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serrurerie
Gameplay Summary
Opens Scout Rush (47%) or booms to Castle (27%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (67% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops. Plays variable civs.
Opens Scout Rush (47%) or booms to Castle (27%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Archer Rush (67% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle and forward Castle drops. Plays variable civs.
Elo
1333
Top 18%
Rank
#7,672
1v1 RM
Games
361
62W /
55L
Steam
Private
Hidden
No risk factors detected
Player Analysis
64 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
47%
No Rush
27%
Archer Rush
9%
Militia Rush
6%
Overall Behavior
Scout rush (47%)
Fast castle (22%)
Castle drop (19%)
Archer rush (14%)
Knight rush (13%)
Walling Style: Standard
Balances defense with map control. (52% of games)
Opening Success Rates
Scout Rush
30 games
53%
No Rush
17 games
53%
Archer Rush
6 games
67%
Militia Rush
4 games
75%
Knight Rush
3 games
67%
Skirmisher Rush
3 games
33%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Archer Rush
(8 games)
63%
win rate
Scout Rush
(18 games)
61%
win rate
Militia Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
25%
win rate
Skirmisher Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (47%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Unique Unit
(11L)
Light Cavalry
(8L)
Camels
(4L)
Monk Rush
4 games
75%
win rate
Skirmisher Rush
6 games
67%
win rate
Archer Rush
8 games
63%
win rate
Scout Rush
18 games
61%
win rate
Militia Rush
12 games
58%
win rate
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Heavy Cavalry
41%
36% WR
Skirmishers
35%
50% WR
Infantry (Spear)
32%
36% WR
Light Cavalry
21%
43% WR
Dominates vs
Skirmishers
+7
Light Cavalry
+7
Unique Unit
+7
Struggles vs
Unique Unit
−11
Light Cavalry
−8
Camels
−4
Common Transitions
Scout Rush
Heavy Cavalry
45% WR
No Rush
Skirmishers
40% WR
Archer Rush
Skirmishers
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Teutons
40%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Malians
75% WR
Archer Civs
62%
Their Best Archer Civ:
Ethiopians
67% WR
Cavalry Civs
67%
No data for specific civs yet.
Elephant Civs
50%
Their Best Elephant Civ:
Bengalis
40% WR
Civ Playstyle Analysis
Teutons
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:30
Castle: 23:39
scout rush
60%
tower rush
40%
monk rush
20%
fast castle
20%
skirmisher rush
20%
Bengalis
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 20:26
scout rush
60%
castle drop
40%
monk rush
20%
militia rush
20%
fast castle
20%
Malians
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:28
Castle: 20:22
scout rush
50%
militia rush
25%
Vietnamese
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:59
Castle: 25:12
early castle build
67%
scout rush
33%
castle drop
33%
Ethiopians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:18
Castle: 21:56
archer rush
67%
scout rush
33%
phosphoru
33%
skirmisher rush
33%
Goths
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:54
Castle: 18:18
fast castle
67%
skirmisher rush
33%
militia rush
33%
Britons
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:58
Castle: 18:08
scout rush
67%
castle drop
67%
early castle build
67%
monk rush
33%
knight rush
33%
phosphoru
33%
fast castle
33%
archer rush
33%
skirmisher rush
33%
Lithuanians
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 30 | 60% | Scout Rush 50% | Skirmisher Rush (3) |
| Lowland | 11 | 55% | No Rush 36% | No Rush (2) |
| Arena | 8 | 38% | Scout Rush 75% | No Rush (3) |
| MegaRandom | 7 | 43% | Scout Rush 57% | Scout Rush (2) |
| Haboob | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
58.3%
12 games
Afternoon
12:00 - 18:00
51.8%
56 games
Evening
18:00 - 00:00
53.1%
49 games
Consistent performance across all time periods.
Based on 117 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
3x
Chases losses
7x
Stops after losses
5x
After 1st Win
1.3
games
After 1st defeat
1.5
games
End on Win
56%
Win Rate by Game Length
Avg. Win
42 min
Avg. Loss
44
min
Games
64
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:05)
9:48
/ 09:53 target
Fast Feudal - 69%
III
Castle Age
(+00:04)
20:46
/ 20:42 target
Fast Castle - 22%
IV
Imperial Age
(+02:52)
39:21
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:22
Average
Reaches Imperial
53%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
3-0
Magyars
Cavalry
2-0
Koreans
Defensive
2-0
Worst Matchups
Cumans
Cavalry
0-2
Berbers
Cavalry
0-2
Saracens
Camel
1-2
Cavalry (46%)
Infantry (75%)
Archer (60%)
Cavalry Archer (56%)
Defensive (67%)
Most Faced Civs
1
Mongols
57%
14 games
8W - 6L
2
Spanish
40%
5 games
2W - 3L
3
Byzantines
40%
5 games
2W - 3L
Saracens
60%
5 games
3W - 2L
Magyars
75%
4 games
3W - 1L
Britons
75%
4 games
3W - 1L
Top 6 of 37 tracked opponent picks
Rating History (Last 60 days)
-22 Elo
49 games
Current
1333
Peak
1404
Low
1296
Record (W:L)
23
-
26
Effective APM (Last 20 games)
Overall
45.0
actions per minute
Faster than average
for 1333 Elo
0
Avg (39)
Dark Age
40.2
Feudal
46.6
Castle
46.3
Imperial
35.6
Peak:
98.7
eAPM
Recent Match History (64 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1333
(+17)
|
MegaRandom
#467878662
|
Mayans
|
|
00:54:35 |
Apr 04, 2026
|
|
DEFEAT
1316
(-15)
|
Arena
#467594415
|
Franks
|
|
01:01:17 |
Apr 03, 2026
|
|
DEFEAT
1331
(-12)
|
Black Forest
#467591067
|
Ethiopians
|
|
00:32:00 |
Apr 03, 2026
|
|
DEFEAT
1343
(-18)
|
Nomad
#467387254
|
Huns
|
|
00:46:45 |
Apr 02, 2026
|
|
DEFEAT
1361
(-17)
|
Arena
#467157340
|
Goths
|
|
00:20:04 |
Apr 01, 2026
|
|
VICTORY
1378
(+16)
|
Arena
#467156436
|
Sicilians
|
|
00:07:40 |
Apr 01, 2026
|
|
VICTORY
1362
(+18)
|
Nomad
#466973006
|
Teutons
|
|
00:25:47 |
Mar 31, 2026
|
|
DEFEAT
1344
(-17)
|
Ring Fortress
#466210619
|
Berbers
|
|
00:34:48 |
Mar 28, 2026
|
|
DEFEAT
1361
(-15)
|
Marketplace
#465958858
|
Hindustanis
|
|
00:30:46 |
Mar 27, 2026
|
|
DEFEAT
1376
(-14)
|
Ring Fortress
#465953766
|
Aztecs
|
|
00:38:30 |
Mar 27, 2026
|
|
VICTORY
1390
(+16)
|
Marketplace
#465138235
|
Khmer
|
|
00:29:25 |
Mar 23, 2026
|
|
DEFEAT
1374
(-15)
|
Ring Fortress
#465117195
|
Goths
|
|
00:50:01 |
Mar 23, 2026
|
|
DEFEAT
1389
(-15)
|
Haboob
#463678752
|
Bengalis
|
|
00:52:34 |
Mar 17, 2026
|
|
VICTORY
1404
(+14)
|
Haboob
#463245300
|
Celts
|
|
00:57:05 |
Mar 15, 2026
|
|
VICTORY
1390
(+18)
|
Haboob
#462692589
|
Bulgarians
|
|
00:49:03 |
Mar 13, 2026
|
|
VICTORY
1372
(+14)
|
Arabia
#460288802
|
Teutons
|
|
00:38:43 |
Mar 02, 2026
|
|
VICTORY
1358
(+17)
|
Golden Pit
#460060955
|
Vikings
|
|
00:40:32 |
Mar 01, 2026
|
|
VICTORY
1341
(+16)
|
Arabia
#459745403
|
Turks
|
|
00:51:00 |
Feb 28, 2026
|
|
VICTORY
1325
(+15)
|
Arena
#459494251
|
Byzantines
|
|
00:20:19 |
Feb 27, 2026
|
|
DEFEAT
1310
(-18)
|
Arena
#459422186
|
Burgundians
|
|
00:44:54 |
Feb 27, 2026
|
|
VICTORY
1328
(+15)
|
Arena
#459216584
|
Aztecs
|
|
00:27:56 |
Feb 26, 2026
|
|
VICTORY
1313
(+17)
|
Golden Pit
#459035734
|
Sicilians
|
|
00:31:55 |
Feb 25, 2026
|
|
DEFEAT
1296
(-17)
|
Golden Pit
#458963678
|
Hindustanis
|
|
00:22:41 |
Feb 25, 2026
|
|
VICTORY
1313
(+14)
|
Arabia
#458775908
|
Cumans
|
|
00:34:15 |
Feb 24, 2026
|
|
DEFEAT
1299
(-17)
|
Arabia
#458583818
|
Italians
|
|
00:42:35 |
Feb 23, 2026
|
|
DEFEAT
1316
(-15)
|
Migration
#458539587
|
Incas
|
|
01:06:44 |
Feb 23, 2026
|
|
DEFEAT
1331
(-15)
|
Islands
#458327665
|
Byzantines
|
|
01:35:13 |
Feb 22, 2026
|
|
DEFEAT
1346
(-15)
|
Islands
#458280161
|
Vietnamese
|
|
00:52:39 |
Feb 22, 2026
|
|
VICTORY
1361
(+15)
|
Four Lakes
#458275683
|
Saracens
|
|
00:24:23 |
Feb 22, 2026
|
|
DEFEAT
1346
(-16)
|
Arabia
#458188204
|
Teutons
|
|
00:55:37 |
Feb 22, 2026
|
|
DEFEAT
1362
(-14)
|
Hideout
#458185011
|
Cumans
|
|
00:27:36 |
Feb 22, 2026
|
|
VICTORY
1376
(+14)
|
Golden Pit
#457942407
|
Koreans
|
|
00:39:34 |
Feb 21, 2026
|
|
VICTORY
1362
(+16)
|
Migration
#457683484
|
Celts
|
|
01:10:02 |
Feb 20, 2026
|
|
VICTORY
1346
(+17)
|
Golden Pit
#457674808
|
Burmese
|
|
00:39:39 |
Feb 20, 2026
|
|
VICTORY
1329
(+17)
|
Fortified Clearing
#456931906
|
Burgundians
|
|
00:37:12 |
Feb 17, 2026
|
|
DEFEAT
1312
(-14)
|
MegaRandom
#456669939
|
Incas
Castle Drop
|
|
00:38:15 |
Feb 16, 2026
|
|
DEFEAT
1326
(-16)
|
Arena
#456510854
|
Tatars
Fast Castle
|
|
00:35:49 |
Feb 15, 2026
|
|
DEFEAT
1342
(-15)
|
Arabia
#456437630
|
Persians
Knight Rush
|
|
00:52:18 |
Feb 15, 2026
|
|
VICTORY
1357
(+19)
|
Arabia
#456423644
|
Portuguese
Knight Rush
|
|
00:26:52 |
Feb 15, 2026
|
|
DEFEAT
1338
(-17)
|
MegaRandom
#456183391
|
Hindustanis
Fast Castle
|
|
00:50:07 |
Feb 14, 2026
|
|
DEFEAT
1355
(-17)
|
Arena
#455663077
|
Lithuanians
Scout Rush
|
|
00:44:19 |
Feb 12, 2026
|
|
VICTORY
1372
(+16)
|
Arabia
#455419056
|
Britons
Archer Rush
|
|
01:03:49 |
Feb 11, 2026
|
|
VICTORY
1356
(+16)
|
Arabia
#455213253
|
Bengalis
Scout Rush
|
|
01:07:27 |
Feb 10, 2026
|
|
DEFEAT
1340
(-17)
|
Arabia
#455052921
|
Goths
Militia Rush
|
|
00:51:07 |
Feb 09, 2026
|
|
VICTORY
1357
(+19)
|
Arabia
#455000049
|
Malians
Militia Rush
|
|
00:59:22 |
Feb 09, 2026
|
|
VICTORY
1338
(+15)
|
Arabia
#454367260
|
Malay
No Rush
|
|
00:55:31 |
Feb 07, 2026
|
|
DEFEAT
1323
(-14)
|
MegaRandom
#454219522
|
Bengalis
Scout Rush
|
|
00:57:18 |
Feb 06, 2026
|
|
DEFEAT
1337
(-18)
|
Arabia
#454156629
|
Huns
Scout Rush
|
|
00:27:41 |
Feb 06, 2026
|
|
DEFEAT
1355
(-14)
|
Border Dispute
#454152416
|
Teutons
|
|
00:30:03 |
Feb 06, 2026
|
|
VICTORY
1369
(+17)
|
Arabia
#453249337
|
Aztecs
Skirmisher Rush
|
|
00:45:04 |
Feb 02, 2026
|
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