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Chaquiago
Gameplay Summary
Favors Scout Rush as primary opening (60%). Plays a archer-focused style in mid/late game. Struggles against Infantry (Sword) compositions. Plays open and aggressive with minimal walling. Often picks Mongols (60%).
Favors Scout Rush as primary opening (60%). Plays a archer-focused style in mid/late game. Struggles against Infantry (Sword) compositions. Plays open and aggressive with minimal walling. Often picks Mongols (60%).
Elo
1044
Top 50%
Rank
#20,655
1v1 RM
Games
265
1W /
5L
Steam
15 years
Verified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
60%
No Rush
20%
Militia Rush
20%
Overall Behavior
Scout rush (60%)
Archer rush (20%)
Militia rush (20%)
Walling Style: Standard
Balances defense with map control. (40% of games)
Opening Success Rates
Scout Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Archer (50%), often loses to:
BEST
Infantry (Sword)
(3L)
Militia Rush
4 games
75%
win rate
No dominant strengths detected
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
50%
Archer
PRIMARY STYLE
Infantry (Sword)
50%
Light Cavalry
25%
Heavy Cavalry
25%
Skirmishers
25%
Dominates vs
No data
Struggles vs
Infantry (Sword)
−3
Common Transitions
Scout Rush
Infantry (Sword)
33% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Mongols
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:19
Castle: 25:55
scout rush
100%
Burgundians
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Britons
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Performance
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
29
min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:39)
9:42
/ 10:21 target
Fast Feudal - 80%
III
Castle Age
(+05:39)
25:55
/ 20:16 target
IV
Imperial Age
(+05:01)
41:04
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Infantry (25%)
Cavalry Archer (0%)
Most Faced Civs
1
Spanish
0%
1 games
0W - 1L
2
Goths
0%
1 games
0W - 1L
3
Bulgarians
100%
1 games
1W - 0L
Teutons
0%
1 games
0W - 1L
Mongols
0%
1 games
0W - 1L
Romans
0%
1 games
0W - 1L
Top 6 of 6 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1044
Peak
1044
Low
1044
Record (W:L)
0
-
0
Effective APM (Last 5 games)
Overall
24.0
actions per minute
Slower than average
for 1044 Elo
0
Avg (39)
Dark Age
22.3
Feudal
25.2
Castle
12.4
Imperial
3.7
Peak:
57.2
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1044
(-15)
|
Socotra
#450887789
|
Britons
Militia Rush
|
|
00:22:42 |
Jan 24, 2026
|
|
DEFEAT
1059
(-16)
|
MegaRandom
#450869874
|
Mongols
Scout Rush
|
|
00:32:27 |
Jan 24, 2026
|
|
DEFEAT
1075
(-17)
|
Lowland
#450860696
|
Mongols
Scout Rush
|
|
00:39:54 |
Jan 24, 2026
|
|
VICTORY
1092
(+17)
|
Shrubland
#450843947
|
Mongols
Scout Rush
|
|
00:46:43 |
Jan 24, 2026
|
|
DEFEAT
1075
(-17)
|
Socotra
#450836466
|
Burgundians
No Rush
|
|
00:19:54 |
Jan 24, 2026
|
|
DEFEAT
1092
(-16)
|
African Clearing
#436778338
|
Burgundians
|
|
00:09:47 |
Nov 30, 2025
|
No matches found with the selected filters.