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ANTIFA
Gameplay Summary
Opens Scout Rush (28%) or booms to Castle (24%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Opens Scout Rush (28%) or booms to Castle (24%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
1481
Top 12%
Rank
#4,552
1v1 RM
Games
1,562
54W /
68L
Steam
Private
Hidden
No risk factors detected
Player Analysis
54 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
28%
No Rush
24%
Militia Rush
19%
Archer Rush
9%
Overall Behavior
Scout rush (28%)
Archer rush (22%)
Militia rush (19%)
Castle drop (13%)
Early castle build (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (39% of games)
Opening Success Rates
Scout Rush
15 games
40%
No Rush
13 games
38%
Militia Rush
10 games
40%
Archer Rush
5 games
20%
Skirmisher Rush
4 games
50%
Steppe Lancer Rush
3 games
33%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(10 games)
30%
win rate
Archer Rush
(11 games)
36%
win rate
Scout Rush
(18 games)
39%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (28%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (49%), often loses to:
BEST
Unique Unit
(16L)
Archers
(12L)
Light Cavalry
(11L)
No Rush
10 games
70%
win rate
Archer Rush
11 games
64%
win rate
Scout Rush
18 games
61%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
49%
Cavalry
PRIMARY STYLE
Unique Unit
33%
40% WR
Light Cavalry
24%
18% WR
Infantry (Spear)
20%
11% WR
Skirmishers
20%
33% WR
Dominates vs
Skirmishers
+5
Unique Unit
+5
Archers
+4
Struggles vs
Unique Unit
−16
Archers
−12
Light Cavalry
−11
Common Transitions
Scout Rush
Light Cavalry
31% WR
Militia Rush
Unique Unit
40% WR
No Rush
Unique Unit
50% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Mongols
33%
Win Rates by Civ Type
Infantry Civs
35%
Their Best Infantry Civ:
Incas
67% WR
Cavalry Archer Civs
30%
Their Best Cavalry Archer Civ:
Mongols
33% WR
Archer Civs
38%
Their Best Archer Civ:
Mayans
50% WR
Cavalry Civs
29%
Their Best Cavalry Civ:
Cumans
33% WR
Camel Civs
60%
Their Best Camel Civ:
Hindustanis
67% WR
Civ Playstyle Analysis
Mongols
9
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:12
scout rush
56%
steppe lancer rush
33%
cav archer rush
22%
fast castle
22%
Malay
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 8:57
Castle: 21:11
militia rush
75%
phosphoru
50%
skirmisher rush
25%
archer rush
25%
Mayans
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:48
Castle: 22:14
castle drop
75%
eagle rush
50%
archer rush
50%
early castle build
50%
monk rush
25%
militia rush
25%
skirmisher rush
25%
Hindustanis
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:01
Castle: 24:28
scout rush
100%
archer rush
33%
camel rush
33%
Cumans
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:54
Castle: 24:27
scout rush
33%
castle drop
33%
archer rush
33%
militia rush
33%
steppe lancer rush
33%
Khmer
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:51
Castle: 21:36
scout rush
100%
Incas
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:08
Castle: 24:09
archer rush
67%
militia rush
67%
Aztecs
2
50%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 20 | 35% | Scout Rush 30% | Scout Rush (7) |
| Steppe | 7 | 29% | Scout Rush 43% | Scout Rush (2) |
| MegaRandom | 6 | 33% | Militia Rush 33% | No Rush (2) |
| Canals | 5 | 60% | No Rush 100% | - |
| Socotra | 4 | 50% | No Rush 50% | - |
| Lowland | 3 | 67% | Scout Rush 67% | - |
| Passage | 3 | 0% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
2 games
Afternoon
12:00 - 18:00
44.4%
81 games
Evening
18:00 - 00:00
43.6%
39 games
Consistent performance across all time periods.
Based on 122 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
5x
Chases losses
5x
Stops after losses
13x
After 1st Win
1.4
games
After 1st defeat
1.6
games
End on Win
45%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
48
min
Games
54
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:08)
9:46
/ 09:38 target
Fast Feudal - 69%
III
Castle Age
(+01:59)
22:21
/ 20:22 target
IV
Imperial Age
(+02:48)
39:01
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:23
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Huns
Cavalry
2-0
Vietnamese
Archer
2-0
Wei
Cavalry
2-1
Worst Matchups
Poles
Cavalry
0-2
Teutons
Infantry
0-2
Berbers
Cavalry
0-2
Cavalry (50%)
Infantry (33%)
Defensive (29%)
Archer (60%)
Gunpowder (40%)
Most Faced Civs
1
Huns
50%
6 games
3W - 3L
2
Mongols
67%
6 games
4W - 2L
3
Koreans
33%
6 games
2W - 4L
Lithuanians
20%
5 games
1W - 4L
Teutons
0%
5 games
0W - 5L
Slavs
60%
5 games
3W - 2L
Top 6 of 33 tracked opponent picks
Rating History (Last 60 days)
+35 Elo
65 games
Current
1481
Peak
1515
Low
1393
Record (W:L)
34
-
31
Effective APM (Last 20 games)
Overall
31.2
actions per minute
Slower than average
for 1481 Elo
0
Avg (39)
Dark Age
31.7
Feudal
29.4
Castle
24.5
Imperial
12.8
Peak:
67.9
eAPM
Recent Match History (54 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1481
(-18)
|
Black Forest
#467362849
|
Persians
|
|
01:11:43 |
Apr 02, 2026
|
|
VICTORY
1499
(+17)
|
MegaRandom
#467185877
|
Huns
|
|
00:31:17 |
Apr 01, 2026
|
|
DEFEAT
1482
(-17)
|
Mongolia
#465486482
|
Celts
|
|
00:58:06 |
Mar 25, 2026
|
|
VICTORY
1499
(+15)
|
Glade
#465295205
|
Incas
|
|
00:35:08 |
Mar 24, 2026
|
|
DEFEAT
1484
(-17)
|
Mongolia
#465286936
|
Italians
|
|
00:29:56 |
Mar 24, 2026
|
|
DEFEAT
1501
(-14)
|
Marketplace
#465075591
|
Huns
|
|
00:48:52 |
Mar 23, 2026
|
|
VICTORY
1515
(+18)
|
Nomad
#464824156
|
Italians
|
|
00:50:04 |
Mar 22, 2026
|
|
VICTORY
1497
(+18)
|
Marketplace
#464815350
|
Saracens
|
|
00:04:24 |
Mar 22, 2026
|
|
VICTORY
1479
(+16)
|
Ring Fortress
#464559494
|
Portuguese
|
|
00:24:03 |
Mar 21, 2026
|
|
VICTORY
1463
(+15)
|
Nomad
#464289361
|
Cumans
|
|
00:36:13 |
Mar 20, 2026
|
|
DEFEAT
1448
(-14)
|
Ring Fortress
#463871656
|
Vietnamese
|
|
00:35:56 |
Mar 18, 2026
|
|
VICTORY
1462
(+14)
|
Mongolia
#463869316
|
Vietnamese
|
|
00:21:15 |
Mar 18, 2026
|
|
VICTORY
1448
(+15)
|
Enclosed
#463440255
|
Persians
|
|
00:42:47 |
Mar 16, 2026
|
|
DEFEAT
1433
(-14)
|
Arabia
#462463627
|
Spanish
|
|
00:21:43 |
Mar 12, 2026
|
|
DEFEAT
1447
(-16)
|
Mediterranean
#462456873
|
Hindustanis
|
|
00:59:58 |
Mar 12, 2026
|
|
VICTORY
1463
(+13)
|
Enclosed
#462299116
|
Hindustanis
|
|
00:39:52 |
Mar 11, 2026
|
|
DEFEAT
1450
(-14)
|
Arabia
#462267114
|
Slavs
|
|
01:15:07 |
Mar 11, 2026
|
|
DEFEAT
1464
(-15)
|
Arabia
#461892974
|
Vietnamese
|
|
00:29:27 |
Mar 09, 2026
|
|
VICTORY
1479
(+17)
|
Haboob
#461892196
|
Burmese
|
|
00:02:16 |
Mar 09, 2026
|
|
VICTORY
1462
(+17)
|
MegaRandom
#461889315
|
Mongols
|
|
00:19:39 |
Mar 09, 2026
|
|
DEFEAT
1445
(-17)
|
Haboob
#461849537
|
Teutons
|
|
00:48:05 |
Mar 09, 2026
|
|
VICTORY
1462
(+17)
|
Haboob
#461821510
|
Mongols
|
|
00:27:44 |
Mar 09, 2026
|
|
VICTORY
1445
(+22)
GIANT SLAYER
|
Four Lakes
#458979384
|
Britons
|
|
00:34:45 |
Feb 25, 2026
|
|
VICTORY
1423
(+14)
|
Hideout
#458792875
|
Saracens
|
|
00:37:50 |
Feb 24, 2026
|
|
VICTORY
1409
(+16)
|
Hideout
#458785793
|
Malay
|
|
00:45:32 |
Feb 24, 2026
|
|
DEFEAT
1393
(-17)
|
Hideout
#458751481
|
Celts
|
|
00:56:53 |
Feb 24, 2026
|
|
DEFEAT
1410
(-18)
|
Hideout
#458734669
|
Aztecs
|
|
00:44:31 |
Feb 24, 2026
|
|
DEFEAT
1428
(-19)
|
Golden Pit
#458562653
|
Poles
|
|
00:43:56 |
Feb 23, 2026
|
|
DEFEAT
1447
(-17)
|
Arabia
#458555106
|
Burgundians
|
|
00:46:30 |
Feb 23, 2026
|
|
DEFEAT
1464
(-18)
|
Islands
#458517175
|
Hindustanis
|
|
01:12:06 |
Feb 23, 2026
|
|
VICTORY
1482
(+15)
|
Migration
#458305955
|
Koreans
|
|
00:31:54 |
Feb 22, 2026
|
|
VICTORY
1467
(+15)
|
Arabia
#458235691
|
Mongols
|
|
00:54:17 |
Feb 22, 2026
|
|
DEFEAT
1452
(-17)
|
Four Lakes
#457415771
|
Italians
|
|
00:54:23 |
Feb 19, 2026
|
|
VICTORY
1469
(+15)
|
Arabia
#457392660
|
Britons
|
|
00:38:20 |
Feb 19, 2026
|
|
VICTORY
1454
(+18)
|
Border Dispute
#456967327
|
Mongols
|
|
00:17:44 |
Feb 17, 2026
|
|
DEFEAT
1436
(-19)
|
Steppe
#456661095
|
Mongols
Scout Rush
|
|
00:47:18 |
Feb 16, 2026
|
|
VICTORY
1455
(+17)
|
Canals
#456360049
|
Italians
No Rush
|
|
00:42:12 |
Feb 15, 2026
|
|
DEFEAT
1438
(-13)
|
Canals
#456178620
|
Mayans
Castle Drop
|
|
00:53:45 |
Feb 14, 2026
|
|
VICTORY
1451
(+14)
|
MegaRandom
#456140018
|
Mongols
|
|
00:02:00 |
Feb 14, 2026
|
|
DEFEAT
1437
(-14)
|
MegaRandom
#456133391
|
Mongols
Steppe Lancer Rush
|
|
00:44:51 |
Feb 14, 2026
|
|
VICTORY
1451
(+13)
|
Border Dispute
#455889927
|
Khmer
|
|
00:29:55 |
Feb 13, 2026
|
|
VICTORY
1438
(+14)
|
Steppe
#455845158
|
Mongols
Scout Rush
|
|
00:28:22 |
Feb 13, 2026
|
|
DEFEAT
1424
(-15)
|
Steppe
#455842447
|
Persians
No Rush
|
|
00:22:59 |
Feb 13, 2026
|
|
DEFEAT
1439
(-16)
|
MegaRandom
#455831810
|
Incas
Militia Rush
|
|
00:45:55 |
Feb 13, 2026
|
|
VICTORY
1455
(+16)
|
Steppe
#455676922
|
Mongols
Steppe Lancer Rush
|
|
00:32:30 |
Feb 12, 2026
|
|
DEFEAT
1439
(-17)
|
Border Dispute
#455674468
|
Koreans
|
|
00:16:56 |
Feb 12, 2026
|
|
VICTORY
1456
(+16)
|
Canals
#455674248
|
Poles
|
|
00:00:09 |
Feb 12, 2026
|
|
DEFEAT
1440
(-13)
|
MegaRandom
#455669486
|
Ethiopians
Archer Rush
|
|
00:35:26 |
Feb 12, 2026
|
|
DEFEAT
1453
(-17)
|
Canals
#455641161
|
Gurjaras
No Rush
|
|
00:43:58 |
Feb 12, 2026
|
|
VICTORY
1470
(+17)
|
Canals
#455638909
|
Lithuanians
No Rush
|
|
00:16:53 |
Feb 12, 2026
|
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