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Gameplay Summary
Often booms to Castle Age (35%), occasionally opens Militia Rush (28%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (68% win rate). Struggles against Archers compositions. Frequently employs Fast Castle.
Often booms to Castle Age (35%), occasionally opens Militia Rush (28%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Militia Rush (68% win rate). Struggles against Archers compositions. Frequently employs Fast Castle.
Elo
1010
Top 50%
Rank
#22,452
1v1 RM
Games
1,830
177W /
176L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
149 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
35%
Militia Rush
28%
Scout Rush
13%
Knight Rush
11%
Overall Behavior
Militia rush (28%)
Knight rush (25%)
Fast castle (19%)
Early castle build (17%)
Phosphoru (13%)
Walling Style: Standard
Balances defense with map control. (32% of games)
Opening Success Rates
No Rush
52 games
48%
Militia Rush
41 games
68%
Scout Rush
20 games
50%
Knight Rush
17 games
59%
Skirmisher Rush
6 games
50%
Archer Rush
6 games
33%
Cavalry Archer Rush
4 games
0%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
80%
win rate
No Rush
(50 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
0%
win rate
Monk Rush
(5 games)
20%
win rate
Camel Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (35%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (52%), often loses to:
BEST
Archers
(17L)
Heavy Cavalry
(14L)
Infantry (Spear)
(11L)
Cavalry Archer Rush
3 games
100%
win rate
Monk Rush
5 games
80%
win rate
Camel Rush
3 games
67%
win rate
Skirmisher Rush
5 games
80%
win rate
No Rush
50 games
64%
win rate
Mid & Late Game
52%
Cavalry
PRIMARY STYLE
Heavy Cavalry
40%
47% WR
Infantry (Spear)
37%
48% WR
Infantry (Sword)
36%
84% WR
Light Cavalry
22%
55% WR
Dominates vs
Heavy Cavalry
+18
Infantry (Spear)
+16
Archers
+16
Struggles vs
Archers
−17
Heavy Cavalry
−14
Infantry (Spear)
−11
Common Transitions
Militia Rush
Infantry (Sword)
76% WR
No Rush
Infantry (Spear)
40% WR
Scout Rush
Heavy Cavalry
57% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
69%
Hindustanis
29%
Win Rates by Civ Type
Infantry Civs
63%
Their Best Infantry Civ:
Romans
69% WR
Cavalry Civs
37%
Their Best Cavalry Civ:
Huns
47% WR
Gunpowder Civs
55%
Their Best Gunpowder Civ:
Portuguese
50% WR
Elephant Civs
67%
Their Best Elephant Civ:
Khmer
67% WR
Camel Civs
29%
Their Best Camel Civ:
Hindustanis
29% WR
Cavalry Archer Civs
67%
Their Best Cavalry Archer Civ:
Mongols
67% WR
Civ Playstyle Analysis
Romans
49
69%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:45
Castle: 21:23
militia rush
65%
knight rush
31%
Huns
19
47%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:10
Castle: 18:18
cav archer rush
47%
fast castle
47%
knight rush
37%
scout rush
26%
Franks
16
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:12
Castle: 20:36
early castle build
31%
castle drop
25%
knight rush
25%
scout rush
25%
Portuguese
10
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:13
Castle: 19:20
fast castle
30%
knight rush
20%
archer rush
20%
Khmer
9
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:15
Castle: 17:19
phosphoru
89%
fast castle
56%
knight rush
56%
castle drop
22%
Incas
9
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:27
Castle: 20:16
militia rush
33%
archer rush
33%
early castle build
33%
castle drop
22%
Hindustanis
7
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:54
Castle: 19:42
early castle build
57%
Mongols
6
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:23
Castle: 20:37
scout rush
67%
camel rush
33%
early castle build
33%
knight rush
33%
steppe lancer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 89 | 49% | Militia Rush 28% | Scout Rush (11) |
| Lowland | 12 | 42% | No Rush 67% | Scout Rush (3) |
| Haboob | 8 | 50% | No Rush 75% | - |
| Glade | 8 | 50% | No Rush 88% | Archer Rush (2) |
| Shrubland | 7 | 71% | Militia Rush 71% | - |
| Graveyards | 5 | 80% | No Rush 40% | - |
| Canals | 5 | 80% | Militia Rush 60% | - |
| Paradise Island | 4 | 50% | Militia Rush 50% | Knight Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50.9%
114 games
Afternoon
12:00 - 18:00
49.2%
183 games
Evening
18:00 - 00:00
51.8%
56 games
Consistent performance across all time periods.
Based on 353 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
33x
Chases losses
23x
Stops after losses
24x
After 1st Win
2
games
After 1st defeat
2.3
games
End on Win
51%
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
37
min
Games
149
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:19)
10:02
/ 10:21 target
Fast Feudal - 53%
III
Castle Age
(-00:03)
20:13
/ 20:16 target
IV
Imperial Age
(+02:58)
39:01
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:22
Average
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Wu
Infantry
2-0
Berbers
Cavalry
3-0
Spanish
Gunpowder
2-0
Worst Matchups
Lithuanians
Cavalry
0-2
Tatars
Cavalry Archer
0-2
Malay
Infantry
0-2
Infantry (45%)
Cavalry (61%)
Archer (44%)
Cavalry Archer (44%)
Defensive (63%)
Most Faced Civs
1
Vietnamese
42%
19 games
8W - 11L
2
Mongols
28%
18 games
5W - 13L
3
Franks
61%
18 games
11W - 7L
Persians
60%
15 games
9W - 6L
Ethiopians
21%
14 games
3W - 11L
Britons
50%
12 games
6W - 6L
Top 6 of 96 tracked opponent picks
Rating History (Last 60 days)
-28 Elo
234 games
Current
1010
Peak
1143
Low
919
Record (W:L)
115
-
119
Effective APM (Last 20 games)
Overall
20.9
actions per minute
Slower than average
for 1010 Elo
0
Avg (39)
Dark Age
17.7
Feudal
16.8
Castle
23.1
Imperial
13.7
Peak:
57.8
eAPM
Recent Match History (149 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1010
(-14)
|
Arabia
#468099820
|
Romans
|
|
00:40:48 |
Apr 05, 2026
|
|
DEFEAT
1024
(-16)
|
Arabia
#467961000
|
Romans
|
|
00:43:43 |
Apr 04, 2026
|
|
VICTORY
1040
(+15)
|
Arabia
#467954517
|
Romans
|
|
00:24:38 |
Apr 04, 2026
|
|
VICTORY
1025
(+15)
|
Arabia
#467902764
|
Romans
|
|
00:53:14 |
Apr 04, 2026
|
|
DEFEAT
1010
(-17)
|
Enclosed
#467902207
|
Romans
|
|
00:03:16 |
Apr 04, 2026
|
|
DEFEAT
1027
(-15)
|
MegaRandom
#467829947
|
Huns
|
|
00:32:36 |
Apr 04, 2026
|
|
DEFEAT
1042
(-13)
|
Arabia
#467828116
|
Huns
|
|
00:23:15 |
Apr 04, 2026
|
|
VICTORY
1055
(+17)
|
Enclosed
#467686081
|
Huns
|
|
00:45:40 |
Apr 03, 2026
|
|
VICTORY
1038
(+17)
|
MegaRandom
#467619390
|
Huns
|
|
00:28:21 |
Apr 03, 2026
|
|
DEFEAT
1021
(-16)
|
MegaRandom
#467613399
|
Romans
|
|
00:42:22 |
Apr 03, 2026
|
|
DEFEAT
1037
(-16)
|
Migration
#467612925
|
Romans
|
|
00:01:07 |
Apr 03, 2026
|
|
DEFEAT
1053
(-16)
|
Enclosed
#467599604
|
Romans
|
|
00:21:27 |
Apr 03, 2026
|
|
DEFEAT
1069
(-17)
|
Enclosed
#467330494
|
Romans
|
|
00:57:36 |
Apr 02, 2026
|
|
DEFEAT
1086
(-16)
|
Enclosed
#467158456
|
Romans
|
|
01:02:00 |
Apr 01, 2026
|
|
DEFEAT
1102
(-14)
|
Arabia
#467138350
|
Romans
|
|
00:33:28 |
Apr 01, 2026
|
|
VICTORY
1116
(+16)
|
Black Forest
#467127157
|
Romans
|
|
00:29:27 |
Apr 01, 2026
|
|
VICTORY
1100
(+14)
|
MegaRandom
#467116718
|
Romans
|
|
00:34:10 |
Apr 01, 2026
|
|
VICTORY
1086
(+16)
|
Mongolia
#467108719
|
Romans
|
|
00:43:33 |
Apr 01, 2026
|
|
DEFEAT
1070
(-14)
|
Arabia
#466760820
|
Vietnamese
|
|
00:31:45 |
Mar 30, 2026
|
|
DEFEAT
1084
(-16)
|
Arabia
#466755219
|
Vietnamese
|
|
00:39:55 |
Mar 30, 2026
|
|
DEFEAT
1100
(-14)
|
Ring Fortress
#466730874
|
Romans
|
|
00:23:43 |
Mar 30, 2026
|
|
DEFEAT
1114
(-15)
|
Glade
#466730164
|
Romans
|
|
00:01:09 |
Mar 30, 2026
|
|
DEFEAT
1129
(-14)
|
Arabia
#466703420
|
Romans
|
|
00:25:51 |
Mar 30, 2026
|
|
VICTORY
1143
(+17)
|
Ring Fortress
#466537203
|
Romans
|
|
00:48:14 |
Mar 29, 2026
|
|
VICTORY
1126
(+15)
|
Mongolia
#466463296
|
Romans
|
|
00:57:25 |
Mar 29, 2026
|
|
VICTORY
1111
(+18)
|
Glade
#466399895
|
Romans
|
|
00:58:03 |
Mar 29, 2026
|
|
DEFEAT
1093
(-18)
|
Glade
#466265865
|
Romans
|
|
00:39:27 |
Mar 28, 2026
|
|
VICTORY
1111
(+17)
|
Arabia
#466168611
|
Romans
|
|
00:29:42 |
Mar 28, 2026
|
|
VICTORY
1094
(+15)
|
Arabia
#466152187
|
Romans
|
|
00:44:34 |
Mar 28, 2026
|
|
DEFEAT
1079
(-15)
|
Ring Fortress
#465987553
|
Romans
|
|
00:44:54 |
Mar 27, 2026
|
|
DEFEAT
1094
(-15)
|
Arabia
#465905389
|
Romans
|
|
00:28:39 |
Mar 27, 2026
|
|
VICTORY
1109
(+15)
|
Glade
#465893428
|
Romans
|
|
00:25:49 |
Mar 27, 2026
|
|
VICTORY
1094
(+17)
|
Glade
#465891697
|
Romans
|
|
00:15:07 |
Mar 27, 2026
|
|
VICTORY
1077
(+16)
|
Arabia
#465880298
|
Romans
|
|
00:45:43 |
Mar 27, 2026
|
|
VICTORY
1061
(+13)
|
Ring Fortress
#465656153
|
Romans
|
|
00:25:34 |
Mar 26, 2026
|
|
VICTORY
1048
(+14)
|
Glade
#465650060
|
Romans
|
|
00:37:20 |
Mar 26, 2026
|
|
DEFEAT
1034
(-17)
|
Arabia
#465451837
|
Romans
|
|
00:54:50 |
Mar 25, 2026
|
|
VICTORY
1051
(+16)
|
Glade
#465358091
|
Romans
|
|
00:45:45 |
Mar 24, 2026
|
|
VICTORY
1035
(+15)
|
Mongolia
#465353210
|
Romans
|
|
00:32:03 |
Mar 24, 2026
|
|
VICTORY
1020
(+14)
|
Ring Fortress
#465289797
|
Romans
|
|
00:46:33 |
Mar 24, 2026
|
|
DEFEAT
1006
(-14)
|
Mongolia
#465287697
|
Romans
|
|
00:15:58 |
Mar 24, 2026
|
|
DEFEAT
1020
(-18)
|
Glade
#465251021
|
Khmer
|
|
00:33:01 |
Mar 24, 2026
|
|
DEFEAT
1038
(-17)
|
Arabia
#465249221
|
Khmer
|
|
00:27:49 |
Mar 24, 2026
|
|
DEFEAT
1055
(-15)
|
Mongolia
#465248985
|
Khmer
|
|
00:02:58 |
Mar 24, 2026
|
|
VICTORY
1070
(+15)
|
Ring Fortress
#465243202
|
Khmer
|
|
00:39:37 |
Mar 24, 2026
|
|
DEFEAT
1055
(-16)
|
Mongolia
#465241668
|
Khmer
|
|
00:26:32 |
Mar 24, 2026
|
|
VICTORY
1071
(+16)
|
Mongolia
#465134464
|
Romans
|
|
00:31:04 |
Mar 23, 2026
|
|
VICTORY
1055
(+16)
|
Mongolia
#465129088
|
Romans
|
|
00:32:38 |
Mar 23, 2026
|
|
VICTORY
1039
(+15)
|
Ring Fortress
#464899885
|
Romans
|
|
00:47:57 |
Mar 22, 2026
|
|
VICTORY
1024
(+14)
|
Glade
#464806663
|
Romans
|
|
00:53:55 |
Mar 22, 2026
|
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