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KarL-Rider
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Militia Rush (33%). Struggles against No Rush (100% loss rate). Often picks Turks (50%).
Often booms to Castle Age (50%), occasionally opens Militia Rush (33%). Struggles against No Rush (100% loss rate). Often picks Turks (50%).
Elo
786
Bottom 20%
Rank
N/A
1v1 RM
Games
7
1W /
6L
Steam
Private
Hidden
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Militia Rush
33%
Scout Rush
17%
Overall Behavior
Militia rush (33%)
Scout rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (17% of games)
Opening Success Rates
No Rush
3 games
0%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
No Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
No clear weakness
No Rush
3 games
100%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Turks
3
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 15:13
Castle: 26:15
militia rush
67%
Byzantines
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Spanish
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 0% | Militia Rush 67% | Scout Rush (2) |
Performance
Win Rate by Game Length
Avg. Win
-- min
Avg. Loss
29
min
Games
6
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+02:07)
13:19
/ 11:12 target
III
Castle Age
(+04:29)
25:27
/ 20:58 target
IV
Imperial Age
--:--
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
0%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
0-2
Worst Matchups
Mongols
Cavalry Archer
0-2
Cavalry (0%)
Cavalry Archer (0%)
Defensive (0%)
Most Faced Civs
1
Mongols
0%
2 games
0W - 2L
2
Persians
0%
1 games
0W - 1L
3
Gurjaras
100%
1 games
1W - 0L
Byzantines
0%
1 games
0W - 1L
Franks
0%
1 games
0W - 1L
Burgundians
0%
1 games
0W - 1L
Top 6 of 7 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
786
Peak
786
Low
786
Record (W:L)
0
-
0
Effective APM (Last 6 games)
Overall
18.5
actions per minute
Slower than average
for 786 Elo
0
Avg (24)
Dark Age
23.5
Feudal
9.4
Castle
7.3
Imperial
--
Peak:
64.5
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
786
(-39)
|
Arena
#448469158
|
Byzantines
No Rush
|
|
00:39:16 |
Jan 15, 2026
|
|
DEFEAT
825
(-43)
|
Mired
#448466101
|
Byzantines
No Rush
|
|
00:29:40 |
Jan 15, 2026
|
|
DEFEAT
868
(-39)
|
Arena
#448461378
|
Spanish
Scout Rush
|
|
00:42:44 |
Jan 15, 2026
|
|
DEFEAT
907
(-40)
|
Arabia
#448023492
|
Turks
Militia Rush
|
|
00:16:03 |
Jan 13, 2026
|
|
VICTORY
947
(+42)
|
Scandanavia
#448023270
|
Turks
|
|
00:00:36 |
Jan 13, 2026
|
|
DEFEAT
905
(-45)
|
Arabia
#448021878
|
Turks
Militia Rush
|
|
00:12:20 |
Jan 13, 2026
|
|
DEFEAT
950
(-50)
|
Arabia
#448017956
|
Turks
No Rush
|
|
00:32:41 |
Jan 13, 2026
|
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