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rikibuff
Gameplay Summary
Passive early game, rarely rushes in Feudal (71%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units and Fast Castle.
Passive early game, rarely rushes in Feudal (71%). Plays a cavalry-heavy style in mid/late game. Frequently employs FC into Unique Units and Fast Castle.
Elo
1167
Top 35%
Rank
#13,429
1v1 RM
Games
2,712
6W /
11L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
7 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
71%
Scout Rush
29%
Overall Behavior
Phosphoru (71%)
Scout rush (29%)
Fast castle (29%)
Skirmisher rush (14%)
Camel rush (14%)
Walling Style: Standard
Balances defense with map control. (57% of games)
Opening Success Rates
No Rush
5 games
40%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open No Rush (71%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Light Cavalry
(2L)
Unique Unit
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Unique Unit
83%
20% WR
Skirmishers
50%
0% WR
Light Cavalry
33%
Infantry (Spear)
17%
Dominates vs
No data
Struggles vs
Light Cavalry
−2
Unique Unit
−2
Common Transitions
No Rush
Unique Unit
25% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Mongols
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Saracens
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Persians
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Spanish
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Incas
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Chinese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 4 | 25% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
0%
1 games
Afternoon
12:00 - 18:00
40%
5 games
Evening
18:00 - 00:00
36.4%
11 games
Consistent performance across all time periods.
Based on 17 matches • Times in UTC
Win Rate by Game Length
Avg. Win
35 min
Avg. Loss
44
min
Games
7
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:09)
10:30
/ 10:21 target
Fast Feudal - 29%
III
Castle Age
(-00:51)
19:25
/ 20:16 target
Fast Castle - 29%
IV
Imperial Age
(-01:17)
34:46
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:53
Average
Reaches Imperial
71%
Late-game player
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
1-1
Mongols
Cavalry Archer
0-2
Worst Matchups
Mongols
Cavalry Archer
0-2
Magyars
Cavalry
1-1
Infantry (0%)
Cavalry (50%)
Cavalry Archer (0%)
Gunpowder (100%)
Most Faced Civs
1
Mongols
0%
3 games
0W - 3L
2
Magyars
50%
2 games
1W - 1L
3
Wu
0%
1 games
0W - 1L
Franks
0%
1 games
0W - 1L
Sicilians
100%
1 games
1W - 0L
Malay
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
-14 Elo
10 games
Current
1167
Peak
1198
Low
1150
Record (W:L)
4
-
6
Effective APM (Last 7 games)
Overall
27.4
actions per minute
Slower than average
for 1167 Elo
0
Avg (39)
Dark Age
29.8
Feudal
24.6
Castle
22.8
Imperial
18.3
Peak:
65.4
eAPM
Recent Match History (7 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1167
(+17)
|
Black Forest
#467205167
|
Burmese
|
|
00:44:51 |
Apr 01, 2026
|
|
DEFEAT
1150
(-15)
|
Glade
#465728296
|
Georgians
|
|
00:14:14 |
Mar 26, 2026
|
|
DEFEAT
1165
(-18)
|
Ring Fortress
#464312337
|
Ethiopians
|
|
00:37:24 |
Mar 20, 2026
|
|
VICTORY
1183
(+17)
|
Enclosed
#461865282
|
Turks
|
|
00:50:42 |
Mar 09, 2026
|
|
DEFEAT
1166
(-15)
|
Four Lakes
#460487165
|
Dravidians
|
|
00:31:24 |
Mar 03, 2026
|
|
DEFEAT
1181
(-17)
|
Golden Pit
#457228796
|
Khmer
|
|
00:41:19 |
Feb 18, 2026
|
|
VICTORY
1198
(+16)
|
MegaRandom
#457192853
|
Persians
|
|
00:48:28 |
Feb 18, 2026
|
|
DEFEAT
1182
(-15)
|
MegaRandom
#455697945
|
Chinese
No Rush
|
|
00:53:55 |
Feb 12, 2026
|
|
VICTORY
1197
(+16)
|
MegaRandom
#455695580
|
Incas
Fast Castle
|
|
00:14:52 |
Feb 12, 2026
|
|
DEFEAT
1181
(-15)
|
Steppe
#455680918
|
Mongols
Fast Castle
|
|
00:36:39 |
Feb 12, 2026
|
|
DEFEAT
1196
(-15)
|
MegaRandom
#453490810
|
Mongols
Scout Rush
|
|
00:49:00 |
Feb 03, 2026
|
|
DEFEAT
1211
(-15)
|
MegaRandom
#453027672
|
Spanish
Scout Rush
|
|
00:43:18 |
Feb 01, 2026
|
|
VICTORY
1226
(+17)
|
Passage
#452929368
|
Persians
No Rush
|
|
00:55:39 |
Feb 01, 2026
|
|
DEFEAT
1209
(-17)
|
Lowland
#452709795
|
Saracens
No Rush
|
|
00:36:04 |
Jan 31, 2026
|
|
VICTORY
1226
(+14)
|
Yucatan
#438159544
|
Goths
|
|
00:28:50 |
Dec 06, 2025
|
|
DEFEAT
1212
(-16)
|
Golden Swamp
#437897773
|
Magyars
|
|
00:14:20 |
Dec 05, 2025
|
|
DEFEAT
1228
(-16)
|
Golden Swamp
#436424852
|
Portuguese
|
|
00:15:05 |
Nov 29, 2025
|
No matches found with the selected filters.