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sakul.28
Gameplay Summary
Versatile opener, mixing Militia Rush (33%) and Scout Rush (22%). Plays a infantry-based style in mid/late game. Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling.
Versatile opener, mixing Militia Rush (33%) and Scout Rush (22%). Plays a infantry-based style in mid/late game. Struggles against No Rush (100% loss rate). Plays open and aggressive with minimal walling.
Elo
1066
Top 50%
Rank
#18,766
1v1 RM
Games
644
47W /
46L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
33%
Scout Rush
22%
No Rush
22%
Archer Rush
11%
Overall Behavior
Militia rush (33%)
Scout rush (22%)
Archer rush (22%)
Cav archer rush (11%)
Skirmisher rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (22% of games)
Opening Success Rates
Militia Rush
3 games
0%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (33%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (60%), often loses to:
BEST
Heavy Cavalry
(2L)
Archers
(2L)
No Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips:
Plays open - pressure early
Mid & Late Game
60%
Infantry
PRIMARY STYLE
Skirmishers
60%
33% WR
Infantry (Spear)
60%
33% WR
Infantry (Sword)
40%
Light Cavalry
20%
Dominates vs
No data
Struggles vs
Heavy Cavalry
−2
Archers
−2
Tendencies & Patterns
Civ. Stats
Win Rates by Civ Type
Infantry Civs
0%
No data for specific civs yet.
Civ Playstyle Analysis
Huns
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:11
Castle: 25:31
scout rush
50%
archer rush
50%
cav archer rush
25%
militia rush
25%
Aztecs
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Celts
2
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Teutons
1
0%
Top Opening:
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 20% | Scout Rush 40% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
42.9%
21 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
36.4%
22 games
Evening
18:00 - 00:00
60%
50 games
Performs best in the Evening (60% WR), struggles in the Afternoon (36.4% WR).
Based on 93 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
4x
Chases losses
2x
Stops after losses
3x
After 1st Win
1.4
games
After 1st defeat
3
games
End on Win
58%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
55 min
Avg. Loss
36
min
Games
9
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:21)
10:42
/ 10:21 target
Fast Feudal - 33%
III
Castle Age
(+05:13)
25:29
/ 20:16 target
IV
Imperial Age
(+04:58)
41:01
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:44
Average
Reaches Imperial
22%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
1-1
Worst Matchups
Persians
Cavalry
1-1
Infantry (0%)
Cavalry (33%)
Archer (0%)
Cavalry Archer (0%)
Most Faced Civs
1
Spanish
43%
7 games
3W - 4L
2
Byzantines
43%
7 games
3W - 4L
3
Franks
83%
6 games
5W - 1L
Chinese
17%
6 games
1W - 5L
Persians
33%
6 games
2W - 4L
Japanese
20%
5 games
1W - 4L
Top 6 of 37 tracked opponent picks
Rating History (Last 60 days)
+29 Elo
76 games
Current
1066
Peak
1081
Low
955
Record (W:L)
40
-
36
Effective APM (Last 6 games)
Overall
34.3
actions per minute
Average speed
for 1066 Elo
0
Avg (39)
Dark Age
24.6
Feudal
37.1
Castle
37.3
Imperial
14.5
Peak:
96.8
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1066
(-15)
|
Migration
#467504990
|
Celts
|
|
00:55:11 |
Apr 03, 2026
|
|
VICTORY
1081
(+19)
|
Mongolia
#466811407
|
Goths
|
|
00:55:37 |
Mar 30, 2026
|
|
VICTORY
1062
(+16)
|
Arabia
#466784640
|
Huns
|
|
00:31:19 |
Mar 30, 2026
|
|
VICTORY
1046
(+17)
|
Glade
#466782577
|
Goths
|
|
00:12:40 |
Mar 30, 2026
|
|
DEFEAT
1029
(-17)
|
Glade
#466775681
|
Goths
|
|
00:44:33 |
Mar 30, 2026
|
|
DEFEAT
1046
(-17)
|
Arena
#466756875
|
Celts
|
|
00:50:37 |
Mar 30, 2026
|
|
VICTORY
1063
(+15)
|
Marketplace
#466728646
|
Celts
|
|
00:57:00 |
Mar 30, 2026
|
|
DEFEAT
1048
(-15)
|
Mongolia
#466724869
|
Celts
|
|
00:31:30 |
Mar 30, 2026
|
|
DEFEAT
1063
(-15)
|
Nomad
#466722604
|
Celts
|
|
00:17:42 |
Mar 30, 2026
|
|
VICTORY
1078
(+17)
|
Nomad
#466223320
|
Celts
|
|
00:46:40 |
Mar 28, 2026
|
|
VICTORY
1061
(+16)
|
Glade
#466215827
|
Celts
|
|
00:51:18 |
Mar 28, 2026
|
|
VICTORY
1045
(+15)
|
Glade
#466215093
|
Celts
|
|
00:01:40 |
Mar 28, 2026
|
|
VICTORY
1030
(+16)
|
Glade
#466207983
|
Celts
|
|
00:45:19 |
Mar 28, 2026
|
|
VICTORY
1014
(+16)
|
Glade
#466206401
|
Celts
|
|
00:08:18 |
Mar 28, 2026
|
|
DEFEAT
998
(-17)
|
Marketplace
#466074012
|
Celts
|
|
00:49:54 |
Mar 28, 2026
|
|
VICTORY
1015
(+17)
|
Glade
#466070592
|
Celts
|
|
00:26:57 |
Mar 28, 2026
|
|
DEFEAT
998
(-17)
|
Marketplace
#466064869
|
Incas
|
|
00:40:15 |
Mar 28, 2026
|
|
VICTORY
1015
(+13)
|
Nomad
#466027796
|
Huns
|
|
00:22:06 |
Mar 27, 2026
|
|
VICTORY
1002
(+17)
|
Mongolia
#465997353
|
Huns
|
Byzantines (1000) | 00:44:37 |
Mar 27, 2026
|
|
DEFEAT
985
(-16)
|
Marketplace
#465993432
|
Huns
|
Japanese (1000) | 00:25:18 |
Mar 27, 2026
|
|
VICTORY
1001
(+14)
|
Glade
#465985796
|
Huns
|
|
00:43:02 |
Mar 27, 2026
|
|
DEFEAT
987
(-14)
|
Nomad
#465968261
|
Slavs
|
|
00:24:48 |
Mar 27, 2026
|
|
DEFEAT
1001
(-17)
|
Marketplace
#465963447
|
Persians
|
|
00:35:53 |
Mar 27, 2026
|
|
DEFEAT
1018
(-17)
|
Marketplace
#465955739
|
Vikings
|
|
01:00:16 |
Mar 27, 2026
|
|
VICTORY
1035
(+16)
|
Nomad
#465837779
|
Vikings
|
|
00:39:22 |
Mar 27, 2026
|
|
VICTORY
1019
(+16)
|
Ring Fortress
#465368616
|
Celts
|
|
01:03:33 |
Mar 24, 2026
|
|
VICTORY
1003
(+17)
|
Marketplace
#465193781
|
Japanese
|
|
00:25:36 |
Mar 24, 2026
|
|
DEFEAT
986
(-15)
|
Glade
#465189576
|
Celts
|
|
00:38:03 |
Mar 24, 2026
|
|
DEFEAT
1001
(-17)
|
Mongolia
#465184208
|
Slavs
|
|
00:47:22 |
Mar 24, 2026
|
|
DEFEAT
1018
(-16)
|
Nomad
#464397995
|
Incas
|
|
01:06:46 |
Mar 20, 2026
|
|
VICTORY
1034
(+15)
|
Glade
#464392396
|
Incas
|
|
00:22:56 |
Mar 20, 2026
|
|
VICTORY
1019
(+15)
|
Ring Fortress
#464194873
|
Vikings
|
|
00:54:38 |
Mar 20, 2026
|
|
VICTORY
1004
(+17)
|
Ring Fortress
#464141236
|
Celts
|
|
00:52:49 |
Mar 19, 2026
|
|
VICTORY
987
(+16)
|
Marketplace
#463974997
|
Celts
|
|
00:34:52 |
Mar 19, 2026
|
|
DEFEAT
971
(-15)
|
Glade
#463971051
|
Huns
|
|
00:37:27 |
Mar 19, 2026
|
|
VICTORY
986
(+15)
|
Glade
#463958886
|
Celts
|
|
00:27:03 |
Mar 18, 2026
|
|
DEFEAT
971
(-15)
|
MegaRandom
#463741190
|
Aztecs
|
|
01:47:08 |
Mar 17, 2026
|
|
VICTORY
986
(+15)
|
Enclosed
#463500546
|
Huns
|
|
01:00:34 |
Mar 16, 2026
|
|
DEFEAT
971
(-18)
|
Haboob
#462319010
|
Huns
|
|
00:01:06 |
Mar 11, 2026
|
|
VICTORY
989
(+15)
|
Haboob
#462313616
|
Huns
|
|
00:36:46 |
Mar 11, 2026
|
|
VICTORY
974
(+16)
|
Mediterranean
#462306893
|
Mongols
|
|
00:43:51 |
Mar 11, 2026
|
|
DEFEAT
958
(-16)
|
MegaRandom
#462297664
|
Goths
|
|
01:12:01 |
Mar 11, 2026
|
|
DEFEAT
974
(-15)
|
Enclosed
#462275001
|
Slavs
|
|
00:47:46 |
Mar 11, 2026
|
|
DEFEAT
989
(-14)
|
Enclosed
#462270180
|
Persians
|
|
00:46:35 |
Mar 11, 2026
|
|
DEFEAT
1003
(-14)
|
Enclosed
#462193501
|
Persians
|
|
00:53:30 |
Mar 11, 2026
|
|
DEFEAT
1017
(-16)
|
MegaRandom
#462162286
|
Persians
|
|
00:20:45 |
Mar 11, 2026
|
|
VICTORY
1033
(+13)
|
Haboob
#462148690
|
Persians
|
|
00:43:51 |
Mar 10, 2026
|
|
DEFEAT
1020
(-15)
|
Mediterranean
#462144707
|
Persians
|
|
00:30:38 |
Mar 10, 2026
|
|
VICTORY
1035
(+15)
|
Enclosed
#462137119
|
Persians
|
|
01:02:43 |
Mar 10, 2026
|
|
VICTORY
1020
(+16)
|
Enclosed
#462130771
|
Persians
|
|
00:53:11 |
Mar 10, 2026
|
No matches found with the selected filters.
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