Effective APM (Last 13 games)
Overall
10.7
actions per minute
Slower than average
for 613 Elo
0
Avg (24)
Dark Age
12.0
Feudal
9.2
Castle
9.3
Imperial
5.4
Peak:
36.7
eAPM
Recent Match History (13 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
613
(-15)
|
Arena
#454052022
|
Franks
Cavalry Archer Rush
|
|
00:53:52 |
Feb 06, 2026
|
|
DEFEAT
628
(-16)
|
Arabia
#454048508
|
Franks
No Rush
|
|
00:33:33 |
Feb 06, 2026
|
|
DEFEAT
644
(-20)
|
Arabia
#450149298
|
Cumans
No Rush
|
|
00:44:18 |
Jan 21, 2026
|
|
DEFEAT
664
(-16)
|
Passage
#450141571
|
Cumans
No Rush
|
|
01:02:43 |
Jan 21, 2026
|
|
VICTORY
680
(+18)
|
Arabia
#449744400
|
Cumans
Steppe Lancer Rush
|
|
01:06:24 |
Jan 20, 2026
|
|
DEFEAT
662
(-21)
|
Arabia
#449739629
|
Cumans
No Rush
|
|
00:49:11 |
Jan 20, 2026
|
|
VICTORY
683
(+17)
|
Scandinavia
#449736156
|
Cumans
Steppe Lancer Rush
|
|
00:29:37 |
Jan 20, 2026
|
|
VICTORY
666
(+25)
|
Arabia
#449648458
|
Cumans
No Rush
|
|
01:01:36 |
Jan 19, 2026
|
|
VICTORY
641
(+25)
|
Arena
#449640912
|
Cumans
Castle Drop
|
|
00:42:30 |
Jan 19, 2026
|
|
VICTORY
616
(+25)
|
Arabia
#448637086
|
Huns
Militia Rush
|
|
00:23:29 |
Jan 16, 2026
|
|
DEFEAT
591
(-28)
|
Arabia
#448634245
|
Poles
No Rush
|
|
00:24:10 |
Jan 16, 2026
|
|
DEFEAT
619
(-32)
|
Arabia
#448630151
|
Poles
No Rush
|
|
00:37:50 |
Jan 16, 2026
|
|
DEFEAT
651
(-43)
|
Arabia
#448377509
|
Vietnamese
No Rush
|
|
00:44:56 |
Jan 15, 2026
|
No matches found with the selected filters.