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Lobino
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Archer Rush (17%). Plays a infantry-based style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units.
Often booms to Castle Age (50%), occasionally opens Archer Rush (17%). Plays a infantry-based style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs FC into Unique Units.
Elo
1330
Top 18%
Rank
#7,785
1v1 RM
Games
409
4W /
2L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Archer Rush
17%
Scout Rush
17%
Cavalry Archer Rush
17%
Overall Behavior
Phosphoru (50%)
Archer rush (17%)
Early castle build (17%)
Castle drop (17%)
Camel rush (17%)
Walling Style: Standard
Balances defense with map control. (33% of games)
Opening Success Rates
No Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(4 games)
75%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Infantry (50%), often loses to:
No clear weakness
No significant weaknesses detected
No Rush
4 games
75%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
50%
Infantry
PRIMARY STYLE
Unique Unit
75%
67% WR
Infantry (Spear)
50%
Archers
25%
Cav Archers
25%
Dominates vs
Skirmishers
+2
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Mongols
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
2
100%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Vikings
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Huns
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 4 | 50% | No Rush 75% | - |
Performance
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
39
min
Games
6
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:33)
10:26
/ 09:53 target
Fast Feudal - 33%
III
Castle Age
(-01:12)
19:30
/ 20:42 target
IV
Imperial Age
(-01:36)
34:53
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:53
Average
Reaches Imperial
67%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
2-0
Worst Matchups
Franks
Cavalry
2-0
Cavalry (75%)
Infantry (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Franks
100%
2 games
2W - 0L
2
Teutons
100%
1 games
1W - 0L
3
Wei
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Lithuanians
100%
1 games
1W - 0L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
+28 Elo
5 games
Current
1330
Peak
1330
Low
1284
Record (W:L)
3
-
2
Effective APM (Last 6 games)
Overall
36.0
actions per minute
Average speed
for 1330 Elo
0
Avg (39)
Dark Age
39.2
Feudal
30.0
Castle
26.7
Imperial
25.9
Peak:
70.2
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1330
(+15)
|
Steppe
#454152903
|
Mongols
Cavalry Archer Rush
|
|
00:48:15 |
Feb 06, 2026
|
|
VICTORY
1315
(+15)
|
MegaRandom
#454150720
|
Persians
No Rush
|
|
00:15:09 |
Feb 06, 2026
|
|
VICTORY
1300
(+16)
|
MegaRandom
#454146966
|
Persians
Scout Rush
|
|
00:27:08 |
Feb 06, 2026
|
|
DEFEAT
1284
(-18)
|
MegaRandom
#454098496
|
Mongols
No Rush
|
|
00:37:40 |
Feb 06, 2026
|
|
DEFEAT
1302
(-15)
|
MegaRandom
#454095271
|
Huns
Castle Drop
|
|
00:41:19 |
Feb 06, 2026
|
|
VICTORY
1317
(+16)
|
Arabia
#453267626
|
Vikings
Archer Rush
|
|
00:56:02 |
Feb 02, 2026
|
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